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	<title>ETF2L &#8211; Latest activity in &#8220;Script help!&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-3284/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47159</link>
    	    <description><![CDATA[I think it is something like

r_lod for models
r_rootlod for world

range 0-2
0 best 2 worst

not sure about shaders
ask m0re :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3284&#038;post=47159</guid>
    	    <pubDate>Wed, 06 May 2009 16:29:02 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Oggy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47152</link>
    	    <description><![CDATA[One last thing anyone know what the command in config for low shaders and medium models?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3284&#038;post=47152</guid>
    	    <pubDate>Wed, 06 May 2009 16:02:43 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Oggy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47149</link>
    	    <description><![CDATA[sorted cheers :D

script rox now!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3284&#038;post=47149</guid>
    	    <pubDate>Wed, 06 May 2009 16:01:34 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47146</link>
    	    <description><![CDATA[make a config with one line:
cl_crosshair_file “”

and then exec that config instead of using the command cl_crosshair_file “” in your aliases.

e.g.

alias weapon1 “+reload; slot1; r_drawviewmodel 0; exec defaultcross.cfg; bind “MWHEELDOWN” weapon2; bind “MWHEELUP” weapon3″]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3284&#038;post=47146</guid>
    	    <pubDate>Wed, 06 May 2009 15:59:56 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Oggy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47144</link>
    	    <description><![CDATA[cl_crosshair_file “none” just gives me a purple and black box where my xhair should be.

Yet if I type cl_crosshair_file "" in console it brings back default xhairs but doesn't work in my config oO]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3284&#038;post=47144</guid>
    	    <pubDate>Wed, 06 May 2009 15:59:26 +0200</pubDate>
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    	<item>
    	    <title>Reply by xtala</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47143</link>
    	    <description><![CDATA[If you just want default xhair for other classes, add cl_crosshairfile "" in all the other class configs.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3284&#038;post=47143</guid>
    	    <pubDate>Wed, 06 May 2009 15:58:45 +0200</pubDate>
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    	<item>
    	    <title>Reply by Extremer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47142</link>
    	    <description><![CDATA[nvm, this site fucks up quotes, i'll send it to you on steam]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=3284&#038;post=47142</guid>
    	    <pubDate>Wed, 06 May 2009 15:56:57 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by Oggy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-3284/page-1/?recent=47159#post=47136</link>
    	    <description><![CDATA[Ok basically I change xhairs for weapons when I'm sol but for when I'm scout I want default, if I use my soldier config at anytime it keeps those xhairs when I'm scout dunno how to put it back to default. Any help would be great!

Soldier.cfg:

alias weapon1 "+reload; slot1; r_drawviewmodel 0; cl_crosshair_file crosshair7; cl_crosshair_scale 42.480000; cl_crosshair_red 0; cl_crosshair_green 255; cl_crosshair_blue 0; bind "MWHEELDOWN" weapon2; bind "MWHEELUP" weapon3"
alias weapon2 "-reload; slot2; r_drawviewmodel 0; cl_crosshair_file crosshair5; cl_crosshair_scale 42.480000; cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 255; bind "MWHEELDOWN" weapon3; bind "MWHEELUP" weapon1"
alias weapon3 "-reload; slot3; r_drawviewmodel 1; cl_crosshair_file crosshair7; cl_crosshair_scale 42.480000; cl_crosshair_red 0; cl_crosshair_green 255; cl_crosshair_blue 0; bind "MWHEELDOWN" weapon1; bind "MWHEELUP" weapon2"
alias weapon4 "-reload; slot4; bind "MWHEELDOWN" weapon1; bind "MWHEELUP" weapon3"
alias weapon5 "-reload; slot5; bind "MWHEELDOWN" weapon1; bind "MWHEELUP" weapon3"
bind "1" "weapon1"
bind "2" "weapon2"
bind "3" "weapon3"
bind "4" "weapon4"
bind "5" "weapon5"
bind "MWHEELUP" weapon3
bind "MWHEELDOWN" weapon2



alias qswitch1 "weapon2; bind "q" qswitch2"
alias qswitch2 "weapon1; bind "q" qswitch1"
bind "q" qswitch1



Scout.cfg:

alias weapon1 "+reload; slot1; r_drawviewmodel 0; cl_crosshair_file ""; bind "MWHEELDOWN" weapon2; bind "MWHEELUP" weapon3"
alias weapon2 "-reload; slot2; r_drawviewmodel 1; cl_crosshair_file ""; bind "MWHEELDOWN" weapon3; bind "MWHEELUP" weapon1"
alias weapon3 "-reload; slot3; r_drawviewmodel 1; cl_crosshair_file ""; bind "MWHEELDOWN" weapon1; bind "MWHEELUP" weapon2"
alias weapon4 "-reload; slot4; bind "MWHEELDOWN" weapon1; bind "MWHEELUP" weapon3"
alias weapon5 "-reload; slot5; bind "MWHEELDOWN" weapon1; bind "MWHEELUP" weapon3"
bind "1" "weapon1"
bind "2" "weapon2"
bind "3" "weapon3"
bind "4" "weapon4"
bind "5" "weapon5"
bind "MWHEELUP" weapon3
bind "MWHEELDOWN" weapon2



alias qswitch1 "weapon2; bind "q" qswitch2"
alias qswitch2 "weapon1; bind "q" qswitch1"
bind "q" qswitch1]]></description>
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    	    <pubDate>Wed, 06 May 2009 15:47:06 +0200</pubDate>
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