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	<title>ETF2L &#8211; Latest activity in &#8220;Off-classing as a Demo/medic&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-17064/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by jgmaster</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-2/?recent=310373#post=310373</link>
    	    <description><![CDATA[<i>Quoted from Ritalin</i>
		<blockquote>oh, also: a common tactic for some scouts is to spawn camp on Gravelpit C. if it's not feasible for any of my team mates to come help me get out of spawn while they are defending a point, it's a good idea just to switch classes and kill the scout.

that's a pretty obvious one though, i guess. hmmm...</blockquote>

If you're medic and a soldier isn't coming back to pick you up from spawn then your team is doing something wrong.]]></description>
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    	    <pubDate>Fri, 10 Jun 2011 16:33:13 +0200</pubDate>
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    	    <title>Reply by Mr Mugabe</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-2/?recent=310373#post=310370</link>
    	    <description><![CDATA[<i>Quoted from Ritalin</i>
		<blockquote>oh, also: a common tactic for some scouts is to spawn camp on Gravelpit C. if it's not feasible for any of my team mates to come help me get out of spawn while they are defending a point, it's a good idea just to switch classes and kill the scout.

that's a pretty obvious one though, i guess. hmmm...</blockquote>

Send 1 or 2 engi to C :DDD]]></description>
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    	    <pubDate>Fri, 10 Jun 2011 16:18:24 +0200</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-2/?recent=310373#post=310368</link>
    	    <description><![CDATA[They should help you cos you're so important and lovely to look at Ritalin. :D]]></description>
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    	    <pubDate>Fri, 10 Jun 2011 16:16:30 +0200</pubDate>
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    	    <title>Reply by VersusPasseism</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-2/?recent=310373#post=310362</link>
    	    <description><![CDATA[oh, also: a common tactic for some scouts is to spawn camp on Gravelpit C. if it's not feasible for any of my team mates to come help me get out of spawn while they are defending a point, it's a good idea just to switch classes and kill the scout.

that's a pretty obvious one though, i guess. hmmm...]]></description>
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    	    <pubDate>Fri, 10 Jun 2011 15:51:51 +0200</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-2/?recent=310373#post=309696</link>
    	    <description><![CDATA[<i>Quoted from MEGAMIDDIE</i>
		<blockquote>[...]

5%? I think you are overexagerating. I would say 2%.

Also, offclass to charging targe. It makes you feel better when everyone else is messing around and you can't.</blockquote>

Mould I miss you off-classing, you were the only player we had that could do it well ;(]]></description>
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    	    <pubDate>Tue, 07 Jun 2011 21:16:28 +0200</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309695</link>
    	    <description><![CDATA[<i>Quoted from ups</i>
		<blockquote>[...]
Wow, not even gonna comment on that. It's <strong>that</strong> bad that freight push of yours.

</blockquote>

Haters gonna hate.]]></description>
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    	    <pubDate>Tue, 07 Jun 2011 21:14:48 +0200</pubDate>
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    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309685</link>
    	    <description><![CDATA[I sometimes go sniper for like 10 seconds if I get advanced respawn alone whilst the enemy team is succesfully capping mid/pushing onto 2nd. Stay in spawn with door open, take a pot shot or two then spawn back to last and setup a defense in time.]]></description>
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    	    <pubDate>Tue, 07 Jun 2011 20:45:56 +0200</pubDate>
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    	    <title>Reply by CyberPower</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309680</link>
    	    <description><![CDATA[Holding gran last;

Kill a scout that suicides in &#62; wait, then go sniper/pyro &#62; kill sniper/spy &#62; go back to demo and push out

Win.]]></description>
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    	    <pubDate>Tue, 07 Jun 2011 20:35:37 +0200</pubDate>
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    	    <title>Reply by UPS</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309205</link>
    	    <description><![CDATA[<i>Quoted from Hildreth</i>
		<blockquote>
Another situation I once thought about and considered trying to get my team to try was a crazy Freight middle strategy where we wouldn't run a medic! We'd have a sniper instead (medic gives buffs before switching). I'd get there fast as a Demo on the back health pack, we would play passive until our slow soldiers arrive and then with 6 fragging classes v 5 we would do some suicidal crazy play on their team, especially if they were a very passive  team that were building kritz or something. Then once someone died on our team we'd have them go back medic...least this was the plan. In theory it can work but even if say you crush them with a well-executed aggressive strategy, on the next point you will end up with no uber advantage worth pushing on and if your sniper doesn't do anything on middle then he is a wasted player.
</blockquote>
Wow, not even gonna comment on that. It's <strong>that</strong> bad that freight push of yours.

Overall off-classing is fine whenever you feel you can influence the game more as some other class. If you constantly feel the need to switch demo/medic to something else: you are playing the wrong class my friend.

Since your team heavily relies on those two classes most of the time, off-classing just seems unreasonable to me. It's fine in critical situations though (medic-&#62;pyro on last if nobody is spawning in time to help him out).]]></description>
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    	    <pubDate>Sun, 05 Jun 2011 16:07:17 +0200</pubDate>
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    	    <title>Reply by HeroNL</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309199</link>
    	    <description><![CDATA[If you don't have uber and you're holding last, you could try having your medic switch to pyro as a last resort on some maps (Badlands and Gullywash for example). It's uncommon, but it worked quite well most of the times I've seen it]]></description>
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    	    <pubDate>Sun, 05 Jun 2011 15:37:06 +0200</pubDate>
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    	    <title>Reply by Medic-kun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309195</link>
    	    <description><![CDATA[<i>Quoted from Hildreth</i>
		<blockquote>
This is partly due to my team having no actual idea of how/when to effectively off-class </blockquote>

If Pikachu &#38; Crashsite would stop going spy in the most obscure situations you wouldnt have to write this thread.

Good read anyway, but I doubt switching heals or dps away is going to help you in any way :D. As kuma said it might work, one time out of seven, on defence.

edit. "write this thread" what the fuck am I writing, I mean write this post]]></description>
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    	    <pubDate>Sun, 05 Jun 2011 15:30:02 +0200</pubDate>
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    	    <title>Reply by VersusPasseism</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309194</link>
    	    <description><![CDATA[I sometimes run heavy to defend last point in certain situations, for example if we are significantly outnumbered (5v2) and they have no medic, etc. In a scenario where my team mates are likely to die before I can save them, I'll make the switch instead of defending the point on my own as medic.

I did it yesterday (iirc) in a mix and we held the last point. Team mates seemed a bit confused (or annoyed lol), but I made sure to switch back before their medic spawned.]]></description>
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    	    <pubDate>Sun, 05 Jun 2011 15:30:00 +0200</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309192</link>
    	    <description><![CDATA[Sometimes I go pyro on last instead of med if I'm just spawning and everyone else is down. Airblast so OP.]]></description>
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    	    <pubDate>Sun, 05 Jun 2011 15:25:24 +0200</pubDate>
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    	    <title>Reply by Genmix</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309185</link>
    	    <description><![CDATA[The demoman is your main source of damage, so in most situations it wouldnt really be a viable option.

But I do agree that in some cases, which are mostly unusual, some unexpected class switch could turn around a game (with the added bit of luck).]]></description>
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    	    <pubDate>Sun, 05 Jun 2011 15:07:07 +0200</pubDate>
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    	    <title>Reply by kuma1</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-17064/page-1/?recent=310373#post=309184</link>
    	    <description><![CDATA[The map was Badlands, I was medic for that game. I died earlier and was waiting to respawn, while we were holding spire. It gets taken after a while and there's a threat of a backcap so I switch to heavy and manage to defend last long enough for us to retake spire.

I guess this is the most common scenario for a med-switch.]]></description>
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    	    <pubDate>Sun, 05 Jun 2011 15:06:14 +0200</pubDate>
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