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	<title>ETF2L &#8211; Latest activity in &#8220;New TargetID system&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-30535/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by LimputtaJa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-3/?recent=517009#post=517009</link>
    	    <description><![CDATA[<i>Quoted from jakeowaty</i>
		<blockquote>Everything works like it did, even with the outdated huds.

Thanks based Gaben.</blockquote>

Except if you shoot spy disguesd as team mate you see hp go down still]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 20:04:33 +0100</pubDate>
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    	    <title>Reply by jakeowaty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-3/?recent=517009#post=516980</link>
    	    <description><![CDATA[Everything works like it did, even with the outdated huds.

Thanks based Gaben.]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 16:06:03 +0100</pubDate>
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    	    <title>Reply by SilverAura</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-3/?recent=517009#post=516970</link>
    	    <description><![CDATA[does it mean that we can use the old target id system?]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 14:21:53 +0100</pubDate>
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    	    <title>Reply by Bloodis</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-3/?recent=517009#post=516920</link>
    	    <description><![CDATA[That was a glitch and not a feature?

Also idk is it just me but the new targetid with tf_hud_target_id_disable_floating_health 1 still looks kind of odd, but it's better than nothing.]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 08:54:15 +0100</pubDate>
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    	    <title>Reply by inso2stronk</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-3/?recent=517009#post=516918</link>
    	    <description><![CDATA[- Fixed the knife not playing its backstab animation when crits are disabled

ROFL get fucked spy mains]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 07:46:49 +0100</pubDate>
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    	    <title>Reply by SabaSaba</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-3/?recent=517009#post=516909</link>
    	    <description><![CDATA[Mm, at least it is now optional.]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 04:15:50 +0100</pubDate>
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    	    <title>Reply by Moursi Fanshawe</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516908</link>
    	    <description><![CDATA[Updated the new TargetID system

Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floating_health)
Added Advance Option to control the alpha of TargetID nameplate
Fixed not showing for disguised enemy Spies
Fixed showing the health of cloaked Spies
Fixed not hiding the panel when players are no longer visible]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 04:09:36 +0100</pubDate>
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    	    <title>Reply by fraac</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516907</link>
    	    <description><![CDATA[Fixed.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30535&#038;post=516907</guid>
    	    <pubDate>Fri, 31 Oct 2014 03:46:17 +0100</pubDate>
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    	    <title>Reply by SabaSaba</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516906</link>
    	    <description><![CDATA[Just tell me one good reason why the game needed new target IDs. One good reason. Now instead of improving they just broke the game in a few more new ways.]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 03:45:56 +0100</pubDate>
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    	    <title>Reply by Repu</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516905</link>
    	    <description><![CDATA[<i>Quoted from Vitilumi</i>
		<blockquote>Not used to it. Hate it.</blockquote>

- whole of comp tf community]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30535&#038;post=516905</guid>
    	    <pubDate>Fri, 31 Oct 2014 03:15:10 +0100</pubDate>
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    	    <title>Reply by SabaSaba</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516904</link>
    	    <description><![CDATA[This is the stupidest update so far. And that means it is really really bad.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30535&#038;post=516904</guid>
    	    <pubDate>Fri, 31 Oct 2014 03:13:29 +0100</pubDate>
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    	    <title>Reply by Medic-kun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516903</link>
    	    <description><![CDATA[does anyone here like the new targetid system ??]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30535&#038;post=516903</guid>
    	    <pubDate>Fri, 31 Oct 2014 03:10:14 +0100</pubDate>
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    	    <title>Reply by Mould</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516901</link>
    	    <description><![CDATA[awfulllll]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=30535&#038;post=516901</guid>
    	    <pubDate>Fri, 31 Oct 2014 02:44:45 +0100</pubDate>
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    	    <title>Reply by Arrythmia</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516900</link>
    	    <description><![CDATA[I hate this. I hate pretty much everything VALVe has "updated" since just after Love&#38;War.

I'm a Medic main, and I just started getting into Spy. Well, it looks like Spy is a waste of a class now, as VALVe just released their own Official Wallhack.

Seriously, did anybody on the dev team bother testing this shitty excuse for a TargetID system? It fucking blows! Info is scattered across the screen like gibs from a rocket, and half of the time it doesn't even work the way it is (I think?) supposed to. It's hard to tell.]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 02:29:53 +0100</pubDate>
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    	    <title>Reply by jakeowaty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-30535/page-2/?recent=517009#post=516899</link>
    	    <description><![CDATA[There is no point having a Spy in the game anymore. Gunspies are still doing work though.

As for the Medic new TargetID is eye-gouging. Instead of having everything in one spot you have information spread all over the place and they expect you to keep track on what's going on.

I don't wanna be the bearer of the bad news, but since Robin has left the TF2 team, stupid ideas like that get into the game untested. Why the fuck do they change what's been in the game for 8 sodding years for fucks sake, what is the reason. Each update breaks more things than it fixes and makes the game god damn near unplayable.

Back to 8v8 I guess.]]></description>
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    	    <pubDate>Fri, 31 Oct 2014 02:13:27 +0100</pubDate>
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