<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;Ragdolls&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-2992/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by kluniQ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2992/page-1/?recent=42002#post=42002</link>
    	    <description><![CDATA[cheers guys, worked a treat :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2992&#038;post=42002</guid>
    	    <pubDate>Sun, 19 Apr 2009 00:31:52 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2992/page-1/?recent=42002#post=41996</link>
    	    <description><![CDATA[They will disappear instantly but you will still see them for about a second under middle point (on badlands) and on the middle(ish) on bball. I think its just moving them out of the way or something :S

but ye youve got all the ones i can think of

Out of my fpsconfig

// GIBS ________________________________________
violence_agibs			"0" // Show alien gib entities
violence_hgibs			"0" // Show human gib entities
violence_hblood			"0" // Draw human blood
violence_ablood			"0" // Draw alien blood
cl_ragdoll_forcefade			"1"
cl_ragdoll_collide			"0"
cl_ragdoll_physics_enable		"0"
cl_ragdoll_fade_time			"0.0F"
g_ragdoll_fadespeed			"0.0F"
g_ragdoll_lvfadespeed			"10"
tf_playergib				"0"]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2992&#038;post=41996</guid>
    	    <pubDate>Sun, 19 Apr 2009 00:14:18 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2992/page-1/?recent=42002#post=41990</link>
    	    <description><![CDATA[cl_ragdoll_physics_enable 1
cl_ragdoll_fade_time 0

Put them in your autoexec, and they will disappear instantly.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2992&#038;post=41990</guid>
    	    <pubDate>Sat, 18 Apr 2009 23:52:16 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Ino</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2992/page-1/?recent=42002#post=41987</link>
    	    <description><![CDATA[I think you need cl_ragdoll_forcefade 1 or sth like that, don't know the exact spelling right now]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2992&#038;post=41987</guid>
    	    <pubDate>Sat, 18 Apr 2009 23:33:53 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by kluniQ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2992/page-1/?recent=42002#post=41986</link>
    	    <description><![CDATA[Hey all,

Just a quick question, what are the settings so that ragdolls disappear as soon as a player dies, I mean literally disappear, no corpes / gibs.

Here are my current settings:

violence_agibs 			"0"	 // changeable
violence_hgibs 			"0"	 // changeable
violence_hblood 		"0"	 // changeable
violence_ablood 		"0"	 // changeable
gl_ragdoll_fade_time				"0.0F"
g_ragdoll_fadespeed                             "0.0F"
g_ragdoll_important_maxcount                    "0"
g_ragdoll_lvfadespeed                           "0"
g_ragdoll_maxcount                              "10"
gl_clear                                        "0"
tf_playergib					"0"
prop_active_gib_limit 				"0"
props_break_max_pieces 				"0"]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2992&#038;post=41986</guid>
    	    <pubDate>Sat, 18 Apr 2009 23:15:55 +0200</pubDate>
    	</item>
    </channel>
</rss>