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	<title>ETF2L &#8211; Latest activity in &#8220;question about rates etc..&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-2901/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Anathema</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40299</link>
    	    <description><![CDATA[Cheers!
Should be helpful :)]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 23:39:01 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by m0re</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40264</link>
    	    <description><![CDATA[heres some info:  http://www.gotfrag.com/tf2/forums/thread/385424/?cpage=3]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 22:09:29 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40263</link>
    	    <description><![CDATA[orange and white = fine
yellow = bad]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 22:04:30 +0200</pubDate>
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    	<item>
    	    <title>Reply by deeznuts</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40261</link>
    	    <description><![CDATA["In addition, the indicator will turn orange if the user or server has tuned the ConVars such that the interpolation amount is less than 2 / updaterate. This indicates that if there is any packet loss (or possibly choke if the choke is occurring for long periods of time due to large packets being sent over a low bandwidth rate setting) that the player will likely see sluggishness in the game. "]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 21:57:05 +0200</pubDate>
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    	<item>
    	    <title>Reply by .nudel</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40259</link>
    	    <description><![CDATA[lerp = cl_interp]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 21:54:05 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40245</link>
    	    <description><![CDATA[net_graph 1

gogo]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 21:19:34 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by caliban</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40244</link>
    	    <description><![CDATA[whats a lerp ?]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 21:16:50 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2901/page-1/?recent=40299#post=40241</link>
    	    <description><![CDATA[We're having an argument on our server atm.

Anathema says that according to him, that if your lerp is orange, it's bad, but i think opposite.

He also says that vlad says that the higher lerp the better, so i'm just wondering.

Higher = better? Orange = baD?]]></description>
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    	    <pubDate>Mon, 13 Apr 2009 21:05:59 +0200</pubDate>
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