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	<title>ETF2L &#8211; Latest activity in &#8220;the sniper is a lie&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-3414/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Randdalf</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=51242</link>
    	    <description><![CDATA[<blockquote>mmm... Basically they have to
- make a ragdoll
- make it show the kill msg
- make it show the kill msg in console as well
- make you get points and SET HIM AS DEAD FOR YOUR TEAM in the scoreboard.

Could be tricky enough. But if they manage all of that, then yay.</blockquote>

There's already a serer plugin that actually does this.]]></description>
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    	    <pubDate>Wed, 20 May 2009 00:36:55 +0200</pubDate>
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    	<item>
    	    <title>Reply by digi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=51239</link>
    	    <description><![CDATA[dunno what to believe anymore :(

/rage]]></description>
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    	    <pubDate>Wed, 20 May 2009 00:34:43 +0200</pubDate>
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    	    <title>Reply by Nucl34r</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=51231</link>
    	    <description><![CDATA[well spotted... but what would that mean, new disguises? but how can you replace disguises with.. other disguises?]]></description>
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    	    <pubDate>Wed, 20 May 2009 00:24:17 +0200</pubDate>
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    	<item>
    	    <title>Reply by sandmaNN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=51222</link>
    	    <description><![CDATA[http://img299.imageshack.us/img299/5874/unbenanntgum.jpg

a small cigar ^^]]></description>
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    	    <pubDate>Wed, 20 May 2009 00:17:36 +0200</pubDate>
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    	<item>
    	    <title>Reply by Nucl34r</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=51220</link>
    	    <description><![CDATA[the ambassador is out

<a href="http://www.teamfortress.com/spyupdate/" rel="nofollow">klickedy click</a>]]></description>
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    	    <pubDate>Wed, 20 May 2009 00:16:09 +0200</pubDate>
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    	    <title>Reply by nathancounye</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=50025</link>
    	    <description><![CDATA[http://s1b.directupload.net/images/090516/d43ghjsk.jpg The spy and sniper update is an engineer :)]]></description>
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    	    <pubDate>Sat, 16 May 2009 18:30:29 +0200</pubDate>
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    	    <title>Reply by DouGie</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=49991</link>
    	    <description><![CDATA[yeah good point waebi, nevr really thought of that! 

I was kinda hoping of some sort of boomerang knife for the sniper.... would be cool :)]]></description>
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    	    <pubDate>Sat, 16 May 2009 14:43:22 +0200</pubDate>
    	</item>
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    	    <title>Reply by fallen seraph</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=49990</link>
    	    <description><![CDATA[the answer is trivial! have the illusion be a ragdoll... which would surely be the easiest way to code it in the first place?]]></description>
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    	    <pubDate>Sat, 16 May 2009 14:39:59 +0200</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-3/?recent=51242#post=49980</link>
    	    <description><![CDATA[mmm... Basically they have to
- make a ragdoll
- make it show the kill msg
- make it show the kill msg in console as well
- make you get points and SET HIM AS DEAD FOR YOUR TEAM in the scoreboard.

Could be tricky enough. But if they manage all of that, then yay.]]></description>
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    	    <pubDate>Sat, 16 May 2009 13:52:16 +0200</pubDate>
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    	<item>
    	    <title>Reply by Renegade</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-2/?recent=51242#post=49978</link>
    	    <description><![CDATA[how does no ragdolls get in the way of a fake body and kill? itll still show the death and point in your HUD (assuming it wants to have any use at all).]]></description>
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    	    <pubDate>Sat, 16 May 2009 13:46:05 +0200</pubDate>
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    	<item>
    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-2/?recent=51242#post=49977</link>
    	    <description><![CDATA[They'll probably remove the cvars to turn the ragdolls off.]]></description>
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    	    <pubDate>Sat, 16 May 2009 13:43:29 +0200</pubDate>
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    	<item>
    	    <title>Reply by Renegade</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-2/?recent=51242#post=49974</link>
    	    <description><![CDATA[<blockquote>I don't see how the Dead Ringer will work for people with ragdolls turned off..</blockquote>

well what is the problem...]]></description>
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    	    <pubDate>Sat, 16 May 2009 13:34:45 +0200</pubDate>
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    	<item>
    	    <title>Reply by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-2/?recent=51242#post=49972</link>
    	    <description><![CDATA[I don't see how the Dead Ringer will work for people with ragdolls turned off..]]></description>
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    	    <pubDate>Sat, 16 May 2009 13:30:08 +0200</pubDate>
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    	    <title>Reply by DouGie</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-2/?recent=51242#post=49958</link>
    	    <description><![CDATA[<blockquote>Can't wait for the spy update now. I'm going to take up a career as pub pyro for weeks! Going to be so much fun :D</blockquote>

lol!! just non-stop flame :P]]></description>
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    	    <pubDate>Sat, 16 May 2009 12:28:22 +0200</pubDate>
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    	<item>
    	    <title>Reply by Nucl34r</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3414/page-2/?recent=51242#post=49944</link>
    	    <description><![CDATA[sweet, head slot items too? epicly large update is epicly large!]]></description>
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    	    <pubDate>Sat, 16 May 2009 11:31:26 +0200</pubDate>
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