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	<title>ETF2L &#8211; Latest activity in &#8220;TF2 Update (28 March 2013)&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-24910/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Blue Eagle</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440831</link>
    	    <description><![CDATA[I was rather surprised to see a bunch of engineer clothes fixing a sentry earlier]]></description>
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    	    <pubDate>Fri, 29 Mar 2013 00:11:39 +0100</pubDate>
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    	<item>
    	    <title>Reply by FreddyTeddy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440811</link>
    	    <description><![CDATA[This isn't fixed at all. During the last 45 minutes of playtime, I encountered 5 invisible players.

Man, I would love if they could just for ONCE actually fix a bug instead of either making it worse or break something else that's important and unrelated.]]></description>
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    	    <pubDate>Thu, 28 Mar 2013 20:44:04 +0100</pubDate>
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    	<item>
    	    <title>Reply by Enef</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440727</link>
    	    <description><![CDATA[<i>Quoted from atmo</i>
		<blockquote>[...]

something about the tournament mode ready up buttons changed it seems</blockquote>

maybe they stopped popping up randomly after games now.]]></description>
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    	    <pubDate>Thu, 28 Mar 2013 12:39:05 +0100</pubDate>
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    	<item>
    	    <title>Reply by atmo</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440695</link>
    	    <description><![CDATA[<i>Quoted from AnimaL</i>
		<blockquote>anyone know if something interesting got updated in hudlayout.res?</blockquote>

something about the tournament mode ready up buttons changed it seems]]></description>
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    	    <pubDate>Thu, 28 Mar 2013 03:43:49 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440679</link>
    	    <description><![CDATA[
		<blockquote>Fixed a bug that caused invisible players in the world</blockquote>

Finally! Now I can wank to my sv_pure bypassed nude mods without them going invisible all the time. ty valve]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=24910&#038;post=440679</guid>
    	    <pubDate>Thu, 28 Mar 2013 00:53:33 +0100</pubDate>
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    	<item>
    	    <title>Reply by Mits.Nits</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440678</link>
    	    <description><![CDATA[<i>Quoted from AnimaL</i>
		<blockquote>anyone know if something interesting got updated in hudlayout.res?</blockquote>

Mine got deleted. Great]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=24910&#038;post=440678</guid>
    	    <pubDate>Thu, 28 Mar 2013 00:47:55 +0100</pubDate>
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    	<item>
    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440676</link>
    	    <description><![CDATA[anyone know if something interesting got updated in hudlayout.res?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=24910&#038;post=440676</guid>
    	    <pubDate>Thu, 28 Mar 2013 00:27:13 +0100</pubDate>
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    	<item>
    	    <title>Created by CursedGhost</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-24910/page-1/?recent=440831#post=440675</link>
    	    <description><![CDATA[
		<blockquote>
<strong>Fixed a bug that caused invisible players in the world</strong>
Fixed Engineer bots in Mann Vs. Machine building disposable sentries that upgrade into tiny, red, level 3 sentries
Added the Ready Steady Pan tournament medal for Season 2
Fixed the Festive Axtinguisher, The Disciplinary Action, The Wanga Prick, and The Wrap Assassin sometimes floating in the world after death
Removed the promotion restrictions from Croft's Crest, The Fortune Hunter, and The Tomb Wrapper
Updated Mvm_Bigrock to fix a hole in the terrain
Community requests:
Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
Added a "team" field to the teamplay_flag_event game event to identify which flag the event is for</blockquote>

yay

Edit, more links here: http://forums.steampowered.com/forums/showthread.php?t=3100687]]></description>
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    	    <pubDate>Thu, 28 Mar 2013 00:26:12 +0100</pubDate>
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