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	<title>ETF2L &#8211; Latest activity in &#8220;Danger Shield Buff&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-26676/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by LimputtaJa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-2/?recent=461906#post=461906</link>
    	    <description><![CDATA[Disadvantage against 1 player in a game that has 9 people in 1 team. Use team work? And well placed jarrate gives you advantge over the whole enemy team/combo. Agin I think overracting and narrow vision.]]></description>
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    	    <pubDate>Fri, 12 Jul 2013 21:49:26 +0200</pubDate>
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    	    <title>Reply by Juki</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-2/?recent=461906#post=461905</link>
    	    <description><![CDATA[<i>Quoted from Limp.</i>
		<blockquote>Get a buff from your medc, BOOM, you are even terms with DDS regardin survinving Full body/quick head.

If you argue its op cuz no need buffs, then gunboats have similar effect makeing you less dependant to medic for solly.

Think it's overrecting just out right banning it without proper test, however I agree NC is not really proper place to run a test for it.</blockquote>

Um.. the other team can overheal the sniper with the shield, too.

I think the basic argument is that you're at a disadvantage if their sniper uses it and you don't. So I think it shouldn't be allowed.]]></description>
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    	    <pubDate>Fri, 12 Jul 2013 21:41:35 +0200</pubDate>
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    	    <title>Reply by LimputtaJa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-2/?recent=461906#post=461903</link>
    	    <description><![CDATA[Get a buff from your medc, BOOM, you are even terms with DDS regardin survinving Full body/quick head.
Plus its not hard to get your team to contribute enough chip damage from long range to make him weak enough to be killed with quicky head

If you argue its op cuz no need buffs, then gunboats have similar effect makeing you less dependant to medic for solly.

Think it's overrecting just out right banning it without proper test, however I agree NC is not really proper place to run a test for it.]]></description>
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    	    <pubDate>Fri, 12 Jul 2013 21:37:11 +0200</pubDate>
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    	    <title>Reply by Permzilla</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-2/?recent=461906#post=461901</link>
    	    <description><![CDATA[<i>Quoted from Limp.</i>
		<blockquote>I think people are over racting freking out over this one. I think its fine item. I mean only thing it has like real proper effect is sniper vs sniper. And this is not sniper vs sniper mge get good mode, this is highlander, there are 8 other classes too. You don't need to sniper to give up jarrate and go sniper dueling DDS sniper if enemy have on, you can focus it down with other classes, scout,spy, solly. Sure it might be pain in the ass for lower divs/teams if there are some "carry snipers" and people don't know what to do, but I'm sure it's all fine on higer divs at least, even if you could say sinpers woulbe better there too. Just gives sniper now two really considerable sceondarys insted of only jarrate.</blockquote>

Imagine you're sniping against another sniper who is using the new Danger Shield. You will lose unless you equip the Danger Shield yourself. And sniper vs sniper is a massive part of a sniper's role in highlander, I think you're underestimating the impact of it.]]></description>
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    	    <pubDate>Fri, 12 Jul 2013 21:25:09 +0200</pubDate>
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    	    <title>Reply by Smyther</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461899</link>
    	    <description><![CDATA[You're missing the point. A weapon ban means no-one uses it. This weapon will make no-one use anything but this weapon. So we've to chose between seeing players use one weapon and using all the others.]]></description>
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    	    <pubDate>Fri, 12 Jul 2013 21:20:24 +0200</pubDate>
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    	    <title>Reply by LimputtaJa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461892</link>
    	    <description><![CDATA[I think people are over racting freking out over this one. I think its fine item. I mean only thing it has like real proper effect is sniper vs sniper. And this is not sniper vs sniper mge get good mode, this is highlander, there are 8 other classes too. You don't need to sniper to give up jarrate and go sniper dueling DDS sniper if enemy have on, you can focus it down with other classes, scout,spy, solly. Sure it might be pain in the ass for lower divs/teams if there are some "carry snipers" and people don't know what to do, but I'm sure it's all fine on higer divs at least, even if you could say sinpers woulbe better there too. Just gives sniper now two really considerable sceondarys insted of only jarrate.]]></description>
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    	    <pubDate>Fri, 12 Jul 2013 21:00:19 +0200</pubDate>
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    	    <title>Reply by fanny_filth</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461770</link>
    	    <description><![CDATA[<i>Quoted from kindred</i>
		<blockquote>cool, now i can use the cozy camper</blockquote>

Word! The +25 hitpoints buff would make more sense on the cozy camper imo. Or just have the bullet resistance on the pissrifle, and keep the dangershield as it was(since it had it's uses before the update).]]></description>
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    	    <pubDate>Fri, 12 Jul 2013 15:06:51 +0200</pubDate>
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    	    <title>Reply by LimputtaJa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461675</link>
    	    <description><![CDATA[<i>Quoted from ducky</i>
		<blockquote>[...]

[...]


I can't grasp the thought process behind wanting to promote loadout variety just to then add the new danger shield.

</blockquote>If you read the news blogs or what ever and look at the other items/otem sets, they wanted to remove the set bonuses becauss some sets apearently had items that werent all visible so you couldn't know if they were useing full sets, or something along thos lines, so they moved the set bonus/similar effect to specific weapon. Same is on all other sets pretty much, they moved  set bonus effect to on 1 item, more or less.]]></description>
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    	    <pubDate>Thu, 11 Jul 2013 21:27:34 +0200</pubDate>
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    	    <title>Reply by dnscodcs</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461664</link>
    	    <description><![CDATA[
		<blockquote>Darwin's Danger shield

Added: Bullet damage taken reduced by 15%</blockquote>


		<blockquote>The Croc-o-Style Kit (set)

Removed headshot immunity</blockquote>


I can't grasp the thought process behind wanting to promote loadout variety just to then add the new danger shield.

It's not as annoying as the croc-kit to snipe against but it also takes up less loadout slots to guarentee a limited headshot immunity.
Basically it has reached the point where if 2 equally skilled snipers battle each other it's either take the shield or loose the exchange.

I could pretend to be really upset about this change but...I only fully charge bodyshot people with the machina anyways,so whatever.]]></description>
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    	    <pubDate>Thu, 11 Jul 2013 21:01:40 +0200</pubDate>
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    	    <title>Reply by Snowdream</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461651</link>
    	    <description><![CDATA[<i>Quoted from nahka</i>
		<blockquote>[...]
Have fun dying to 1 rocket.</blockquote>

implying that doesn't happen anyway ;)]]></description>
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    	    <pubDate>Thu, 11 Jul 2013 20:14:29 +0200</pubDate>
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    	    <title>Reply by nahkakakkone</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461649</link>
    	    <description><![CDATA[<i>Quoted from kindred</i>
		<blockquote>cool, now i can use the cozy camper</blockquote>
Have fun dying to 1 rocket.]]></description>
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    	    <pubDate>Thu, 11 Jul 2013 19:55:34 +0200</pubDate>
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    	    <title>Reply by Snowdream</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461647</link>
    	    <description><![CDATA[cool, now i can use the cozy camper]]></description>
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    	    <pubDate>Thu, 11 Jul 2013 19:53:27 +0200</pubDate>
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    	    <title>Reply by PoisonedPython</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461645</link>
    	    <description><![CDATA[gg, was fun while lasted :(]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=26676&#038;post=461645</guid>
    	    <pubDate>Thu, 11 Jul 2013 19:50:05 +0200</pubDate>
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    	    <title>Reply by Permzilla</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461641</link>
    	    <description><![CDATA[From newspost;

Effective today, the Darwin Danger Shield is now banned. After yesterday’s changes to the weapon, the wearer with full health can survive a quickscope headshot or a fully charged bodyshot. We believe this will have a significant impact on the game, and as such, this unlock has been banned from the Nations Cup until further notice.]]></description>
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    	    <pubDate>Thu, 11 Jul 2013 19:30:24 +0200</pubDate>
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    	    <title>Reply by Mervin</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-26676/page-1/?recent=461906#post=461640</link>
    	    <description><![CDATA[Good call banning it.]]></description>
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    	    <pubDate>Thu, 11 Jul 2013 19:29:56 +0200</pubDate>
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