<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;hit sounds&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-14984/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260381</link>
    	    <description><![CDATA[<i>Quoted from Mark</i>
		<blockquote>You've probably put it in the wrong folder. It works fine for me.</blockquote>

TF/Sound/UI/Hitsound.wav

Meh, rebuilding the audio cache the 4th time seems to have done it, it works now anyway.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260381</guid>
    	    <pubDate>Fri, 24 Dec 2010 00:09:30 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by honeymustard</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260379</link>
    	    <description><![CDATA[You've probably put it in the wrong folder. It works fine for me.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260379</guid>
    	    <pubDate>Fri, 24 Dec 2010 00:08:26 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260378</link>
    	    <description><![CDATA[<i>Quoted from Spira</i>
		<blockquote>Maybe put exec hitsound.wav in your autoexec..</blockquote>

I'm going to assume you meant play, instead of exec. Will edit this post once I've tried.

Did this, plays the default TF2 hitsound not the quake one.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260378</guid>
    	    <pubDate>Thu, 23 Dec 2010 23:53:00 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Spira</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260376</link>
    	    <description><![CDATA[Maybe put exec hitsound.wav in your autoexec..]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260376</guid>
    	    <pubDate>Thu, 23 Dec 2010 23:48:11 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260373</link>
    	    <description><![CDATA[<i>Quoted from Martn</i>
		<blockquote>[...]

turn off sync with steamcloud.</blockquote>

Doesn't seem to have helped.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260373</guid>
    	    <pubDate>Thu, 23 Dec 2010 23:36:49 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Martndemus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260369</link>
    	    <description><![CDATA[<i>Quoted from herpderp</i>
		<blockquote>[...]

I did this, but when I go into the ingame console and type 

play "ui[slashhere]hitsound.wav" I hear the original one. But when I play the file itself with winamp it's the quake hitsound.</blockquote>

turn off sync with steamcloud.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260369</guid>
    	    <pubDate>Thu, 23 Dec 2010 23:27:30 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260368</link>
    	    <description><![CDATA[<i>Quoted from MoZz</i>
		<blockquote>[...]

Rename your quake3.wav to hitsound.wav and put it in sound/ui.</blockquote>

I did this, but when I go into the ingame console and type 

play "ui[slashhere]hitsound.wav" I hear the original one. But when I play the file itself with winamp it's the quake hitsound.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260368</guid>
    	    <pubDate>Thu, 23 Dec 2010 23:26:39 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Spira</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260356</link>
    	    <description><![CDATA[ffs beat me to it.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260356</guid>
    	    <pubDate>Thu, 23 Dec 2010 22:52:08 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by MoZz</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260355</link>
    	    <description><![CDATA[
		<blockquote>Custom hitsounds:
- Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file.
- Can now be used under sv_pure 1/2.</blockquote>

Rename your quake3.wav to hitsound.wav and put it in sound/ui.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260355</guid>
    	    <pubDate>Thu, 23 Dec 2010 22:51:24 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Gideon</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260352</link>
    	    <description><![CDATA[same]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260352</guid>
    	    <pubDate>Thu, 23 Dec 2010 22:41:35 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Zimik</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260351</link>
    	    <description><![CDATA[same problem]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260351</guid>
    	    <pubDate>Thu, 23 Dec 2010 22:40:03 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Created by lolfejs</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14984/page-1/?recent=260381#post=260345</link>
    	    <description><![CDATA[is it back or nor i can hear the orginal hitsound but can i get quake again? ]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14984&#038;post=260345</guid>
    	    <pubDate>Thu, 23 Dec 2010 22:14:02 +0100</pubDate>
    	</item>
    </channel>
</rss>