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	<title>ETF2L &#8211; Latest activity in &#8220;No TF2 Promode ?&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-19620/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Qu1ks1lv3r</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-9/?recent=354000#post=354000</link>
    	    <description><![CDATA[<i>Quoted from Sketch</i>
		<blockquote>do what i do:

open ccc&#62;my digital flat panels&#62;adjust hue/saturation.

tf2 character models are a brighter colour than all the scenery. boosting the saturation slightly can imo boost the visibility. wouldnt know about colour blindness though.</blockquote>
nvidia tutorial pleez]]></description>
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    	    <pubDate>Fri, 16 Dec 2011 00:01:30 +0100</pubDate>
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    	    <title>Reply by sidude7</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-9/?recent=354000#post=353922</link>
    	    <description><![CDATA[<i>Quoted from Monkeh</i>
		<blockquote>[...]

Sounds like a challenge to me, .:ne:.BLU Vs Decerto in a tragic mis-match of epic proportions, let's get it on be-atch.

P.S. I dont play scout, so that lobby we played against each other should not be used as a barometer for the skill level of my team.</blockquote>

I don't play for a team semi-retired 

and was kidding chill 

:3 &#60;3]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 19:11:48 +0100</pubDate>
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    	    <title>Reply by Mike Childs </title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-9/?recent=354000#post=353908</link>
    	    <description><![CDATA[Please stop talking Monkeh]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=19620&#038;post=353908</guid>
    	    <pubDate>Thu, 15 Dec 2011 17:58:30 +0100</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-9/?recent=354000#post=353903</link>
    	    <description><![CDATA[<i>Quoted from Si^</i>
		<blockquote>

ffs beat me to it.</blockquote>

Sounds like a challenge to me, .:ne:.BLU Vs Decerto in a tragic mis-match of epic proportions, let's get it on be-atch.

P.S. I dont play scout, so that lobby we played against each other should not be used as a barometer for the skill level of my team.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=19620&#038;post=353903</guid>
    	    <pubDate>Thu, 15 Dec 2011 17:15:26 +0100</pubDate>
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    	    <title>Reply by sidude7</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-9/?recent=354000#post=353902</link>
    	    <description><![CDATA[<i>Quoted from Monkeh</i>
		<blockquote>[...]

It's because we're shit</blockquote>

ffs beat me to it.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=19620&#038;post=353902</guid>
    	    <pubDate>Thu, 15 Dec 2011 17:08:38 +0100</pubDate>
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    	    <title>Reply by Sketch</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-9/?recent=354000#post=353893</link>
    	    <description><![CDATA[wtf]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=19620&#038;post=353893</guid>
    	    <pubDate>Thu, 15 Dec 2011 16:25:38 +0100</pubDate>
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    	    <title>Reply by Sketch</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-9/?recent=354000#post=353878</link>
    	    <description><![CDATA[do what i do:

open ccc&#62;my digital flat panels&#62;adjust hue/saturation.

tf2 character models are a brighter colour than all the scenery. boosting the saturation slightly can imo boost the visibility. wouldnt know about colour blindness though.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=19620&#038;post=353878</guid>
    	    <pubDate>Thu, 15 Dec 2011 15:41:48 +0100</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353869</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote>I never understood though why ne blu has brown avatars.</blockquote>

It's because we're shit]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 15:27:08 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353866</link>
    	    <description><![CDATA[I never understood though why ne blu has brown avatars.]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 15:17:30 +0100</pubDate>
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    	    <title>Reply by Ghostface</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353854</link>
    	    <description><![CDATA[TIL most of ETF2L is colourblind.]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 14:12:40 +0100</pubDate>
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    	    <title>Reply by Mike Childs </title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353853</link>
    	    <description><![CDATA[I'm partly colourblind, certain reds/greens and blues/purples. I've got colourblind mode on for whenever people get jarated but it still coats them and makes it impossible to tell their team colour. It's annoying just not being able to see the colours as they are, if that makes sense]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 14:02:20 +0100</pubDate>
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    	    <title>Reply by Greg2fram</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353849</link>
    	    <description><![CDATA[ell(link), I totally agree with you, a mode have to be customizable. I was just explaining why I would choose green models. If you are color-blind, you could choose white or yellow ones...]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 13:40:12 +0100</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353848</link>
    	    <description><![CDATA[Test to see if you're colourblind, check out the Ishihara plates <a href="http://daltonien.free.fr/daltonien/article.php3?id_article=6">here</a> and see what you can see.  Alternatively go <a href="http://www.city.ac.uk/health/research/research-areas/optometry/a-new-web-based-colour-vision-test">here</a> and watch a little video.

Colour blindness is massively variable in serverity and consequence, from the guy who struggles to see any difference between scarlet and luscious red all the way to the guy who's almost blind and can only see in black and white.

Finally, something I know a bit about being discussed on these forums, wahoo :D]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 13:37:41 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353846</link>
    	    <description><![CDATA[I have a mild form of colour blindness apparently. As in, one of the walls in my office is dark grey, but everyone else says it's brown. I can definitely tell the difference between red/blue/green though.
My uncle is completely colour blind, but he says it only bothers him when he has to pick out an orange marble out of a pile of red ones, for example. He can still see the difference between colours on, for example, a traffic light. He may not perceive the colours as anyone else would, but he can tell they are different.
Strange how this works.

Anyway, I do sometimes find it difficult to see players on certain maps, especially if it's in a darker area and the player's colour blends in well with the surroundings. Personally I wouldn't at all mind having bright green opponents. Or more importantly, bright coloured team mates (über making your screen go blue doesn't help in finding blue players around you..)]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 13:24:23 +0100</pubDate>
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    	    <title>Reply by link.red</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-19620/page-8/?recent=354000#post=353837</link>
    	    <description><![CDATA[<i>Quoted from Greg2fram</i>
		<blockquote>^^ that's funny, I like it

T0m, I think you should go to the optometrist because if you read again my post, I'm talking about seeing and differecing people. The difference between red and blue is hudge, so is between red and green or blue and green. But the most important point here is in fact <strong></strong>seeing<strong></strong> people. And the fastest possible. Because there is no alien jungle theme in TF2 maps, light green is easily seen.</blockquote>
That's not universally true. It has been estimated that 6-10% of all men have red-green color blindness. This is one of the signs used for testing color blindness at military drafts and the likes.  http://www.toledo-bend.com/colorblind/Color8.jpg That is more or less a keel on badlands. It would be better to let people set the colour paramenters themselves, like in QL. (I'm not color blind myself, so if anyone is, it would be interesting to know how much of a problem this actually is)

Edit: Add to that the fact that the red and blue color scheme is used for orientation on symetrical maps.]]></description>
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    	    <pubDate>Thu, 15 Dec 2011 12:28:59 +0100</pubDate>
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