<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;Major Update for 18/06/14&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-29483/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Fuxx</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505564</link>
    	    <description><![CDATA[<i>Quoted from Collaide</i>
		<blockquote>[...]

Well, players of the same skill level on the opposite team who also have trouble aiming can't kill them ;)</blockquote>

So the conclusion is...

Dose doity f2p are ruining our gayme]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505564</guid>
    	    <pubDate>Wed, 09 Jul 2014 18:15:34 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Droidster</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505563</link>
    	    <description><![CDATA[rd_asteroid S19 ye]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505563</guid>
    	    <pubDate>Wed, 09 Jul 2014 18:14:02 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Boom Legshot</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505556</link>
    	    <description><![CDATA[<i>Quoted from Fuxx</i>
		<blockquote>[...]

Pub heavies can't aim and are more useless than your average pub sniper unless healed by a medic and even then they are ridiculously easy to take down. Even before I got into competitive slightly over 2 years ago I held that opinion so yea

Valve's gone full idiot lately. I wonder how many of the original developers left, because this makes no sense, it doesn't match what their original stances were.</blockquote>

Well, players of the same skill level on the opposite team who also have trouble aiming can't kill them ;)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505556</guid>
    	    <pubDate>Wed, 09 Jul 2014 16:41:13 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Linus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505554</link>
    	    <description><![CDATA[good, now hopefully we can remove heavy from the game.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505554</guid>
    	    <pubDate>Wed, 09 Jul 2014 15:42:54 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Fuxx</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505552</link>
    	    <description><![CDATA[<i>Quoted from Selek</i>
		<blockquote>[...]

Like it or not, Valve is balancing the game around pub play. And on pubs, most people find it difficult to deal with Heavies. And they aren't rare either.</blockquote>

Pub heavies can't aim and are more useless than your average pub sniper unless healed by a medic and even then they are ridiculously easy to take down. Even before I got into competitive slightly over 2 years ago I held that opinion so yea

Valve's gone full idiot lately. I wonder how many of the original developers left, because this makes no sense, it doesn't match what their original stances were.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505552</guid>
    	    <pubDate>Wed, 09 Jul 2014 15:40:09 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505551</link>
    	    <description><![CDATA[<i>Quoted from Fuxx</i>
		<blockquote>I don't notice much of a difference myself, but Valve is still retarded

"guys let's give people even more reasons not to play the second least popular class in the game"

10/10</blockquote>

Like it or not, Valve is balancing the game around pub play. And on pubs, most people find it difficult to deal with Heavies. And they aren't rare either.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505551</guid>
    	    <pubDate>Wed, 09 Jul 2014 15:26:33 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by PhaNtom666</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505549</link>
    	    <description><![CDATA[All you heavy mains need to get good.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505549</guid>
    	    <pubDate>Wed, 09 Jul 2014 14:29:42 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Kengur</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505533</link>
    	    <description><![CDATA[This is retarded. Should have been the other way around. No damage penalty! I'm fine with accuracy penalty. I need something to kill those roamers at close quickly.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505533</guid>
    	    <pubDate>Wed, 09 Jul 2014 10:30:47 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Moogi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505530</link>
    	    <description><![CDATA[<i>Quoted from ondkaja</i>
		<blockquote>[...]

yeah, i see why you would be upset about that</blockquote>

oh SNAP]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505530</guid>
    	    <pubDate>Wed, 09 Jul 2014 09:03:00 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505525</link>
    	    <description><![CDATA[<i>Quoted from jakeowaty</i>
		<blockquote>Defense class that can't defend it's own Medic.</blockquote>

yeah, i see why you would be upset about that]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505525</guid>
    	    <pubDate>Wed, 09 Jul 2014 05:45:43 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Fuxx</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-46/?recent=505564#post=505524</link>
    	    <description><![CDATA[I don't notice much of a difference myself, but Valve is still retarded

"guys let's give people even more reasons not to play the second least popular class in the game"

10/10]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505524</guid>
    	    <pubDate>Wed, 09 Jul 2014 04:12:43 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by jakeowaty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-45/?recent=505564#post=505523</link>
    	    <description><![CDATA[Damage is still shit after 1 second from firing, so no, it's not 'better'.

Defense class that can't defend it's own Medic.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505523</guid>
    	    <pubDate>Wed, 09 Jul 2014 04:07:21 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-45/?recent=505564#post=505519</link>
    	    <description><![CDATA[New update: 
"Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty"

I like it. Rewards smarter Heavy play while not nerfing him too much.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=505519</guid>
    	    <pubDate>Wed, 09 Jul 2014 03:05:17 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by popcorp</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-45/?recent=505564#post=504104</link>
    	    <description><![CDATA[<i>Quoted from Jaakarhu</i>
		<blockquote>[...]

https://www.youtube.com/watch?v=czwoovOjRU8

8)</blockquote>

That's what you do when you're playing vs Div 6 and you're bored 8)
i'm glad that someone still remembers that clip :))

<i>Quoted from Mors Immortalis</i>
		<blockquote>Why can't we have things like those ( http://blog.counter-strike.net/index.php/2014/06/9780/ ), some data shown, some things planned, explained, and then doing something with the game.
Also, where is the in-game lobby they've announced some (long) time ago?</blockquote>

Cs:Go is focused on competitive, that's why they make such blogs, Tf2 team has stats for weapons too, but there's no reason for them to show us those stats.
And in-game lobby was never announced, it was eXtine and Salamancer who went to Valve to talk about that, they didn't promise anything, but they said if they going to plan making Comp. Matchmaking, it will be Pick and Ban system and most likely a Highlander gamemode.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=504104</guid>
    	    <pubDate>Thu, 26 Jun 2014 12:08:26 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Mors Immortalis</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-29483/page-45/?recent=505564#post=504100</link>
    	    <description><![CDATA[Why can't we have things like those ( http://blog.counter-strike.net/index.php/2014/06/9780/ ), some data shown, some things planned, explained, and then doing something with the game.
Also, where is the in-game lobby they've announced some (long) time ago?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=29483&#038;post=504100</guid>
    	    <pubDate>Thu, 26 Jun 2014 11:19:22 +0200</pubDate>
    	</item>
    </channel>
</rss>