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	<title>ETF2L &#8211; Latest activity in &#8220;Demo nerf Update&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-2047/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Arnold</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24404</link>
    	    <description><![CDATA[it's fine now demoman can still rape the enemy team, only less often]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 18:03:55 +0100</pubDate>
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    	    <title>Reply by Renegade</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24361</link>
    	    <description><![CDATA[Im not ignoring the issue at all. I understand very well that damage is only so important compared to the number of hits needed, but that isnt what I asked is it.]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 16:19:38 +0100</pubDate>
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    	    <title>Reply by Bash</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24359</link>
    	    <description><![CDATA[^It's different because the issue with one-nading full-hp scouts is fixed. Even if the range was 123-125 and it was changed to 124 constant, it would be a more or less significant nerf due to the amount of hits it takes to kill a class. You're ignoring amount of hits as a variable here completely.

Why does everything need to be spelled out in big bright letters :/.]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 16:11:26 +0100</pubDate>
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    	    <title>Reply by Renegade</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24335</link>
    	    <description><![CDATA[The average grenade damage is different since the randomness reduction? I personally thought not ^^]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 15:02:14 +0100</pubDate>
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    	    <title>Reply by byte</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24332</link>
    	    <description><![CDATA[I said

"Both demoman’s weapons have been nerfed in the past 2 updates now… if u wanted a summary :P"

The number 2 is deux in french Anakin i know english isn't your first language so i'll let you off, the previous update before last nights had the gren damage nerfed.

So please before you post get your facts straight.

Cheers

Byte]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:55:09 +0100</pubDate>
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    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24328</link>
    	    <description><![CDATA[With random damage disabled:
One sticky under enemy feet and you being the closest possible of the enemy because of distance based damage used to do 170 damage, and now it only does ~136.

And you can't say grenades have been nerfed. The damage range have been decreased, so it also means that the low damage is not here any more, not only the high.]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:47:57 +0100</pubDate>
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    	    <title>Reply by Evil</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24327</link>
    	    <description><![CDATA[Sorry i dont think ive ever been that close to another man]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:41:46 +0100</pubDate>
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    	    <title>Reply by byte</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-4/?recent=24404#post=24326</link>
    	    <description><![CDATA[Shrap close range stickies max damage is around 135hp... +/- 5hp 

Stickies being chucked from a distance do 10-15hp less damage than they used too..

Thats this update...

Both demoman's weapons have been nerfed in the past 2 updates now... if u wanted a summary :P

Grens max dmg from 137hp approx to now 107hp approx...
Stickies max dmg from 170hp approx to now 135hp approx...  

Cheers

Byte]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:39:53 +0100</pubDate>
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    	    <title>Reply by byte</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-3/?recent=24404#post=24324</link>
    	    <description><![CDATA[Aye Evil jus cause ur a Mancurian shizzle and can't aim a shotgun at close range jus like a gren close range from a demo can do 80hp damage i don't mean mid, mid its about 30-40 i mean close... i.e. all the balls of the shotgun shell hit.. nubcake..

God you're soo retarded Paul! :X

Cheers

Byte]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:37:42 +0100</pubDate>
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    	    <title>Reply by Extremer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-3/?recent=24404#post=24322</link>
    	    <description><![CDATA[Uhm, stickies do 20 to 30 less damage point blank, not sure about other distances.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2047&#038;post=24322</guid>
    	    <pubDate>Tue, 17 Feb 2009 14:35:28 +0100</pubDate>
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    	    <title>Reply by Shrapnel</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-3/?recent=24404#post=24319</link>
    	    <description><![CDATA[So what actually changed about the sticky in this update?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2047&#038;post=24319</guid>
    	    <pubDate>Tue, 17 Feb 2009 14:33:01 +0100</pubDate>
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    	    <title>Reply by Evil</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-3/?recent=24404#post=24314</link>
    	    <description><![CDATA[80 dmg from a shotgun? Fuck me, ill have to start using that]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:28:20 +0100</pubDate>
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    	    <title>Reply by byte</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-3/?recent=24404#post=24312</link>
    	    <description><![CDATA[No worries least the whine of "demoman is such an overpowered class" can be stopped. :)

A soldier now can do same damage up close as a demo, i.e. shotgun 80hp gren 80hp (-/+ 5 hp) etc only difference is no splash damage for u , "err what about the rockets, they do splash damage" i hear you say, wonder which is quicker to do a rocket in the face or a sticky and then det... when deathmatching, i wonder : &#62;

So now if a soldier goes down by a demoman its completely due to ur lack of skill/gamesense and inability to kill a demoman and not the excuse of "omg 1 sticky 1 gren" what a joke etc... :&#62;

Can't wait for pro pickups lets see how soldiers do now, Arx there is a subtle difference as to how the stickies work, you said last night it seems the same or it's made no difference, i know they only changed the sticky in this update but the previous update they nerfed the grens too and it makes a big diff now if both are lowered :D

And what Extremer said is correct a sticky from long distance doesn't do the same damage up close or mid range. It's always been like this...

Right next nerfing, the scout's shotgun that should be nerfed to max 80hp if its a "meat shot" ...... Oh wait :D

Cheers

Byte]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:26:57 +0100</pubDate>
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    	    <title>Reply by Evil</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-3/?recent=24404#post=24311</link>
    	    <description><![CDATA[If you cant dodge a rocket from half way across the middle point on granary, i'd give up now numlocked]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:26:31 +0100</pubDate>
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    	    <title>Reply by Extremer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2047/page-3/?recent=24404#post=24301</link>
    	    <description><![CDATA["Extremer : no…just have the demo have a range penalty like every other class does, why should he be exempt?
ofc the sniper does not, but thats the whole idea of him."

Stickies had falloff damage even before the nerfs. They did &#60;80 damage from mid range when the person is standing directly on top of it. The only time they did 150+ damage when the demo was right next to a person standing on top of his sticky.]]></description>
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    	    <pubDate>Tue, 17 Feb 2009 14:06:49 +0100</pubDate>
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