<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;unlocks thread&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-18717/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Enef</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-3/?recent=342561#post=342561</link>
    	    <description><![CDATA[<i>Quoted from Pendji</i>
		<blockquote>Market gardener all the waypoint.</blockquote>

This guy knows!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=342561</guid>
    	    <pubDate>Wed, 19 Oct 2011 20:34:59 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by pendum</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-3/?recent=342561#post=342536</link>
    	    <description><![CDATA[Market gardener all the waypoint.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=342536</guid>
    	    <pubDate>Wed, 19 Oct 2011 18:36:22 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-3/?recent=342561#post=342535</link>
    	    <description><![CDATA[<i>Quoted from AcidReniX</i>
		<blockquote>My Cinnamon list...</blockquote>

The list seems fine, but equalizer and bonk really should be banned. I'm little bit scared of the horns too.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=342535</guid>
    	    <pubDate>Wed, 19 Oct 2011 18:32:52 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by AcidReniX</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-3/?recent=342561#post=342527</link>
    	    <description><![CDATA[My Cinnamon list (Sticking to mostly vanilla but only adding where I think things can be improved):

Soldier: Equaliser, Buff Banner / Battalions Battlecap (Added strategic depth, could make for interesting pushes, would need some recent play testing first).

Scout: Bonk.

Demoman: All banned.

Medic: All allowed (adds strategic depth and variety, nothing is imbalanced).

Pyro: Degreaser + flaregun (makes the class viable for more than just delaying a push on last).

Sniper: All banned. (Might as well, the class should only be doing one job anyway).
Spy: All banned. (Might as well, the class should only be doing one job anyway).
Heavy: All banned.
Engineer: All banned. (Might as well, the class should only be doing one job anyway).

---------------------------------------------------------------

My Desired list (How if I had my way, completely unopposed, we would all be playing tf2 right now (Thank god this isn't the case right? :P )):

Scout - Bonk, any melee weapon that isn't the sandman (Atomiser included). FaN, New pistol, Crit-a-cola.

Soldier - Any melee weapon (inc whip and equaliser) + Gunboats, TDH (a recommended counter for some other unlocks in the list), Buff Banner / Battalions Battlecap (I'd like for them to make a come back as they encourage grouped up team play and can swing battles even if say, your medic has dropped their uber (would rather not have the entire game revolve around medic's going down or not)).

Medic - All unlocks.

Sniper - All unlocks except Crok shield (everything else is harmless).

Pyro - All unlocks (The class is quite harmless).

Heavy - Sandwich and the original boxing gloves (nothing else works in 6v6, especially when you have things like the whip).

Demoman - Targe, Eyelander, Scottish resistance (All pretty harmless in 6v6).

Engineer - No unlocks allowed. Nothing worth using that is suited for 6v6 play, except maybe the minisentry / crit shotty combo, but teams shouldn't be running a DM engineer.

Spy - All unlocks allowed except that pistol that does extra damage. Most imba weapon in the game and combined with deadringer can turn a spy into one of the most effective DM classes in the game (Love using it btw, but it is imba).


Not an unlock debate by the way, the game is already vanilla. It's done, dusted, settled.
Also wouldn't want to start one anyway, with the highlander option and BF3 coming out soon. It will be GG for me in 6v6 anyway :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=342527</guid>
    	    <pubDate>Wed, 19 Oct 2011 18:18:43 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by sacrilege</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341341</link>
    	    <description><![CDATA[I personally prefer vanilla over any cinnamon but if you watch at na videos sometimes you see funny stuff like huntsman kills or this clip with the bushwacka and jarate, which is hilarious http://www.youtube.com/watch?v=Pc_3JI9KWjw so, i think that if such poeple would like to play with a more open ruleset and form it own subleague or something. But then poeple wouldn't agree on a single concept of that. So it wouldn't work out in the end unless you do like polls and stuff which takes a lot of organising]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341341</guid>
    	    <pubDate>Sat, 15 Oct 2011 02:23:35 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by stwn</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341336</link>
    	    <description><![CDATA[<i>Quoted from alfa</i>
		<blockquote>[...]

bonk is banned from NA...</blockquote>
nice bait
read my first post when I said 2 seasons ago?
xoxo

<i>Quoted from Ritalin</i>
		<blockquote>[...]

It wasn’t just x6 using Bonk that season, a lot of NA scouts used to run it.</blockquote>
your point being?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341336</guid>
    	    <pubDate>Sat, 15 Oct 2011 01:36:23 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by VersusPasseism</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341325</link>
    	    <description><![CDATA[<i>Quoted from Dummy</i>
		<blockquote>[...]
a hurr hurr. never said it was just the unlock, silly
 no weapon will work if no teamwork is used for it but there are some which are a bit OP. try watching any VODs (not sure of available) or demos, quite sure commFT or MGE should have some of those up for a match with x6 anyhow, see how they use bonk</blockquote>

It wasn’t just x6 using Bonk that season, a lot of NA scouts used to run it.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341325</guid>
    	    <pubDate>Sat, 15 Oct 2011 00:21:05 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by link.red</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341322</link>
    	    <description><![CDATA[The peculiar thing about these threads is that noone wants to read them, yet everybody does :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341322</guid>
    	    <pubDate>Fri, 14 Oct 2011 23:50:26 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by The7alfa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341320</link>
    	    <description><![CDATA[<i>Quoted from Dummy</i>
		<blockquote>[...]As above take a look at how their scouts used bonk, especially on Badlands</blockquote>

bonk is banned from NA...]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341320</guid>
    	    <pubDate>Fri, 14 Oct 2011 23:26:02 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by stwn</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341319</link>
    	    <description><![CDATA[<i>Quoted from Ritalin</i>
		<blockquote>[...]

that's fine if you disagree (i'm sure others will), but lol - that 2nd part is a ridiculous statement. i think it was more to do with their notably strong teamwork (remember the whole "blob" thing?), rather than some unlock.

besides, it wasn't just x6 using Bonk that season, a lot of NA scouts used to run it.</blockquote>
a hurr hurr. never said it was just the unlock, silly
 no weapon will work if no teamwork is used for it but there are some which are a bit OP. try watching any VODs (not sure of available) or demos, quite sure commFT or MGE should have some of those up for a match with x6 anyhow, see how they use bonk

<i>Quoted from Pynklùùùnningen</i>
		<blockquote>[...]

going off-topic here, but really? how so? (don't really follow NA tf2 apart from looking at results)</blockquote>

As above take a look at how their scouts used bonk, especially on Badlands]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341319</guid>
    	    <pubDate>Fri, 14 Oct 2011 23:22:08 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Wampee</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341314</link>
    	    <description><![CDATA[Vanilla + equalaizer + med unlocks please :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341314</guid>
    	    <pubDate>Fri, 14 Oct 2011 22:27:22 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by WabbitsFoot</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341280</link>
    	    <description><![CDATA[One thing about unlocks is that there are many UP or useless weapons that <em>could</em> be unbanned, but there is literally no point, you just get bloated and confusing unlock rules. For example the Brass Beast is hugely underpowered, so yes, I suppose it could be useful in a tiny minority of situations, but the use would be so tiny it serves literally no purpose.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341280</guid>
    	    <pubDate>Fri, 14 Oct 2011 19:54:19 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by tarquinbb</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341277</link>
    	    <description><![CDATA[once upon a time huntsman, the end.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341277</guid>
    	    <pubDate>Fri, 14 Oct 2011 19:39:50 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Pinky</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341063</link>
    	    <description><![CDATA[<i>Quoted from Dummy</i>
		<blockquote>[...]
crazy person.
bonk can be abused so hard (look at x6's 16-0-0 breeze-through 2 seasons ago in ESEA, bonk was a huge part of it)</blockquote>

going off-topic here, but really? how so? (don't really follow NA tf2 apart from looking at results)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341063</guid>
    	    <pubDate>Fri, 14 Oct 2011 02:53:57 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by enzyme</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-18717/page-2/?recent=342561#post=341009</link>
    	    <description><![CDATA[<i>Quoted from wpminnows</i>
		<blockquote>[...]

yeah there's so many weapons i'd like in just because they're not good at all, it'd probably be easier to make a list of what i wouldn't like allowed</blockquote>
If we would have cinamon, it should be reduced to only the necessary unlocks otherwise it would be very ambiguous what would and wouldn't be allowed.
Quick fix is pretty much useless, no overheals is such a disadvantage.
As for weapons which would actually be useful, I cant really mention anything apart from kritz, ubersaw and possibly the crossbow.
(Obviously the machina should be allowed because it's so awesome)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=18717&#038;post=341009</guid>
    	    <pubDate>Thu, 13 Oct 2011 23:52:43 +0200</pubDate>
    	</item>
    </channel>
</rss>