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	<title>ETF2L &#8211; Latest activity in &#8220;Script makes my game crash&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-2024/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by mac</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=24227</link>
    	    <description><![CDATA[LoLZ at RaiNBoW ScrIpTZ]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2024&#038;post=24227</guid>
    	    <pubDate>Tue, 17 Feb 2009 09:45:56 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Relentless</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=23924</link>
    	    <description><![CDATA[It didnt work.
It didnt do anything.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2024&#038;post=23924</guid>
    	    <pubDate>Sun, 15 Feb 2009 22:09:48 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Shrapnel</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=23889</link>
    	    <description><![CDATA[The OP's script becomes an infinite loop after it has gone round once.
Think about it, after white has been executed once, the next time f7 is pressed the following happens:

green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;green-&#62;yellow-&#62;orange-&#62;lightblue-&#62;darkblue-&#62;pink-&#62;white-&#62;ad infinitum

Anakins version is a working way to do what you are trying to achieve.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2024&#038;post=23889</guid>
    	    <pubDate>Sun, 15 Feb 2009 18:55:17 +0100</pubDate>
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    	<item>
    	    <title>Reply by GRTF2 Greger</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=23839</link>
    	    <description><![CDATA[i had the same problem with a fps config, as soon i chose class on a server my game crashed... so now i use some fps tweaker :D but i still want to use the fps config, someone know whats wrong?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2024&#038;post=23839</guid>
    	    <pubDate>Sun, 15 Feb 2009 14:55:32 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=23830</link>
    	    <description><![CDATA[strange, it should work.

Well just copy and paste this:


alias xhairchange "green"
alias green “cl_crosshair_blue 54; cl_crosshair_red 102; cl_crosshair_green 255; alias xhairchange yellow”
alias yellow “cl_crosshair_blue 0; cl_crosshair_red 247; cl_crosshair_green 255; alias xhairchange orange”
alias orange “cl_crosshair_blue 0; cl_crosshair_red 247; cl_crosshair_green 159; alias xhairchange lightblue”
alias lightblue “cl_crosshair_blue 255; cl_crosshair_red 85; cl_crosshair_green 200; alias xhairchange darkblue”
alias darkblue “cl_crosshair_blue 255; cl_crosshair_red 51; cl_crosshair_green 98; alias xhairchange pink”
alias pink “cl_crosshair_blue 202; cl_crosshair_red 251; cl_crosshair_green 91; alias xhairchange white”
alias white “cl_crosshair_blue 255; cl_crosshair_red 255; cl_crosshair_green 255; alias xhairchange green”

bind f7 xhairchange]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2024&#038;post=23830</guid>
    	    <pubDate>Sun, 15 Feb 2009 14:35:49 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Relentless</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=23823</link>
    	    <description><![CDATA[I had it like this before, just with crosshair instead of clrchange. Same result :/

EDIT: Didnt look properly at the script, I didnt use exactly this script :P Still doesnt work though ;/
But nvm Im using only 2 colours now anyway. Was just a question out of interest.

Thx for the help Racio &#38; Anakin.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=2024&#038;post=23823</guid>
    	    <pubDate>Sun, 15 Feb 2009 14:12:49 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=23807</link>
    	    <description><![CDATA["alias white green”
I think this is the causing the problems.
When your script reaches that part of the script, green will be aliased as yellow which is aliased as orange etc. So the script will get in a loop and crash.
So instead of binding color's to eachother try to use something like this

Bind f7 clrchange
alias clrchange green
alias green “cl_crosshair_blue 54; cl_crosshair_red 102; cl_crosshair_green 255; alias clrchange yellow”
alias yellow “cl_crosshair_blue 0; cl_crosshair_red 247; cl_crosshair_green 255; alias clrchange orange”

And so on :)]]></description>
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    	    <pubDate>Sun, 15 Feb 2009 13:35:12 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Created by Relentless</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-2024/page-1/?recent=24227#post=23806</link>
    	    <description><![CDATA[I created this script myself. Basically it should just change the color of my crosshair whenever I press the bound button and it should go like this: ch green -&#62; f7 -&#62; ch yellow -&#62; f7 -&#62; ch orange -&#62; ... -&#62; ch green

Currently it looks like this:

//Crossy-Colors

alias green "cl_crosshair_blue 54; cl_crosshair_red 102; cl_crosshair_green 255; alias green yellow"
alias yellow "cl_crosshair_blue 0; cl_crosshair_red 247; cl_crosshair_green 255; alias yellow orange"
alias orange "cl_crosshair_blue 0; cl_crosshair_red 247; cl_crosshair_green 159; alias orange lightblue"
alias lightblue "cl_crosshair_blue 255; cl_crosshair_red 85; cl_crosshair_green 200; alias lightblue darkblue"
alias darkblue "cl_crosshair_blue 255; cl_crosshair_red 51; cl_crosshair_green 98; alias darkblue pink"
alias pink "cl_crosshair_blue 202; cl_crosshair_red 251; cl_crosshair_green 91; alias pink white"
alias white "cl_crosshair_blue 255; cl_crosshair_red 255; cl_crosshair_green 255; alias white green"

bind f7 green

It works fine until the white crosshair. But as soon as I press F7 again, the game crashes and can only be shut down by the task manager.

Any ideas are welcome.

Regards.]]></description>
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    	    <pubDate>Sun, 15 Feb 2009 13:22:52 +0100</pubDate>
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