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	<title>ETF2L &#8211; Latest activity in &#8220;TF2 Uber Update&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-17236/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by runy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-14/?recent=313942#post=313942</link>
    	    <description><![CDATA[<i>Quoted from Dr-GimpfeN</i>
		<blockquote>new crafting sucks hard</blockquote>
+1]]></description>
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    	    <pubDate>Sat, 25 Jun 2011 21:04:32 +0200</pubDate>
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    	    <title>Reply by Dr-Gimpfen</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-14/?recent=313942#post=313937</link>
    	    <description><![CDATA[new crafting sucks hard]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17236&#038;post=313937</guid>
    	    <pubDate>Sat, 25 Jun 2011 20:55:56 +0200</pubDate>
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    	    <title>Reply by The7alfa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-14/?recent=313942#post=313873</link>
    	    <description><![CDATA[the new medgun rocks]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17236&#038;post=313873</guid>
    	    <pubDate>Sat, 25 Jun 2011 17:59:15 +0200</pubDate>
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    	    <title>Reply by Gubbins</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313782</link>
    	    <description><![CDATA[http://www.youtube.com/watch?v=7o_Kk_HHSqM]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17236&#038;post=313782</guid>
    	    <pubDate>Sat, 25 Jun 2011 06:56:57 +0200</pubDate>
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    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313763</link>
    	    <description><![CDATA[<i>Quoted from wpminnows</i>
		<blockquote>[...]

the quickfix is a medlock</blockquote>

I guess by medlocks, he means the first 3 items, as medlocks by your definition would also include the pretty questionable (for usage in 6v6) Solemn Vow etc. :)]]></description>
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    	    <pubDate>Sat, 25 Jun 2011 03:44:34 +0200</pubDate>
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    	    <title>Reply by FIR</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313761</link>
    	    <description><![CDATA[&#60;3 the quick fix.

Friend lent it to me <em></em> and needless to say, it works wonders. As so many people previously said, the quick fix needs a brain to use, and involves decision making.

Also, why ban the medic hat? Wont it help the team make crucial picks if the medic can spot someone low? Yeah the repercussions might go along the line of &#34;no ubersaw clutches&#34; or &#34;too OP&#34; or &#34;we already do that&#34; but the little things like seeing if someone is buffed/not  or if some scout ninja-ing you is low can help decision making, is it not?]]></description>
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    	    <pubDate>Sat, 25 Jun 2011 03:26:47 +0200</pubDate>
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    	    <title>Reply by JimmyBreeze</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313724</link>
    	    <description><![CDATA[<i>Quoted from AnimaL</i>
		<blockquote>tried quickfix in pug2, only thing i can say - best change to 6v6 ive seen

games are insane, shitloads to do as medic and feels more challanging... gotta play more to see if it isnt fail but first thought is that this could actually stick and offer much more skill required matches and them never being dull anymore</blockquote>

sounds awesome, cant wait to try it, finally medic gets some fun movement and deeper, more challenging decision making]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 23:38:16 +0200</pubDate>
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    	    <title>Reply by Vint4ge14</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313720</link>
    	    <description><![CDATA[<i>Quoted from WARHURYEAH</i>
		<blockquote>[...]

What about roll outs?

I would assume they are slower for the demoman or soldiers as there's no over heal.

But I do like the medic getting to middle quicker.

Having said that, the top tier wanted Vanilla + medlocks, now there's a possibly good new unlock...</blockquote>

well they just got healed fast when they got too mid, animal took the heal of me a few times to heal the demo on the way to mid]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 23:31:56 +0200</pubDate>
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    	    <title>Reply by WARHURYEAH</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313719</link>
    	    <description><![CDATA[<i>Quoted from AnimaL</i>
		<blockquote>tried quickfix in pug2, only thing i can say - best change to 6v6 ive seen

games are insane, shitloads to do as medic and feels more challanging... gotta play more to see if it isnt fail but first thought is that this could actually stick and offer much more skill required matches and them never being dull anymore</blockquote>

What about roll outs?

I would assume they are slower for the demoman or soldiers as there's no over heal.

But I do like the medic getting to middle quicker.

Having said that, the top tier wanted Vanilla + medlocks, now there's a possibly good new unlock...]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 23:30:23 +0200</pubDate>
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    	    <title>Reply by Tafka</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313717</link>
    	    <description><![CDATA[This update is only good for competitive gaming,atleast for top level.
http://store.steampowered.com/stats/
If this stays the same you will get lot of money bumped into TF2 scene by big companys.
Good luck AC team :)

oh,lol, you were talking about uber.I tought update was uber ,lol]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 23:20:50 +0200</pubDate>
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    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313716</link>
    	    <description><![CDATA[tried quickfix in pug2, only thing i can say - best change to 6v6 ive seen

games are insane, shitloads to do as medic and feels more challanging... gotta play more to see if it isnt fail but first thought is that this could actually stick and offer much more skill required matches and them never being dull anymore]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=17236&#038;post=313716</guid>
    	    <pubDate>Fri, 24 Jun 2011 23:11:47 +0200</pubDate>
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    	    <title>Reply by Sicariidae</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313689</link>
    	    <description><![CDATA[To be honest, I think the Quick-Fix would fit well into competitive play; however, I feel that it could potentially have a detrimental effect on mid-fights.

Obviously, the lack of overheal means that the Demoman will either be slower to mid, or arriving at lower health. However, the implications of a Medic arriving with the Scouts changes the way a midfight develops.

Especially, if the other teams Medic has Uber or Kritz, you have a few seconds were your Scouts/Demo can go aggressive while being healed against the other teams Scouts/Demo who have to survive until their Medic arrives.]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 20:22:43 +0200</pubDate>
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    	    <title>Reply by honeymustard</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313687</link>
    	    <description><![CDATA[<i>Quoted from kuma</i>
		<blockquote>Now I think about it more, no overheals = less aggressive play so perhaps it wont make for faster games. :(</blockquote>

Wish I thought of that!!]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 20:19:57 +0200</pubDate>
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    	    <title>Reply by stwn</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313677</link>
    	    <description><![CDATA[<i>Quoted from Tornf4lk</i>
		<blockquote>vanilla+medlocks+quickfix? ^^</blockquote>
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 19:20:20 +0200</pubDate>
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    	    <title>Reply by wpminnows</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17236/page-13/?recent=313942#post=313676</link>
    	    <description><![CDATA[<i>Quoted from Tornf4lk</i>
		<blockquote>vanilla+medlocks+quickfix? ^^</blockquote>

the quickfix is a medlock]]></description>
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    	    <pubDate>Fri, 24 Jun 2011 19:15:20 +0200</pubDate>
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