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	<title>ETF2L &#8211; Latest activity in &#8220;HAPPENING THREAD - Valve introducing Comp matchmaking&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-30542/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by BitComet</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517405</link>
    	    <description><![CDATA[<i>Quoted from Spreijer</i>
		<blockquote>addition of tf2 streams in game </blockquote>

Now that sounds really nice]]></description>
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    	    <pubDate>Tue, 04 Nov 2014 19:04:49 +0100</pubDate>
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    	    <title>Reply by Kengur</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517386</link>
    	    <description><![CDATA[You simply need a global list of STV servers for that to work.]]></description>
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    	    <pubDate>Tue, 04 Nov 2014 15:55:53 +0100</pubDate>
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    	    <title>Reply by Sprayer40</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517352</link>
    	    <description><![CDATA[And then we get 5v5 MOBA with MvM bots as creeps and upgradeable weapon stats and some level 4 sentries as towers.

On a serious note, addition of tf2 streams in game with the comp matchmaking would be good for newbies to find out about comp and check some games and know that something like tf2 comp exists and people play it.]]></description>
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    	    <pubDate>Mon, 03 Nov 2014 23:48:10 +0100</pubDate>
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    	    <title>Reply by tjalling1996</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517261</link>
    	    <description><![CDATA[I'd like to see this matchmaking thing.
But there should be ranks since i don't want to play with 100 hour traders who think they're realy good. Also TF2 is free to play. make it so you buy tf2 or just buy something for it otherwise there would be a shit ton of alts, the amount its happening in CS:GO is a lot already and thinking that tf2 is f2p means there will probably be even more.
Pubbers getting stomped realy hard might make them mad about "comp tf2" and never want to join it.]]></description>
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    	    <pubDate>Mon, 03 Nov 2014 09:51:48 +0100</pubDate>
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    	    <title>Reply by Kumimarja</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517259</link>
    	    <description><![CDATA[Assuming Valve is really going to add some sort of "highlander" matchmaking, I think this is great. Even though at first it will be nothing like etf2l or even ugc it would be a nice way to introduce new people to competitive, even if it is only in the most basic pub matchmaking form.]]></description>
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    	    <pubDate>Mon, 03 Nov 2014 09:39:00 +0100</pubDate>
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    	    <title>Reply by BitComet</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517228</link>
    	    <description><![CDATA[I like the competitive scene of TF2 as it is, it's been here for long and it seems there are people who stand by it even though it changes. Sure it is quite sad that it is not considered a serious eSport but we have a really cool scene in my opinion. 

If this 5v5 becomes a thing let it be MM-stylish and basically a DM server for all of us who have learned different game modes in ETF2L and such. It might become interesting for people who have played dota 2 or CS:GO and when they see TF2 MM they might actually start to think that TF2 could become a serious eSport but not with 5v5 arena respawn. That is when we at ETF2L need to attract them towards us to try 6v6 and Highlander game modes.

Valve could support MM and sell cosmetics like right now.]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 21:52:14 +0100</pubDate>
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    	    <title>Reply by z3kron</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517225</link>
    	    <description><![CDATA[<i>Quoted from rockie</i>
		<blockquote>[...]

well, dota and csgo matchmakings can't be classed like competitive matchmaking...</blockquote>

Bingo but if u read thru previous posts people call it competetive and tf2 competetive - etf2l is way easier to reach than csgo or dota competetive because basicaly every league there is like esea invite X 5 so the things i mentioned are way more likely to occur here because u can just make a post / team]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 20:32:34 +0100</pubDate>
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    	    <title>Reply by Rock</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517220</link>
    	    <description><![CDATA[<i>Quoted from z3kron</i>
		<blockquote>This would be a fun thing but lets hope that those pub players who transicion from pub play to competetive play, i would call it matchmaking not competetive doe because it aint competetive if its a random mix of pubers with limits and pre-determined maps and i hardly daught any strategies will be involved in this, wont come here stating im rank *random number* /or *Marasmus Bumper-Car expert IV* prem me n00bs</blockquote>

well, dota and csgo matchmakings can't be classed like competitive matchmaking...]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 19:57:56 +0100</pubDate>
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    	    <title>Reply by z3kron</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517219</link>
    	    <description><![CDATA[This would be a fun thing but lets hope that those pub players who transicion from pub play to competetive play, i would call it matchmaking not competetive doe because it aint competetive if its a random mix of pubers with limits and pre-determined maps and i hardly daught any strategies will be involved in this, wont come here stating im rank *random number* /or *Marasmus Bumper-Car expert IV* prem me n00bs]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 19:48:41 +0100</pubDate>
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    	    <title>Reply by Tuffy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-8/?recent=517405#post=517218</link>
    	    <description><![CDATA[In my opinion, adding the arena respawn would be a bad idea. It's a good gamemode, but it's not representative of TF2. This gamemode is DM fortress, not TEAM fortress. Highlander is much closer to what is really Team fortress, nine classes, an objective, and a teamplay. More welcoming for new players.]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 19:21:01 +0100</pubDate>
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    	    <title>Reply by Bulow</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-7/?recent=517405#post=517217</link>
    	    <description><![CDATA[If Valve want to back a competitive game mode, that’s great.  I can see the appeal for them for a format that allows all of the classes and all of the unlocks.  

However, if it’s something like the 5v5 arena mentioned above, that would seem a little ‘top down’ to me.  5v5, class(/item) bans etc, are the trappings of a MOBA.  It’s a rule set imposed from above, not to balance the game, but to fit with a strategy of allowing everything and to make it more ‘familiar’.  That’s not how the first DOTA came to be played, or how Counter strike came to be played with teams of 5 etc.  The success of these games came because they were a format that evolved naturally from thousands of hours of playtesting, from the players themselves.  To ignore all the feedback from competitive TF2 for the last 6-7 years would be a very odd decision.]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 19:18:23 +0100</pubDate>
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    	    <title>Reply by Rock</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-7/?recent=517405#post=517210</link>
    	    <description><![CDATA[<i>Quoted from smziii</i>
		<blockquote>[...]

thanks god its not for you</blockquote>

would be boring huh?]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 18:12:54 +0100</pubDate>
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    	    <title>Reply by Specter91</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-7/?recent=517405#post=517208</link>
    	    <description><![CDATA[<i>Quoted from rockie</i>
		<blockquote>[...]

i think you're getting me wrong, if it was for me we'll be playing tf2 like in 2010, almost full vanilla</blockquote>

thanks god its not for you]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 18:03:09 +0100</pubDate>
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    	    <title>Reply by Rock</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-7/?recent=517405#post=517206</link>
    	    <description><![CDATA[<i>Quoted from Collaide</i>
		<blockquote>[...]

Define "people". Who do you mean? Yourself?

I doubt that the majority of 6s players look for something diffrent.</blockquote>

i think you're getting me wrong, if it was for me we'll be playing tf2 like in 2010, almost full vanilla, the actual 6v6 has even too many unlocks for my tastes, but still is pretty much ok, i mean what's this 5v5 bullshit?]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 17:59:44 +0100</pubDate>
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    	    <title>Reply by Morgus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30542/page-7/?recent=517405#post=517201</link>
    	    <description><![CDATA[<i>Quoted from rockie</i>
		<blockquote>[...]

nothing wrong? then why is ppl constantly looking for something different, never satisfied with what they have?</blockquote>
First you should make up your mind, in this same page you argue against making something new asking what's wrong with 6s and now you are arguing the exact opposite.
And second what's wrong in this game that applies only in the 6s format? (and I'm talking about the format in itself not to the meta because that's bound to change and no one will ever be satisfied with it because people have different playstyles)]]></description>
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    	    <pubDate>Sun, 02 Nov 2014 17:20:35 +0100</pubDate>
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