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	<title>ETF2L &#8211; Latest activity in &#8220;A detailed examination of TF2&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-17835/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Tehgnarr</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=324195</link>
    	    <description><![CDATA[<i>Quoted from Ghostface</i>
		<blockquote>[...]

So much mad on ETF2L it's unbelievable.

Y'all people need to go to some AM classes. Or should I say MM classes?</blockquote>

MMA classes!]]></description>
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    	    <pubDate>Sat, 06 Aug 2011 15:21:41 +0200</pubDate>
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    	    <title>Reply by Ghostface</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=324188</link>
    	    <description><![CDATA[<i>Quoted from whiss</i>
		<blockquote>[...]

and according to Ghostface's logic that makes you mad.</blockquote>

So much mad on ETF2L it's unbelievable.

Y'all people need to go to some AM classes. Or should I say MM classes?]]></description>
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    	    <pubDate>Sat, 06 Aug 2011 14:22:04 +0200</pubDate>
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    	    <title>Reply by wrock</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=324187</link>
    	    <description><![CDATA[Nr 1. @ Demo part :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=324187</guid>
    	    <pubDate>Sat, 06 Aug 2011 14:11:13 +0200</pubDate>
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    	    <title>Reply by klansm3n</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=324168</link>
    	    <description><![CDATA[1. Obviously inspired by "rock, paper, scissors"
2. Don't record your voice using a calculator]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=324168</guid>
    	    <pubDate>Sat, 06 Aug 2011 12:52:31 +0200</pubDate>
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    	    <title>Reply by Tehgnarr</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=324167</link>
    	    <description><![CDATA[<i>Quoted from strut</i>
		<blockquote>[...]

This is probably true but as a player who started with hundreds of hours on pubs before TF2 went unlock crazy the "teamplay" was often flaky or non-existent to the point where you only really enjoyed games if lots of other regulars were on the server. I remember this distinctly.

So I can see why unlocks that let you play effectively as more of an atomized loner would appeal to a lot of players. In other words the original concept of TF2 teamplay has proved to be beyond the grasp of a large proportion of casual players and that quickly gets annoying.</blockquote>

Don't even try mate. Unlocks are devils work, have ruined tf2, killed thousands of pandas and made dignitas fold. We all know that!!11]]></description>
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    	    <pubDate>Sat, 06 Aug 2011 12:49:48 +0200</pubDate>
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    	    <title>Reply by Specter91</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=324161</link>
    	    <description><![CDATA[how should all those F2P - players adapt to the competitive scene when they grow up with more weapons than a usual mmorpg has?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=324161</guid>
    	    <pubDate>Sat, 06 Aug 2011 11:45:10 +0200</pubDate>
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    	    <title>Reply by strut</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=324158</link>
    	    <description><![CDATA[<i>Quoted from Ched</i>
		<blockquote>Objectively speaking the updates to teamfortress 2 have diminished the dependence on teamplay and hence have undermimed the necessity for the same level of teamwork required to achieve victory compared to the state of the game on release.</blockquote>

This is probably true but as a player who started with hundreds of hours on pubs before TF2 went unlock crazy the "teamplay" was often flaky or non-existent to the point where you only really enjoyed games if lots of other regulars were on the server. I remember this distinctly.

So I can see why unlocks that let you play effectively as more of an atomized loner would appeal to a lot of players. In other words the original concept of TF2 teamplay has proved to be beyond the grasp of a large proportion of casual players and that quickly gets annoying.]]></description>
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    	    <pubDate>Sat, 06 Aug 2011 11:26:32 +0200</pubDate>
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    	    <title>Reply by Valesh</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-2/?recent=324195#post=323911</link>
    	    <description><![CDATA[love it when he gets to the demo]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=323911</guid>
    	    <pubDate>Fri, 05 Aug 2011 13:50:43 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-1/?recent=324195#post=323892</link>
    	    <description><![CDATA[<i>Quoted from Ched</i>
		<blockquote>Objectively speaking the updates to teamfortress 2 have diminished the dependence on teamplay and hence have undermimed the necessity for the same level of teamwork required to achieve victory compared to the state of the game on release.

However people who aren't willing to accept that find it much easier to justify their self imposed belief that this isn't true by calling those who point it out mad butthurt manchildren who do not own enough hats and don't know how to have fun.</blockquote>

QFT]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=323892</guid>
    	    <pubDate>Fri, 05 Aug 2011 12:44:36 +0200</pubDate>
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    	    <title>Reply by Tommy Testosterone</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-1/?recent=324195#post=323865</link>
    	    <description><![CDATA[<i>Quoted from Ched</i>
		<blockquote>Objectively speaking the updates to teamfortress 2 have diminished the dependence on teamplay and hence have undermimed the necessity for the same level of teamwork required to achieve victory compared to the state of the game on release.

However people who aren't willing to accept that find it much easier to justify their self imposed belief that this isn't true by calling those who point it out mad butthurt manchildren who do not own enough hats and don't know how to have fun.</blockquote>

Just fucking carpet bombing with 20 kiloton truth bombs.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=323865</guid>
    	    <pubDate>Fri, 05 Aug 2011 09:13:58 +0200</pubDate>
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    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-1/?recent=324195#post=323858</link>
    	    <description><![CDATA[<i>Quoted from Ched</i>
		<blockquote>Objectively speaking the updates to teamfortress 2 have diminished the dependence on teamplay and hence have undermimed the necessity for the same level of teamwork required to achieve victory compared to the state of the game on release.

However people who aren't willing to accept that find it much easier to justify their self imposed belief that this isn't true by calling those who point it out mad butthurt manchildren who do not own enough hats and don't know how to have fun.</blockquote>

TESTIFY BROTHER!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=323858</guid>
    	    <pubDate>Fri, 05 Aug 2011 06:20:39 +0200</pubDate>
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    	<item>
    	    <title>Reply by Plasters</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-1/?recent=324195#post=323856</link>
    	    <description><![CDATA[Objectively speaking the updates to teamfortress 2 have diminished the dependence on teamplay and hence have undermimed the necessity for the same level of teamwork required to achieve victory compared to the state of the game on release.

However people who aren't willing to accept that find it much easier to justify their self imposed belief that this isn't true by calling those who point it out mad butthurt manchildren who do not own enough hats and don't know how to have fun.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=323856</guid>
    	    <pubDate>Fri, 05 Aug 2011 06:04:59 +0200</pubDate>
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    	    <title>Reply by Laerin</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-1/?recent=324195#post=323854</link>
    	    <description><![CDATA[<i>Quoted from Ghostface</i>
		<blockquote>Discussing self-preference is such a stupid thing to do.</blockquote>

Self preference is different than thinking about what the purpose of something is. The chargin' targe and the huntsman are two of the few things  that offer a different playstyle while the gunslinger allows for more offensive engies for example. My opinion on those unlocks doesn't come into play here, this is just facts. You could argue here these are good unlocks (if you like unlocks). The black box, KGB, lock n load and countless others have no real purpose as they do no compliment a classes strengths or offer a new playstyle (if you think that makes it good) and are therefore bad unlocks (regardless of whether you dislike unlocks or not).

INB4 unlocks debate]]></description>
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    	    <pubDate>Fri, 05 Aug 2011 05:55:51 +0200</pubDate>
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    	    <title>Reply by Deathliger</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-1/?recent=324195#post=323530</link>
    	    <description><![CDATA[<i>Quoted from CrashSite</i>
		<blockquote>[...]

Didn't say it was true or justified or even hypocritical, just that I liked it.</blockquote>

and according to Ghostface's logic that makes you mad.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17835&#038;post=323530</guid>
    	    <pubDate>Thu, 04 Aug 2011 05:20:44 +0200</pubDate>
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    	    <title>Reply by CrashSite</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17835/page-1/?recent=324195#post=323529</link>
    	    <description><![CDATA[<i>Quoted from Tehgnarr</i>
		<blockquote>[...]

Because it didn't work =)</blockquote>

Didn't say it was true or justified or even hypocritical, just that I liked it.]]></description>
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    	    <pubDate>Thu, 04 Aug 2011 05:01:19 +0200</pubDate>
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