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	<title>ETF2L &#8211; Latest activity in &#8220;Furnace Creek - 3 point A/D&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-3370/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by DouGie</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-2/?recent=89622#post=89622</link>
    	    <description><![CDATA[wow looks like an amazing map!

our server is having some probs at the mo, but, when its up, we would love to play a few mixes on it :)

gj :)]]></description>
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    	    <pubDate>Wed, 26 Aug 2009 20:45:52 +0200</pubDate>
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    	<item>
    	    <title>Reply by N3.Largos</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-2/?recent=89622#post=89612</link>
    	    <description><![CDATA[<blockquote>I think comparisons with Gravel Pit are slightly unfair, only C slightly resembles its GP counterpart.</blockquote>

I think comparisons with Gravel Pit are perfectly fair.  After all, it's the same A/D style and you just compared point C to point C.  :-D

P.S. - Beta4 looks amazing.  I doubt I'll find a mix willing to play it, so just treat this as a friendly bump from page 2.  :-)]]></description>
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    	    <pubDate>Wed, 26 Aug 2009 20:30:02 +0200</pubDate>
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    	    <title>Reply by Nineaxis</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-2/?recent=89622#post=87735</link>
    	    <description><![CDATA[<b>Furnace Creek Beta 4 Released!</b>

<blockquote>* Increased overall spawn times.
* Reworked tunnel from C to A to open closer to the capture building.
* Added an extension in a tunnel from C to B to facilitate a forward base from blu.
* Added an extra set of stairs up to the point at A.
* Added oil drums for cover on B.
* Increased length of RED's spawn exits and changed glass to wood.
* Increased number of signs.
* Fixed minor playerclipping issues.
* Player ragdolls now ignite upon death by solar-array-energy-beam
* Added 5 hidden rubber duckies.</blockquote>

We've released Beta 4, implementing some suggestions to improve it for competitive play (namely the longer spawn times). We're still looking for some feedback from the competitive scene, so any thoughts you have, please post!

<a href="http://forums.tf2maps.net/downloads.php?do=file&#38;id=978" rel="nofollow">Download!</a>]]></description>
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    	    <pubDate>Fri, 21 Aug 2009 06:12:33 +0200</pubDate>
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    	    <title>Reply by Zipok</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=82573</link>
    	    <description><![CDATA[The finnish pickup channel #gather.fi has been playing a lot of customs recently, and we did play furnace_b3 once. One time doesn't say much, but you should attempt getting some info, or extra 6on6 playtime from that channel. (Wait until the assembly LAN is over though, a considerable part of finnish tf2 scene is there atm.)

Another things that usually give competitive attention to custom maps are, yes, competitions. Perhaps try hosting an 1-day cup? Also, I don't know whether it is on the etf2l public server already, but if it isn't, you can ask the admins to add it there.

I'd also love to say my personal opinion, but I played it only once and want to play atleast once more to see whether I want to play some more. :)]]></description>
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    	    <pubDate>Sat, 08 Aug 2009 21:13:38 +0200</pubDate>
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    	    <title>Reply by Randdalf</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=82566</link>
    	    <description><![CDATA[I think comparisons with Gravel Pit are slightly unfair, only C slightly resembles its GP counterpart.]]></description>
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    	    <pubDate>Sat, 08 Aug 2009 20:50:09 +0200</pubDate>
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    	    <title>Reply by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=82560</link>
    	    <description><![CDATA[Looks nice, downloading. :)
Codcrille, that doesn't look like gravelpit, the only thing that looks like it imo is C. :(]]></description>
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    	    <pubDate>Sat, 08 Aug 2009 20:09:25 +0200</pubDate>
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    	    <title>Reply by death panda</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=82545</link>
    	    <description><![CDATA[Haven't actually played this map, but from the screens it looks ALOT like Gravel, on every point and tbh we already have Gravel.]]></description>
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    	    <pubDate>Sat, 08 Aug 2009 19:20:02 +0200</pubDate>
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    	    <title>Reply by Nineaxis</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=82518</link>
    	    <description><![CDATA[I'd like to ask about the process of getting it "into" league play. Anything I have to do? Do I just have to sit around and wait and see if it gets picked up?

Anyone here played it and have any feedback from the competitive perspective?]]></description>
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    	    <pubDate>Sat, 08 Aug 2009 18:03:06 +0200</pubDate>
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    	    <title>Reply by revanxp</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=65549</link>
    	    <description><![CDATA[looks good]]></description>
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    	    <pubDate>Tue, 30 Jun 2009 10:40:09 +0200</pubDate>
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    	    <title>Reply by Nightbox</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=65403</link>
    	    <description><![CDATA[FUCK this map looks awsome]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3370&#038;post=65403</guid>
    	    <pubDate>Tue, 30 Jun 2009 00:03:13 +0200</pubDate>
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    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=65370</link>
    	    <description><![CDATA[<blockquote><blockquote>pics --&#62; 404 not found</blockquote>

Old pictures, newer ones are in the link that Nineaxis posted.</blockquote>

http://forums.tf2maps.net/downloads/cp_furnace_b3_3_MvR.jpg

http://forums.tf2maps.net/downloads/cp_furnace_b3_2_g97.jpg

http://forums.tf2maps.net/downloads/cp_furnace_b3_1_KG1.jpg

Speed it up :&#62;

Also looks bloody nice.]]></description>
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    	    <pubDate>Mon, 29 Jun 2009 23:11:16 +0200</pubDate>
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    	    <title>Reply by Randdalf</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=65332</link>
    	    <description><![CDATA[<blockquote>pics --&#62; 404 not found</blockquote>

Old pictures, newer ones are in the link that Nineaxis posted.]]></description>
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    	    <pubDate>Mon, 29 Jun 2009 20:38:29 +0200</pubDate>
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    	    <title>Reply by revanxp</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=65329</link>
    	    <description><![CDATA[pics --&#62; 404 not found]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3370&#038;post=65329</guid>
    	    <pubDate>Mon, 29 Jun 2009 20:34:53 +0200</pubDate>
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    	    <title>Reply by DeNeusbeer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=65328</link>
    	    <description><![CDATA[This was a nice map when we had it on our public a while back. :)

and<blockquote>Intresting :D

Didnt Youme make a map that Valve made a standard map?</blockquote>
that was pl_hoodoo]]></description>
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    	    <pubDate>Mon, 29 Jun 2009 20:33:57 +0200</pubDate>
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    	    <title>Reply by Defur</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3370/page-1/?recent=89622#post=65323</link>
    	    <description><![CDATA[Intresting :D

Didnt Youme make a map that Valve made a standard map?]]></description>
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    	    <pubDate>Mon, 29 Jun 2009 20:20:32 +0200</pubDate>
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