<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;Gravelpit bug - Cap C even if Red is on point&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-30684/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Bloodis</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-2/?recent=519575#post=519575</link>
    	    <description><![CDATA[<i>Quoted from Spycy</i>
		<blockquote>
Fixed not respawning instantly after changing loadout in a respawn room
</blockquote>

Finally]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519575</guid>
    	    <pubDate>Thu, 27 Nov 2014 12:06:13 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Evowarrior5</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-2/?recent=519575#post=519560</link>
    	    <description><![CDATA[That certainly was a quick fix.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519560</guid>
    	    <pubDate>Thu, 27 Nov 2014 00:39:22 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by skeej</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-2/?recent=519575#post=519559</link>
    	    <description><![CDATA[<i>Quoted from Spycy</i>
		<blockquote>
Added the Gamers Assembly tournament medals</blockquote>

ohhhh shiiiiiiiiiit]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519559</guid>
    	    <pubDate>Thu, 27 Nov 2014 00:38:47 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Spycy31</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519558</link>
    	    <description><![CDATA[An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Fixed a client crash related to achievements
Fixed a client crash related to Spy animations
Fixed a client crash related to the Spectator HUD
Fixed changes to video settings not being saved between sessions
Fixed not being able to block control points from being captured
Fixed not respawning instantly after changing loadout in a respawn room
Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal
Fixed the Necro Smasher not falling into the world properly when dropped
Fixed Killstreak sheen effects for the Necro Smasher
Fixed The Lone Star not using the correct Blue team material
Fixed the Brim-Full Of Bullets not being held by the Sniper during the melee taunt
Added the Gamers Assembly tournament medals
Added the TF2mixup 2014 medal


e: dam]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519558</guid>
    	    <pubDate>Thu, 27 Nov 2014 00:15:43 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Jwso</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519557</link>
    	    <description><![CDATA[it was patched in today's patch

Fixed not being able to block control points from being captured

http://www.teamfortress.com/post.php?id=15090]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519557</guid>
    	    <pubDate>Thu, 27 Nov 2014 00:13:46 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by jakeowaty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519552</link>
    	    <description><![CDATA[Happened to us yesterday during a scrim, we had a Soldier with Quick-Fix on on the point, yet it still has been capped.

It certainly IS a thing.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519552</guid>
    	    <pubDate>Wed, 26 Nov 2014 23:14:11 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Domymassa98</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519550</link>
    	    <description><![CDATA[<i>Quoted from TheFieryBreeze</i>
		<blockquote>[...]

Hey thanks for posting this here when I couldn't, and for leaving the link to my reddit post! Cheers!</blockquote>
Breeze is a cool lad.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519550</guid>
    	    <pubDate>Wed, 26 Nov 2014 22:31:01 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519536</link>
    	    <description><![CDATA[Arguably, the map is still playable and fair for both teams as long as everyone knows about it. Although momentum may be an even bigger factor for winning now.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519536</guid>
    	    <pubDate>Wed, 26 Nov 2014 19:35:34 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Anoobis</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519535</link>
    	    <description><![CDATA[Can confirm after the "scrim" we had yesterday]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519535</guid>
    	    <pubDate>Wed, 26 Nov 2014 19:22:34 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by TheFieryBreeze</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519534</link>
    	    <description><![CDATA[<i>Quoted from Tomu</i>
		<blockquote>I saw this today http://www.reddit.com/r/truetf2/comments/2nh32y/cp_gravelpit_c_cannot_be_defended/

And then did some testing before crossposting it here and finding out it isn't a thing. 

Anyways basically unless the blu people are dead, you can't block by putting a Red guy on point.

Screeny http://i.imgur.com/NnHH01r.jpg

LETS GO GRAVELPIT WEEK WOOH</blockquote>

Hey thanks for posting this here when I couldn't, and for leaving the link to my reddit post! Cheers!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519534</guid>
    	    <pubDate>Wed, 26 Nov 2014 19:18:47 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by bobbler</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519532</link>
    	    <description><![CDATA[does cp_gravelpit_fixed have the same issue?

(the map we were using temporarily when there was a bug where the game would think the round was over after an overtime B cap that is)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519532</guid>
    	    <pubDate>Wed, 26 Nov 2014 19:10:00 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Kuferl</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519525</link>
    	    <description><![CDATA[<i>Quoted from Popcorp</i>
		<blockquote>
...and needs a quick fix
</blockquote>
totally true haha]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519525</guid>
    	    <pubDate>Wed, 26 Nov 2014 18:15:32 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by popcorp</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519524</link>
    	    <description><![CDATA[I sent an e-mail to Tf team and they replied, don't worry guys.

http://i.imgur.com/PfvzycX.png]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519524</guid>
    	    <pubDate>Wed, 26 Nov 2014 18:09:37 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by FromZero2Hero</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519523</link>
    	    <description><![CDATA[Happend to us during a scrim too.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519523</guid>
    	    <pubDate>Wed, 26 Nov 2014 17:57:39 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by redwood</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30684/page-1/?recent=519575#post=519522</link>
    	    <description><![CDATA[<i>Quoted from Chris</i>
		<blockquote>Does this mean we can play a decent map this week, or is everyone going to be quick fix jumping onto the point instead?</blockquote>

quick fix jump for the win m8]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30684&#038;post=519522</guid>
    	    <pubDate>Wed, 26 Nov 2014 17:53:33 +0100</pubDate>
    	</item>
    </channel>
</rss>