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	<title>ETF2L &#8211; Latest activity in &#8220;Mann-co bringing in the money&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-15828/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Nightbox</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281970</link>
    	    <description><![CDATA[<i>Quoted from Exfane</i>
		<blockquote>they should make tf2 a free game and earn money from mann-co; hello player base</blockquote>]]></description>
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    	    <pubDate>Tue, 01 Mar 2011 17:59:58 +0100</pubDate>
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    	<item>
    	    <title>Reply by derippez</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281947</link>
    	    <description><![CDATA[<i>Quoted from Benedetto</i>
		<blockquote>[...] hello cheater base and multi account :/</blockquote>

its happenin right now]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281947</guid>
    	    <pubDate>Tue, 01 Mar 2011 17:00:32 +0100</pubDate>
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    	<item>
    	    <title>Reply by Sk10.Ben</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281940</link>
    	    <description><![CDATA[<i>Quoted from Exfane</i>
		<blockquote>they should make tf2 a free game and earn money from mann-co; hello player base</blockquote> hello cheater base and multi account :/]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281940</guid>
    	    <pubDate>Tue, 01 Mar 2011 16:39:38 +0100</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281935</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote>They should make TF2 cost 50 euros and cut out the whole mann-co store and trading business :D</blockquote>
or something in between]]></description>
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    	    <pubDate>Tue, 01 Mar 2011 16:18:50 +0100</pubDate>
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    	    <title>Reply by JudeRomero</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281934</link>
    	    <description><![CDATA[<i>Quoted from Exfane</i>
		<blockquote>they should make tf2 a free game and earn money from mann-co; hello player base</blockquote>
That is actually... a fantastic idea :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281934</guid>
    	    <pubDate>Tue, 01 Mar 2011 16:18:42 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281933</link>
    	    <description><![CDATA[They should make TF2 cost 50 euros and cut out the whole mann-co store and trading business :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281933</guid>
    	    <pubDate>Tue, 01 Mar 2011 16:14:59 +0100</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281927</link>
    	    <description><![CDATA[<i>Quoted from Exfane</i>
		<blockquote>they should make tf2 a free game and earn money from mann-co; hello player base</blockquote>

Superb idea.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281927</guid>
    	    <pubDate>Tue, 01 Mar 2011 16:08:39 +0100</pubDate>
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    	    <title>Reply by Exfane</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281920</link>
    	    <description><![CDATA[they should make tf2 a free game and earn money from mann-co; hello player base]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281920</guid>
    	    <pubDate>Tue, 01 Mar 2011 15:56:52 +0100</pubDate>
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    	    <title>Reply by CapTVK</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281879</link>
    	    <description><![CDATA[I have no doubt that the most sold item these days are keys (going by the massive number of unusuals these days). But the polycount pack was probably the most popular item in the first week or so. But i have my doubts if the massive succes of the polycount pack can be repeated again in the future. Future item/set makers might not be so lucky. 

Still it's nice if your stuff gets into the official TF2 and make a few bucks in the process.]]></description>
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    	    <pubDate>Tue, 01 Mar 2011 12:32:42 +0100</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281877</link>
    	    <description><![CDATA[Yeah, Ive heard that interview. I thought keys would be the most sold item, but turns out it's probably the Polycount pack and map stamps.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281877</guid>
    	    <pubDate>Tue, 01 Mar 2011 12:22:31 +0100</pubDate>
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    	    <title>Reply by CapTVK</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281875</link>
    	    <description><![CDATA[Just how succesful was the mannco update? Gabe Newell already gave a clue a while back in a steamcast interview. See the transcript (warning: long but informative):

There's a good answer midway how Valve is using TF2 as a testing environment. The mann-co update was such an experiment:


		<blockquote>...
Part of what we did with some of the pricing was to find out how people would react and would 
people buy really expensive items and how would they react to it, how would they feel about it after a month later? How many people would actually be wearing those items who purchased them? The 
interesting data we saw was that when we launched the Mann-Conomy that <strong>the highest selling item</strong> 
on the store was <strong>the most expensive item</strong>, <strong>the second highest item - the second highest volume - </strong> 
was <strong>the least expensive item</strong>. So you look at that and you say ‘Hmm, people are trying to tell us 
something’, what is it that they‘re trying to tell us? So we’re very much at the beginning of 
understanding what it is that we’re learning from this. We certainly can’t say that we have this clear 
idea that what we’re doing is the right thing that’s optimal for all of our customers, we are looking 
at this very closely all the time and trying to figure out ways to learn more about what it is that 
people like the most and what it is that people don’t like, what are the things that we should avoid? 
It will be interesting and entertaining to watch us fumble around trying to understand what the best 
thing to do is, and hopefully people remember that our long-term goal is to create as much value 
and as many happy customers as we possibly can.
</blockquote>

For the record, the most expensive item was the complete polycount setpack (all the hats &#38; weapons combined) and the cheapest the rocket or the sticky jumper (0,49€ for us Euros).


http://www.thesteamcast.com/episodes/47/episode47transcript.pdf]]></description>
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    	    <pubDate>Tue, 01 Mar 2011 12:19:19 +0100</pubDate>
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    	    <title>Reply by Noeandee</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281871</link>
    	    <description><![CDATA[I thought stamps were for postcards..? wot are stamps?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281871</guid>
    	    <pubDate>Tue, 01 Mar 2011 12:09:12 +0100</pubDate>
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    	<item>
    	    <title>Reply by Infusion</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281870</link>
    	    <description><![CDATA[good thing the tf2 intermediates have made near enough the same amount]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=15828&#038;post=281870</guid>
    	    <pubDate>Tue, 01 Mar 2011 12:09:03 +0100</pubDate>
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    	    <title>Reply by WabbitsFoot</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281869</link>
    	    <description><![CDATA[Stamps are the only good thing in the map pool. I wonder, if they let us buy stamps for badlands etc would they stop charging 10£ for a set bonus hat?]]></description>
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    	    <pubDate>Tue, 01 Mar 2011 12:03:24 +0100</pubDate>
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    	<item>
    	    <title>Created by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-15828/page-1/?recent=281970#post=281866</link>
    	    <description><![CDATA[http://www.subtleallusion.com/blog/?p=54

Making a map proves quite profitable. Note both manor and hoodoo were made by the writer (YM), and with around 20.000 map stamps (1 Euro/Dollar each) sold his profits should be quite good. Makes me wonder how much yukon and turbine got.

In other related news, within 2 or 3 days valve will likely reveal how profitable the mann-co store was at the Game Developers Conference. I can only imagine how insanely profitable it is, even though Im not a fan of micro-transactions as a customer.]]></description>
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    	    <pubDate>Tue, 01 Mar 2011 11:52:10 +0100</pubDate>
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