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	<title>ETF2L &#8211; Latest activity in &#8220;different weapon fovs&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-14876/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by b10h4z4rd</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-2/?recent=257427#post=257427</link>
    	    <description><![CDATA[<i>Quoted from broesel</i>
		<blockquote>maybe try that aswell: http://code.google.com/p/broesels-crosshair-switcher/</blockquote>

Thats sick man, just finished setting it up you are an absolute legend]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257427</guid>
    	    <pubDate>Thu, 16 Dec 2010 16:08:44 +0100</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257409</link>
    	    <description><![CDATA[<i>Quoted from broesel</i>
		<blockquote>maybe try that aswell: http://code.google.com/p/broesels-crosshair-switcher/</blockquote>

get on steam HURR]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257409</guid>
    	    <pubDate>Thu, 16 Dec 2010 15:15:43 +0100</pubDate>
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    	<item>
    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257408</link>
    	    <description><![CDATA[maybe try that aswell: http://code.google.com/p/broesels-crosshair-switcher/]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257408</guid>
    	    <pubDate>Thu, 16 Dec 2010 15:14:39 +0100</pubDate>
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    	    <title>Reply by X Hunter X</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257405</link>
    	    <description><![CDATA[like i said in the post before I included both features now just to be sure :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257405</guid>
    	    <pubDate>Thu, 16 Dec 2010 15:07:13 +0100</pubDate>
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    	<item>
    	    <title>Reply by b10h4z4rd</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257404</link>
    	    <description><![CDATA[My bad - I meant "lastinv" substitute so I can use q for last weapon used and still change the viewmodel_fov, r_drawviewmodel, interp etc to whatever i want :)

edit. but by the look of it it is exactly what I was looking for. Thx again]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257404</guid>
    	    <pubDate>Thu, 16 Dec 2010 15:05:42 +0100</pubDate>
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    	    <title>Reply by X Hunter X</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257403</link>
    	    <description><![CDATA[<i>Quoted from octochris</i>
		<blockquote>I think he meant Q, but saying "quickswitch" confused me too.</blockquote>

Yes I updated the script with a +weaponswitch command that replaces the +quickswitch command :P so both things are included.

I will release an updated version of my Slothandler script/tool that is to my aknowledge the most powerful script ever released in terms of new concepts soon :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257403</guid>
    	    <pubDate>Thu, 16 Dec 2010 15:03:18 +0100</pubDate>
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    	    <title>Reply by Vint4ge14</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257402</link>
    	    <description><![CDATA[side effect gave me his cfg, thanks guys :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257402</guid>
    	    <pubDate>Thu, 16 Dec 2010 15:01:57 +0100</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257401</link>
    	    <description><![CDATA[I think he meant Q, but saying "quickswitch" confused me too.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257401</guid>
    	    <pubDate>Thu, 16 Dec 2010 15:01:02 +0100</pubDate>
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    	    <title>Reply by X Hunter X</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257398</link>
    	    <description><![CDATA[I think I misunderstood your first request :P
with quickswitch you mean the key to chang your loadout ingame or the key to switch to the last weapon? If you mean the loadout key (at least that is what I think now) I have to post some other parts of the script.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257398</guid>
    	    <pubDate>Thu, 16 Dec 2010 14:56:53 +0100</pubDate>
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    	<item>
    	    <title>Reply by X Hunter X</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257397</link>
    	    <description><![CDATA[Updated my first post.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257397</guid>
    	    <pubDate>Thu, 16 Dec 2010 14:53:03 +0100</pubDate>
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    	<item>
    	    <title>Reply by b10h4z4rd</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257396</link>
    	    <description><![CDATA[edit. shiaaattt i knew it will look weird :P thx man]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257396</guid>
    	    <pubDate>Thu, 16 Dec 2010 14:50:53 +0100</pubDate>
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    	<item>
    	    <title>Reply by X Hunter X</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257394</link>
    	    <description><![CDATA[<i>Quoted from Biohazard</i>
		<blockquote>The lack of quick switch button in all the configs like the ones above is the only reason why I don't use them. I remember somebody saying (about 3 weeks ago) that he has config that works with qs but I was stupid enough not to ask him :/

I wouldn't mind switching shotgun's viewmodel off but I don't care enough to research it/ write it myself</blockquote>

A long time ago I wrote a script that includes a quickswitch button which was the core of my Slothandler "script" (it' more like a tool) I can post it for you if you want.

Edit: Nvm. I just found it :P.

<code>
//////////////////////////////////
//Slothandler Weapon switch core//
//////////////////////////////////

alias s1 "slot1; s1_ch; s1_exec"
alias s2 "slot2; s2_ch; s2_exec"
alias s3 "slot3; s3_ch; s3_exec"
alias s4 "slot4; s4_ch; s4_exec"
alias s5 "slot5; s5_ch; s5_exec"

alias s1_ls1 "s1; alias ls1 "s1_ls1"; alias s1_next "s1_ls1"; alias s2_next "s2_ls2"; alias s3_next "s3_ls2"; alias nextslot "s3_next"; alias prevslot "s2_next"; alias lastslot "ls2""
alias s2_ls1 "s2; alias ls1 "s2_ls1"; alias s1_next "s1_ls2"; alias s2_next "s2_ls1"; alias s3_next "s3_ls2"; alias nextslot "s1_next"; alias prevslot "s3_next"; alias lastslot "ls2""
alias s3_ls1 "s3; alias ls1 "s3_ls1"; alias s1_next "s1_ls2"; alias s2_next "s2_ls2"; alias s3_next "s3_ls1"; alias nextslot "s2_next"; alias prevslot "s1_next"; alias lastslot "ls2""
alias s4_ls1 ""
alias s5_ls1 ""

alias s1_ls2 "s1; alias ls2 "s1_ls2"; alias s1_next "s1_ls2"; alias s2_next "s2_ls1"; alias s3_next "s3_ls1"; alias nextslot "s3_next"; alias prevslot "s2_next"; alias lastslot "ls1""
alias s2_ls2 "s2; alias ls2 "s2_ls2"; alias s1_next "s1_ls1"; alias s2_next "s2_ls2"; alias s3_next "s3_ls1"; alias nextslot "s1_next"; alias prevslot "s3_next"; alias lastslot "ls1""
alias s3_ls2 "s3; alias ls2 "s3_ls2"; alias s1_next "s1_ls1"; alias s2_next "s2_ls1"; alias s3_next "s3_ls2"; alias nextslot "s2_next"; alias prevslot "s1_next"; alias lastslot "ls1""
alias s4_ls2 ""
alias s5_ls2 ""

alias s1_next "s1_ls1"
alias s2_next "s2_ls1"
alias s3_next "s3_ls1"
alias s4_next "s4"
alias s5_next "s5"

alias ls1 "s1_ls1"
alias ls2 "s2_ls2"

alias +weaponswitch "bind 1 "slot1"; bind 2 "slot2"; bind 3 "slot3"; bind 4 "slot4"; bind 5 "slot5"; +quickswitch"
alias -weaponswitch "bind 1 "s1_next"; bind 2 "s2_next"; bind 3 "s3_next"; bind 4 "s4_next"; bind 5 "s5_next"; -quickswitch"

////////////////
//COMMAND INIT//
////////////////

//LASTSLOT
alias lastslot "ls2"

//NEXT/PREV SLOT
alias nextslot "s3_next"
alias prevslot "s2_next"
</code>

Bind your keys to s1_next, s2_next, s3_next, s4_next and s5_next.
Lastslot is the lastweapon alias and replaces lastinv.
nextslot and prevslot replace the scrolling commands.

to customice your settings for each weapon use sx_ch and sx_exec

replace +quickswitch with +weaponswitch to quickly change your loadout ingame.

example:
alias s1_ch "viewmodel_fov 100"]]></description>
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    	    <pubDate>Thu, 16 Dec 2010 14:44:05 +0100</pubDate>
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    	<item>
    	    <title>Reply by b10h4z4rd</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257391</link>
    	    <description><![CDATA[The lack of quick switch button in all the configs like the ones above is the only reason why I don't use them. I remember somebody saying (about 3 weeks ago) that he has config that works with qs but I was stupid enough not to ask him :/

I wouldn't mind switching shotgun's viewmodel off but I don't care enough to research it/ write it myself]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=14876&#038;post=257391</guid>
    	    <pubDate>Thu, 16 Dec 2010 14:30:47 +0100</pubDate>
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    	    <title>Reply by testolino</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257389</link>
    	    <description><![CDATA[// alias
alias "v1" "r_drawviewmodel 1"
alias "v0" "r_drawviewmodel 0"
alias "rocket" "v1;slot1"
alias "sg" "v0;slot2"
alias "equa" "v1;slot3"
//binds
viewmodel_fov "100"
bind "***" "rocket"
bind "***" "sg"
bind "***" "equa"]]></description>
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    	    <pubDate>Thu, 16 Dec 2010 14:21:32 +0100</pubDate>
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    	<item>
    	    <title>Reply by Sketch</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14876/page-1/?recent=257427#post=257387</link>
    	    <description><![CDATA[this is what i use. It works best with my binds (or similar) though
// -----------------------
//&#124;Soldier Viewmodels     &#124;
// -----------------------
r_drawviewmodel "0"
alias "slot1_nomodel" "slot1;r_drawviewmodel "0""  // ----&#62;see----&#62;Rocket launcher
alias "slot2_shotgun" "slot2;r_drawviewmodel "1""  // ----&#62;see----&#62;Shotgun
alias "slot3_melee" "slot3;r_drawviewmodel "1""  // ----&#62;see----&#62;Melee

// -----------------------
//&#124; Melee                 &#124;
// -----------------------

alias +melee "slot3_melee;+attack"
alias -melee "-attack"
bind "MOUSE3" "+melee"

// -----------------------
//&#124; Rocket launcher       &#124;
// -----------------------

bind "q" "Slot1_nomodel"


// -----------------------
//&#124; Shotgun               &#124;
// -----------------------

alias +shotgun "slot2_shotgun;+attack"
alias -shotgun "-attack;"
bind "r" "+shotgun"]]></description>
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    	    <pubDate>Thu, 16 Dec 2010 14:15:56 +0100</pubDate>
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