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	<title>ETF2L &#8211; Latest activity in &#8220;Main menu icon help&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-15916/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15916/page-1/?recent=283842#post=283842</link>
    	    <description><![CDATA[sv_pure ...

had the same problem aswell, when I tried to use custom icons in my HUD's menu]]></description>
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    	    <pubDate>Mon, 07 Mar 2011 18:01:34 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Created by CannonFodd3r</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15916/page-1/?recent=283842#post=283776</link>
    	    <description><![CDATA[So I was updating my main menu again and currently it looks like this http://img717.imageshack.us/f/cpbadlands0001h.jpg/ (the purple box is fixed, looks a bit messy due to the missing icons)
I tried to assign different self-made custom icons for different maps and found the directory where the custom icons have to be placed (<code>.../tf/materials/vgui</code>) and the part I have to edit in the mainmenuoverride.res:
<code>"SubImage"
{
	"ControlName"	"ImagePanel"
	"fieldName"	"SubImage"
	"xpos"		"4"
	"ypos"		"4"
	"zpos"		"1"
	"wide"		"12"
	"tall"			"12"
	"visible"		"1"
	"enabled"		"1"
	"image"		"ico_waiting1" &#60;====
	&#34;scaleImage&#34;	&#34;1&#34;
}</code>
I created 64x64 px .tga files and named them &#34;ico_badlands&#34; and so on.
With VTFEdit I created .vtf and .vmt files, placed them in the vgui dir and edited the mainmenuoverride.res but for some reason, the icons are not shown in the main menu.
Do I have to pay attention to special color codes for the .tga or settings when I import the .tga file as .vtf?]]></description>
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    	    <pubDate>Mon, 07 Mar 2011 15:52:36 +0100</pubDate>
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