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	<title>ETF2L &#8211; Latest activity in &#8220;TF2 Update - 12/03/11 - v1.1.3.7&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-15974/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by _void</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15974/page-1/?recent=285526#post=285526</link>
    	    <description><![CDATA[<i>Quoted from AnimaL</i>
		<blockquote><strong>- Fixed a hole in the map.</strong></blockquote>


thanks god it was a very big problem and way to much exciting]]></description>
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    	    <pubDate>Sat, 12 Mar 2011 02:16:01 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Deathliger</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15974/page-1/?recent=285526#post=285521</link>
    	    <description><![CDATA[<i>Quoted from dob</i>
		<blockquote>[...]
Thank God that bug was so annoying, espacially when playing medic..</blockquote>]]></description>
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    	    <pubDate>Sat, 12 Mar 2011 01:45:35 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by D.o.B.</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15974/page-1/?recent=285526#post=285504</link>
    	    <description><![CDATA[<i>Quoted from AnimaL</i>
		<blockquote>Team Fortress 2
- Fixed players not being able to fire their weapons immediately after spawning.
</blockquote>
Thank God that bug was so annoying, espacially in MGE...]]></description>
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    	    <pubDate>Sat, 12 Mar 2011 00:32:15 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Created by Animal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15974/page-1/?recent=285526#post=285503</link>
    	    <description><![CDATA[Team Fortress 2
- Fixed players not being able to fire their weapons immediately after spawning.
- Fixed the decapitation counters not being displayed for some weapons.
- Fixed the revenge crit label not being localized correctly.
- Fixed the Demoman not using the correct animations for some of his weapons.
- Fixed the new Shogun hats not being grayed out when paint is being used.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- Updated Cp_Yukon
<strong>- Fixed a hole in the map.</strong>

valve gets a cookie for awesome descriptions once again]]></description>
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    	    <pubDate>Sat, 12 Mar 2011 00:28:02 +0100</pubDate>
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