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	<title>ETF2L &#8211; Latest activity in &#8220;Sticky Jumper&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-27186/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by nignogscot</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471419</link>
    	    <description><![CDATA[<i>Quoted from Oxy</i>
		<blockquote>RIP long range sticky caber's.

http://www.youtube.com/watch?v=lnlalBaKm1c

I will miss you.</blockquote>Yeah so much skill and balance. HUEHUEHUE]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471419</guid>
    	    <pubDate>Thu, 19 Sep 2013 02:19:55 +0200</pubDate>
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    	    <title>Reply by FreddyTeddy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471414</link>
    	    <description><![CDATA[<i>Quoted from Fuxx</i>
		<blockquote>

I HEARD ONE CALLED RICOCHET, IT'S PRETTY KEWL http://cdn2.steampowered.com/v/gfx/apps/60/ss_6b52f574cd64e596ab903de4a23c87b57d5d8425.1920x1080.jpg</blockquote>

Fail link, but holy shit I used to play Ricochet with friends 24/7. This game NEVER got anywhere near the attention that it deserved. So simple, and yet so fun. I miss it.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471414</guid>
    	    <pubDate>Thu, 19 Sep 2013 02:05:31 +0200</pubDate>
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    	    <title>Reply by Fuxx</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471341</link>
    	    <description><![CDATA[This update left me pretty fucking puzzled. I'm not mad (well, maybe a bit), just really damn curious as to Valve's motive for doing it.

Sticky Jumper nerfd, we ask wry??

<i>Quoted from Freddy</i>
		<blockquote>[...]

THERE ARE OTHER VIDEO GAMES THAN TF2 !?!?!?!??!?!?!?

shit i must have been living under a rock my entire life. what are these games like?</blockquote>

I HEARD ONE CALLED RICOCHET, IT'S PRETTY KEWL http://cdn2.steampowered.com/v/gfx/apps/60/ss_6b52f574cd64e596ab903de4a23c87b57d5d8425.1920x1080.jpg]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471341</guid>
    	    <pubDate>Wed, 18 Sep 2013 19:40:55 +0200</pubDate>
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    	    <title>Reply by FreddyTeddy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471316</link>
    	    <description><![CDATA[<i>Quoted from rviens</i>
		<blockquote>[...]

Probably time to come out of your cave and realize that Valve made more than TF2...</blockquote>

THERE ARE OTHER VIDEO GAMES THAN TF2 !?!?!?!??!?!?!?

shit i must have been living under a rock my entire life. what are these games like?]]></description>
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    	    <pubDate>Wed, 18 Sep 2013 18:38:14 +0200</pubDate>
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    	    <title>Reply by oker</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471231</link>
    	    <description><![CDATA[aw man all i do is play orange, and i use 3 stickies to go to the other side of the map =[]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471231</guid>
    	    <pubDate>Wed, 18 Sep 2013 01:10:54 +0200</pubDate>
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    	    <title>Reply by SilverAura</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471217</link>
    	    <description><![CDATA[how can this game be competitive if they can't even balance the pub lol
shit devs = shit game]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471217</guid>
    	    <pubDate>Tue, 17 Sep 2013 23:18:41 +0200</pubDate>
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    	    <title>Reply by nahkakakkone</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471214</link>
    	    <description><![CDATA[<i>Quoted from rviens</i>
		<blockquote>[...]

Probably time to come out of your cave and realize that Valve made more than TF2...</blockquote>

Replace "Valve" with "TF2 team", happy now?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471214</guid>
    	    <pubDate>Tue, 17 Sep 2013 22:33:36 +0200</pubDate>
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    	    <title>Reply by CursedGhost</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471207</link>
    	    <description><![CDATA[<i>Quoted from hr</i>
		<blockquote>I see it as a buff, although certain sticky pogos on jump maps aren't possible with it, I like the update because it allows you to sync stickies mid-air so it at least brings something new that the default launcher doesn't, on the forums all I see is people crying that they can't teleport with 8 stickies any more on pubs.

http://www.youtube.com/watch?v=eRwI6YicBLI</blockquote>

That is amazing, will practice!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471207</guid>
    	    <pubDate>Tue, 17 Sep 2013 21:58:01 +0200</pubDate>
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    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471192</link>
    	    <description><![CDATA[I see it as a buff, although certain sticky pogos on jump maps aren't possible with it, I like the update because it allows you to sync stickies mid-air so it at least brings something new that the default launcher doesn't, on the forums all I see is people crying that they can't teleport with 8 stickies any more on pubs.

http://www.youtube.com/watch?v=eRwI6YicBLI]]></description>
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    	    <pubDate>Tue, 17 Sep 2013 20:29:40 +0200</pubDate>
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    	    <title>Reply by rviens</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471188</link>
    	    <description><![CDATA[<i>Quoted from Freddy</i>
		<blockquote>and of all the garbage broken unlocks, bugs, glitches and annoyances they could have spent their time on, they chose THIS, dear ladies and gentleman - the funniest unlock in the game, now a thousand times less fun. Completely uncalled for and for no good reason..:(

The tiny bit of faith I still had in Valve is officially gone now.</blockquote>

Probably time to come out of your cave and realize that Valve made more than TF2...]]></description>
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    	    <pubDate>Tue, 17 Sep 2013 20:10:13 +0200</pubDate>
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    	    <title>Reply by CursedGhost</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-2/?recent=471419#post=471159</link>
    	    <description><![CDATA[Take the most OP weapon in the game (sticky launcher), remove all damage (sticky jumper), STILL OP.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471159</guid>
    	    <pubDate>Tue, 17 Sep 2013 18:44:02 +0200</pubDate>
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    	    <title>Reply by FreddyTeddy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-1/?recent=471419#post=471126</link>
    	    <description><![CDATA[and of all the garbage broken unlocks, bugs, glitches and annoyances they could have spent their time on, they chose THIS, dear ladies and gentleman - the funniest unlock in the game, now a thousand times less fun. Completely uncalled for and for no good reason..:(

The tiny bit of faith I still had in Valve is officially gone now.]]></description>
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    	    <pubDate>Tue, 17 Sep 2013 17:30:45 +0200</pubDate>
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    	    <title>Reply by Spriggan</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-1/?recent=471419#post=471121</link>
    	    <description><![CDATA[10.27.2010 - 9.16.2013
RIP]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471121</guid>
    	    <pubDate>Tue, 17 Sep 2013 17:12:57 +0200</pubDate>
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    	    <title>Reply by Nuklear</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-1/?recent=471419#post=471118</link>
    	    <description><![CDATA[<i>Quoted from Beater</i>
		<blockquote>I liked putting 8 stickies in spawn and instantly teleporting to some random part of the map :(</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=27186&#038;post=471118</guid>
    	    <pubDate>Tue, 17 Sep 2013 17:09:17 +0200</pubDate>
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    	    <title>Reply by rviens</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-27186/page-1/?recent=471419#post=471112</link>
    	    <description><![CDATA[I think Valve was aiming the change more at pub/highlander players, rather than jump map players. It's kind of ridiculous that a class like demoman can travel insane distances without taking any damage. With two stickies you can still do the offensive jump for the med in badwater with your caber, etc. The change is good, it's impossible to hit a demo flying at an insane speed where only hitscan classes can hit him, and even then it's difficult. Nerfing the mobility of that class was a good decision if you take it from that point of view. 

Most jumps maps are created with the consideration, that most players don't have sticky jumpers, so you are kind of intended to do the jumps with a normal sticky launcher. Also it takes a little more skill because you take damage, and that makes you reconsider the tactics that you used before when you had a sticky launcher. 

My suggestion would be:
Make the sticky jumper reload faster than the sticky launcher. That way a demo will be able to sticky jump from a place to a place quite quickly, only not at the speed we are all used to. I don't play much highlander, however I hate seeing a demo teleport over my head because he just sticky jumped with 8 stickies into our spawn...

2 stickies are OK, the sticky jumper should be used as a quicker way to get around the map, like rocketjumping for example, not to make bullshit plays that break the game.]]></description>
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    	    <pubDate>Tue, 17 Sep 2013 17:02:33 +0200</pubDate>
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