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	<title>ETF2L &#8211; Latest activity in &#8220;The Scenario&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-16116/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Ghostface</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-8/?recent=288822#post=288822</link>
    	    <description><![CDATA[But let's say the scenario was the following: you're down by 1-0 on a map say, badlands, playing against Tt. Your team has spire and you're on stone bridge, when suddenly the enemy team decides to push for no reason at all. The enemy team fails, and you find yourselves pushing last with all 6 against their 4 or 5. 

Ryb puts stickies on the point while Darn gets on the point for the capture, when all of a sudden, you make a very grim discovery...]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288822</guid>
    	    <pubDate>Wed, 23 Mar 2011 21:54:26 +0100</pubDate>
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    	    <title>Reply by S1M0N</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-8/?recent=288822#post=288802</link>
    	    <description><![CDATA[<i>Quoted from Dummy</i>
		<blockquote>[...]
pcw results* if you want to be idiotically precise and be treated like you cant read into lines</blockquote>

so now you blame him because you can't make your own point across? good job.
ontopic: I don't think there should be drastic game or rule changes against this really. the team that lost mid will just have to do something  unexpected e.g. kritz or something.]]></description>
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    	    <pubDate>Wed, 23 Mar 2011 20:11:27 +0100</pubDate>
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    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-8/?recent=288822#post=288788</link>
    	    <description><![CDATA[I'd love to see some stats on the average actual time played in the American format games...]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288788</guid>
    	    <pubDate>Wed, 23 Mar 2011 19:43:32 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-8/?recent=288822#post=288763</link>
    	    <description><![CDATA[Let's just admit it; the problem everyone has with american rules is that they are american.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288763</guid>
    	    <pubDate>Wed, 23 Mar 2011 18:23:05 +0100</pubDate>
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    	    <title>Reply by CrashSite</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-8/?recent=288822#post=288761</link>
    	    <description><![CDATA[The problem I have with American rules, is when it gets to BO3, then we can get 3 hours of gaming. This is not spectator friendly. Looking outside of e-sports the most a game goes on for is around 90 mins, which seems ample time.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288761</guid>
    	    <pubDate>Wed, 23 Mar 2011 18:20:52 +0100</pubDate>
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    	    <title>Reply by Dr.Tool</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-8/?recent=288822#post=288759</link>
    	    <description><![CDATA[<i>Quoted from Admirable</i>
		<blockquote>Interesting discussion!

Pretty much why I like American rules ^_^</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288759</guid>
    	    <pubDate>Wed, 23 Mar 2011 18:15:20 +0100</pubDate>
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    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288755</link>
    	    <description><![CDATA[Interesting discussion!

Pretty much why I like American rules ^_^]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288755</guid>
    	    <pubDate>Wed, 23 Mar 2011 18:12:58 +0100</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288751</link>
    	    <description><![CDATA[The team holding cp2 should man up and push then. They shouldn't have a significant spawn disadvantage compared to if the team holding cp3 would be attacking.



If you'd want to fix anything, reduce the capture times of the middle point to match or get closer to that of cp2.]]></description>
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    	    <pubDate>Wed, 23 Mar 2011 18:03:30 +0100</pubDate>
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    	    <title>Reply by stwn</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288747</link>
    	    <description><![CDATA[<i>Quoted from N/A</i>
		<blockquote>[...]

"pcw don't mean a dime" Ok I think that's where this conversation can stop, anyone who actually thinks that is an idiot.</blockquote>
pcw results* if you want to be idiotically precise and be treated like you cant read into lines]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288747</guid>
    	    <pubDate>Wed, 23 Mar 2011 17:55:46 +0100</pubDate>
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    	    <title>Reply by Crasp</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288745</link>
    	    <description><![CDATA[Let's try to come back to the topic please...

<i>Quoted from Darn</i>
		<blockquote>Is the following: You are leading 1-0 and win the middlefight on say granary. 8min left and 1 billion dollars for the winner. Right, yet cowardly play here would be not to push, just turtle CP3 as it is easy to defend.

It is not very entertaining to spectate nor play. So the few decent solutions for this stalemate we had.

1. The team who holds CP3 will have their uber % slowly fade after few minutes if not used.

2. Roundtime to 3-5 minutes. 

Obviously this is not really a problem yet, but I could see it becoming as one in the near future. 

What problems you see with the solutions we came up or do you think the team holding the middle should turtle. Discuss please!</blockquote>]]></description>
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    	    <pubDate>Wed, 23 Mar 2011 17:49:22 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288744</link>
    	    <description><![CDATA[it doesnt mean "a dime", it means "practice clan war", last time i checked

either way, it wouldnt make sense to abbreviate "a dime" as "pwc"..


(sorry, im bored)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288744</guid>
    	    <pubDate>Wed, 23 Mar 2011 17:47:37 +0100</pubDate>
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    	    <title>Reply by BOOMting</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288742</link>
    	    <description><![CDATA[<i>Quoted from Dummy</i>
		<blockquote>[...]
what I was saying in the last part was that the lower division players arent affected by the departure of the prem teams i.e. they loose nothing. 

a) however out of touch they a(re)ppear theyre still good players who won a lot of both vanilla and non vanilla tourneys and stuff, b) im not sure what you mean when you say they struggle against teams using unlocks, since PCWs dont mean a dime and theyve won plenty of both vanilla and non vanilla tourneys.
as far as im aware the only top prem team who are either neutral/pro-unlocks, BB, won only just recently their first LAN at which only 1 'proper' prem team was present :d</blockquote>

"pcw don't mean a dime" Ok I think that's where this conversation can stop, anyone who actually thinks that is an idiot.]]></description>
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    	    <pubDate>Wed, 23 Mar 2011 17:45:20 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288740</link>
    	    <description><![CDATA[stop it, spelling nazi is my job]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288740</guid>
    	    <pubDate>Wed, 23 Mar 2011 17:43:45 +0100</pubDate>
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    	    <title>Reply by stwn</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288737</link>
    	    <description><![CDATA[<i>Quoted from N/A</i>
		<blockquote>[...]

why should they be willing to play in a league whose ruleset they dont like to be able to discuss the improvement of the game?

The players you're talking about have completely lost touch with the game and are overwhelmed by the unlocks allowed in etf2l and struggle against teams that are adopting different tactics with these unlocks. How can they talk about improving the game if they don't even understand the differences between using some unlocks and vanilla? Also if TF2 with ETF2L rules is so different to vanilla TF2, like these players say, then this entire thread is completely useless.

I never said the OP is asking ETF2L to change something, don't know where you are getting this from.. :s

I don't understand what you said in the last part of your reply.

ps: it's lose* (not loose =p)</blockquote>
what I was saying in the last part was that the lower division players arent affected by the departure of the prem teams i.e. they loose nothing. 

a) however out of touch they a(re)ppear theyre still good players who won a lot of both vanilla and non vanilla tourneys and stuff, b) im not sure what you mean when you say they struggle against teams using unlocks, since PCWs dont mean a dime and theyve won plenty of both vanilla and non vanilla tourneys.
as far as im aware the only top prem team who are either neutral/pro-unlocks, BB, won only just recently their first LAN at which only 1 'proper' prem team was present :d]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=16116&#038;post=288737</guid>
    	    <pubDate>Wed, 23 Mar 2011 17:40:22 +0100</pubDate>
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    	    <title>Reply by BOOMting</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-16116/page-7/?recent=288822#post=288734</link>
    	    <description><![CDATA[<i>Quoted from Dummy</i>
		<blockquote>[...]
isnt it a bit hypocritical to say it wont affect (not effect =p) anyone, then say it will
about the last lines: 
" if they are to discuss how to improve/change the game they should be willing to play in a league with a few unlocks without qqing"
why should they be willing to play in a league whose ruleset they dont like to be able to discuss the improvement of the game? OP is not saying to ETF2L to do something about the issue unlike in the unlocks discussion, hes talking about the game itself
 90% of people who play in ETF2L are below div 3, the fact that the top 2, maybe 3 at a stretch divs have fucked up (when compared to previous seasons) tables doesnt affect them. they dont even loose the spectator value these games had, theyre still being played except its called ESL week 1, not ETF2L week</blockquote>

why should they be willing to play in a league whose ruleset they dont like to be able to discuss the improvement of the game?

The players you're talking about have completely lost touch with the game and are overwhelmed by the unlocks allowed in etf2l and struggle against teams that are adopting different tactics with these unlocks. How can they talk about improving the game if they don't even understand the differences between using some unlocks and vanilla? Also if TF2 with ETF2L rules is so different to vanilla TF2, like these players say, then this entire thread is completely useless.

I never said the OP is asking ETF2L to change something, don't know where you are getting this from.. :s

I don't understand what you said in the last part of your reply.

ps: it's lose* (not loose =p)]]></description>
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    	    <pubDate>Wed, 23 Mar 2011 17:29:28 +0100</pubDate>
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