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	<title>ETF2L &#8211; Latest activity in &#8220;need some help with viewmodels&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-22970/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Brites</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-22970/page-1/?recent=411647#post=411647</link>
    	    <description><![CDATA[still i think i prefer the incrementvar command, cause you never know when u want to change =)]]></description>
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    	    <pubDate>Wed, 03 Oct 2012 18:43:01 +0200</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-22970/page-1/?recent=411647#post=411638</link>
    	    <description><![CDATA[<i>Quoted from Starkie</i>
		<blockquote>In tf/cfg enter
<code>viewmodel_fov 0</code> in scout.cfg and
<code>viewmodel_fov 95</code> in all the other classes' cfg files</blockquote>

This is a better method though - you won't have to press any buttons at all :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=22970&#038;post=411638</guid>
    	    <pubDate>Wed, 03 Oct 2012 18:14:10 +0200</pubDate>
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    	    <title>Reply by Brites</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-22970/page-1/?recent=411647#post=411636</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote><code>bind "mouse5" "incrementvar r_drawviewmodel 0 1 1"</code></blockquote>

that was the command, thanks a lot mate ;)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=22970&#038;post=411636</guid>
    	    <pubDate>Wed, 03 Oct 2012 18:10:37 +0200</pubDate>
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    	    <title>Reply by enzyme</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-22970/page-1/?recent=411647#post=411635</link>
    	    <description><![CDATA[In tf/cfg enter
<code>viewmodel_fov 0</code> in scout.cfg and
<code>viewmodel_fov 95</code> in all the other classes' cfg files]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=22970&#038;post=411635</guid>
    	    <pubDate>Wed, 03 Oct 2012 18:10:27 +0200</pubDate>
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    	<item>
    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-22970/page-1/?recent=411647#post=411634</link>
    	    <description><![CDATA[<code>bind "mouse5" "incrementvar r_drawviewmodel 0 1 1"</code>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=22970&#038;post=411634</guid>
    	    <pubDate>Wed, 03 Oct 2012 18:09:31 +0200</pubDate>
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    	<item>
    	    <title>Created by Brites</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-22970/page-1/?recent=411647#post=411632</link>
    	    <description><![CDATA[So on my old computer I managed to bind my mouse 5 button to switch between viewmodel 0 (for scout)  and 95 (for other classes). It was a huge help as I didnt have to change the viewmodel manually in the console.
I would just like to know if someone knows the command or something that would do the same.
Thanks]]></description>
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    	    <pubDate>Wed, 03 Oct 2012 18:05:28 +0200</pubDate>
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