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	<title>ETF2L &#8211; Latest activity in &#8220;Xhair Script&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-3706/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Jowy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3706/page-1/?recent=54708#post=54708</link>
    	    <description><![CDATA[http://code.google.com/p/tf2compconfiguration/]]></description>
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    	    <pubDate>Sat, 30 May 2009 15:38:49 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Ka0s</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3706/page-1/?recent=54708#post=54665</link>
    	    <description><![CDATA[<blockquote>Is there a way to use such a script for the last used weapon button?</blockquote>

you just put it between the lines of your scripts... for instance, this is my weaponswitch script for the medic:


/Switch Slot1 - Slot2
alias ms1 "slot2;r_drawviewmodel 1;sensitivity 2.4;cl_crosshair_file crosshair7;cl_crosshair_blue 20.000000;cl_crosshair_green 20.000000;cl_crosshair_red 255.000000;cl_crosshair_scale 48.000000;cl_crosshairalpha 200;cl_crosshaircolor 0;wait;alias ms ms2"
alias ms2 "slot1;r_drawviewmodel 1;sensitivity 2.4;cl_crosshair_file crosshair7;cl_crosshair_blue 255.000000;cl_crosshair_green 255.000000;cl_crosshair_red 255.000000;cl_crosshair_scale 48.000000;cl_crosshairalpha 200;cl_crosshaircolor 0;wait;alias ms ms1"
alias ms ms1
bind "q" "ms"

/Switch Slot2 - Slot3
alias bs1 "slot3;r_drawviewmodel 1;sensitivity 2.4;cl_crosshair_file crosshair3;cl_crosshair_blue 0.000000;cl_crosshair_green 0.000000;cl_crosshair_red 0.000000;cl_crosshair_scale 48.000000;cl_crosshairalpha 200;cl_crosshaircolor 0;wait;alias bs bs2"
alias bs2 "slot2;r_drawviewmodel 1;sensitivity 2.4;cl_crosshair_file crosshair7;cl_crosshair_blue 255.000000;cl_crosshair_green 255.000000;cl_crosshair_red 255.000000;cl_crosshair_scale 48.000000;cl_crosshairalpha 200;cl_crosshaircolor 0;wait;alias bs bs1"
alias bs bs1
bind "mouse4" "bs"]]></description>
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    	    <pubDate>Sat, 30 May 2009 12:44:56 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Rake</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3706/page-1/?recent=54708#post=54654</link>
    	    <description><![CDATA[I have a reload script that works with the Q button, even tho it just swaps between main and second and not melee. Could be modified to support crosshairs.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3706&#038;post=54654</guid>
    	    <pubDate>Sat, 30 May 2009 12:17:54 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by frooker</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3706/page-1/?recent=54708#post=54651</link>
    	    <description><![CDATA[Is there a way to use such a script for the last used weapon button?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3706&#038;post=54651</guid>
    	    <pubDate>Sat, 30 May 2009 12:06:15 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Ka0s</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3706/page-1/?recent=54708#post=54643</link>
    	    <description><![CDATA[cl_crosshair_file crosshair5;cl_crosshair_blue 255.000000;cl_crosshair_green 255.000000;cl_crosshair_red 255.000000;cl_crosshair_scale 48.000000;cl_crosshairalpha 200;cl_crosshaircolor 0

with cl_crosshair_file decides the shape, the following 3 the colors, the next one the dimension and not really sure about the point of crosshairalpha... I just copypasted this line and modified it for each class / weapon]]></description>
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    	    <pubDate>Sat, 30 May 2009 11:32:03 +0200</pubDate>
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    	<item>
    	    <title>Reply by revanxp</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3706/page-1/?recent=54708#post=54642</link>
    	    <description><![CDATA[try fpsbanana. Pretty sure you will find it there (Search button ftw)]]></description>
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    	    <pubDate>Sat, 30 May 2009 11:30:26 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by Evil</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3706/page-1/?recent=54708#post=54641</link>
    	    <description><![CDATA[I play without weapon models on, and use a custom xhair from the list. I had a script that would change the colour of the xhair as i changed between weapons, but after I formatted I lost it. Anyone have it?]]></description>
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    	    <pubDate>Sat, 30 May 2009 11:21:03 +0200</pubDate>
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