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	<title>ETF2L &#8211; Latest activity in &#8220;Config Help (Medic.)&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-33389/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by djshrew</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557662</link>
    	    <description><![CDATA[Ok, so with a bit of google i have found a solution.

<code></code> alias "primary" "slot1;r_drawviewmodel 0;viewmodel_fov 0;bind mwheeldown secondary;bind mwheelup melee"
alias "secondary" "slot2;r_drawviewmodel 1;viewmodel_fov 90;bind mwheeldown melee;bind mwheelup primary"
alias "melee" "slot3;r_drawviewmodel 1;viewmodel_fov 90;bind mwheeldown primary;bind mwheelup secondary"

alias +charge "slot2;+attack2;dropitem;say_team "I'v Blown My Uber, GO GO GO Charge!";voicemenu 0 0;autocall_initial;spec_prev"
alias -charge "-attack2"
bind mouse2 +charge
<code></code>]]></description>
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    	    <pubDate>Thu, 01 Sep 2016 00:40:54 +0200</pubDate>
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    	<item>
    	    <title>Reply by JanSGNm</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557660</link>
    	    <description><![CDATA[Then you might have some other binds/aliases somewhere in other config files. I use exactly the same script (only without say_team part) and it works perfectly.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=33389&#038;post=557660</guid>
    	    <pubDate>Wed, 31 Aug 2016 23:25:15 +0200</pubDate>
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    	<item>
    	    <title>Reply by djshrew</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557655</link>
    	    <description><![CDATA[<i>Quoted from Jan</i>
		<blockquote>hr gave you the answer. Compare those lines and you'll see yours is missing "slot2" command which actually switches to medigun.

alias +class_attack2 “<strong>slot2</strong>;+attack2; say_team **I’m using uber**”
alias -class_attack2 “-attack2”</blockquote>

As suggested i have tried this with odd results, not the desired effect. 
Basically what happens is it does't switch weapon, if i am on a saw it sends me into a made taunt spree which cannot be stopped even by changing class.]]></description>
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    	    <pubDate>Wed, 31 Aug 2016 22:00:15 +0200</pubDate>
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    	<item>
    	    <title>Reply by JanSGNm</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557638</link>
    	    <description><![CDATA[E: double post]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=33389&#038;post=557638</guid>
    	    <pubDate>Wed, 31 Aug 2016 15:30:14 +0200</pubDate>
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    	<item>
    	    <title>Reply by JanSGNm</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557637</link>
    	    <description><![CDATA[hr gave you the answer. Compare those lines and you'll see yours is missing "slot2" command which actually switches to medigun.

alias +class_attack2 “<strong>slot2</strong>;+attack2; say_team **I’m using uber**”
alias -class_attack2 “-attack2”]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=33389&#038;post=557637</guid>
    	    <pubDate>Wed, 31 Aug 2016 15:29:16 +0200</pubDate>
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    	<item>
    	    <title>Reply by djshrew</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557616</link>
    	    <description><![CDATA[Hi Guys,

I have tested this, but didn't do what i had hoped. Basically its this line i need to edit, what i would like it to do in on medic, which i click mouse 2 i would like it to switch me from needle gun or bonesaw to my medigun, i use to use this when taking on scouts etc. so i could try needle first them and if that didn't go as planed i could double tap mouse 2 to pop uber!

alias +class_attack2 “+attack2; say_team **I’m using uber**”
alias -class_attack2 “-attack2

Thanks in advance.
Shrew]]></description>
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    	    <pubDate>Tue, 30 Aug 2016 23:04:14 +0200</pubDate>
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    	<item>
    	    <title>Reply by JanSGNm</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557586</link>
    	    <description><![CDATA[<i>Quoted from doks</i>
		<blockquote>Just make sure it is in the right folder. tf/custom/cfg and NOT in tf/cfg.</blockquote>

That doesn't matter. I have my config directly in cfg folder.

As for the rest hr beat me to it for 5 min. :D]]></description>
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    	    <pubDate>Tue, 30 Aug 2016 02:39:18 +0200</pubDate>
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    	<item>
    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557585</link>
    	    <description><![CDATA[alias +class_attack2 “+attack2; say_team **I’m using uber**”
alias -class_attack2 “-attack2”

Bind mouse2 +class_attack2

It doesn't look like the alias "+class_attack2" has any reference to switching to medigun. Perhaps it should be;

alias +class_attack2 “slot2;+attack2; say_team **I’m using uber**”
alias -class_attack2 “-attack2”

Bind mouse2 +class_attack2

As for the switching between medigun and kritz, it also seems like there is no reference to actually switching the weapon, just an alias which isn't bound to anything.

I have something like this for my demoman;


alias loadout2 "load_itempreset 1;say_team Bad stickies loaded;bind2"
alias loadout1 "load_itempreset 0;say_team Good stickies loaded;bind1"

alias bind1 "bind mouse5 loadout2"
alias bind2 "bind mouse5 loadout1"

Perhaps you could change it to this;

alias loadout2 "load_itempreset 1;say_team Kritz loaded;bind2"
alias loadout1 "load_itempreset 0;say_team Medigun loaded;bind1"

alias bind1 "bind mouse5 loadout2"
alias bind2 "bind mouse5 loadout1"

I haven't tested this stuff out, have a try and I'll take another look if it doesn't work.]]></description>
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    	    <pubDate>Tue, 30 Aug 2016 02:32:22 +0200</pubDate>
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    	<item>
    	    <title>Reply by djshrew</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557582</link>
    	    <description><![CDATA[<i>Quoted from doks</i>
		<blockquote>Don`t think there is anything wrong with your config as such...

Just make sure it is in the right folder. tf/custom/cfg and NOT in tf/cfg.</blockquote>

It wasn't in there, but i have tried it in there also and it doesn't work. When i right click it doesn't change my weapon back to medigun. says the Text fine, but doesn't weapon switch on right click like it use to.

i could be missing something? im not sure it was my exact working script, just the one i found in the depths of my HDD and looked about right.]]></description>
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    	    <pubDate>Mon, 29 Aug 2016 22:55:40 +0200</pubDate>
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    	<item>
    	    <title>Reply by doksisthebest</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557581</link>
    	    <description><![CDATA[Don`t think there is anything wrong with your config as such...

Just make sure it is in the right folder. tf/custom/cfg and NOT in tf/cfg.]]></description>
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    	    <pubDate>Mon, 29 Aug 2016 22:32:12 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by djshrew</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-33389/page-1/?recent=557662#post=557578</link>
    	    <description><![CDATA[Hi Guys/Gals.

Not played for 3-4 years and thinking of getting back into TF2.

My old config was as below, but when i right click with needles or saw out it no longer changes to medigun, what is wrong/changed with the config below? Also the weapon calls no longer work. any help would be most appreciated!

//=============================
// Weapon Specific Calls
// -- these are called every time a weapon is changed to and set individual scripts for that weapon. 
// -- alternate weapons have separate calls where appropriate, e.g. class_weapon1_2
//=============================
// Needlegun
alias "class_weapon1_1"
// Blutsauger
alias "class_weapon1_2"
// Medigun
alias "class_weapon2_1"
// Kritzkrieg
alias "class_weapon2_2"
// Bonesaw
alias "class_weapon3_1"
// Ubersaw
alias "class_weapon3_2"

// -------------
// Toggle Calls
// -- called when the an alternate weapon toggle is used
// =============
alias equip_weapon1_1 "echo Needlegun"
alias equip_weapon1_2 "echo Blutsauger"
alias equip_weapon2_1 "echo Medigun; say_team ==== Medigun Equipped ===="
alias equip_weapon2_2 "echo Kritzkrieg; say_team ==== Kritzkrieg Equipped ===="
alias equip_weapon3_1 "echo Bonesaw"
alias equip_weapon3_2 "echo Ubersaw"

alias +class_attack2 "+attack2; say_team **I'm using uber**"
alias -class_attack2 "-attack2"

Bind mouse2 +class_attack2

Cheers
Shrew]]></description>
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    	    <pubDate>Mon, 29 Aug 2016 21:24:00 +0200</pubDate>
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