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	<title>ETF2L &#8211; Latest activity in &#8220;Pipe Jumps&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-14009/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by randa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238773</link>
    	    <description><![CDATA[<i>Quoted from DoomsDay</i>
		<blockquote>Have donne this since tf2 came out.. Bit old i guess :)</blockquote>

so has everyone you just havent been able to jump as far.... l2read]]></description>
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    	    <pubDate>Mon, 01 Nov 2010 12:43:09 +0100</pubDate>
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    	<item>
    	    <title>Reply by DoomsDay</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238771</link>
    	    <description><![CDATA[Have donne this since tf2 came out.. Bit old i guess :)]]></description>
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    	    <pubDate>Mon, 01 Nov 2010 12:39:36 +0100</pubDate>
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    	<item>
    	    <title>Reply by BOOMting</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238683</link>
    	    <description><![CDATA[old]]></description>
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    	    <pubDate>Mon, 01 Nov 2010 00:40:37 +0100</pubDate>
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    	<item>
    	    <title>Reply by Defur</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238594</link>
    	    <description><![CDATA[Does this effect the enemies as well? Like sending them flying across the map?

If so.. more flying medics! :D]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 19:45:45 +0100</pubDate>
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    	<item>
    	    <title>Reply by diehard-</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238593</link>
    	    <description><![CDATA[I hope this will be fixed.]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 19:40:38 +0100</pubDate>
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    	<item>
    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238591</link>
    	    <description><![CDATA[Pretty much anywhere where this is useful you could use it before the update, just now the timing doesn't need to be so precise. Gpit roof, granary last pipe, granary crates, etc etc.]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 19:36:13 +0100</pubDate>
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    	<item>
    	    <title>Reply by rayMears.</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238586</link>
    	    <description><![CDATA[<i>Quoted from Atty</i>
		<blockquote>call anakin</blockquote>

lolz]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 19:26:49 +0100</pubDate>
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    	<item>
    	    <title>Reply by CaNtThInKoFaNaMe</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238583</link>
    	    <description><![CDATA[call anakin]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 19:23:57 +0100</pubDate>
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    	<item>
    	    <title>Reply by Memento Mori</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238570</link>
    	    <description><![CDATA[must be a bug]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 19:06:36 +0100</pubDate>
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    	<item>
    	    <title>Reply by Sketch</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238566</link>
    	    <description><![CDATA[oh thats why i went flying in pre-game today!. i didn't realise as i don't normally play demo lol]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 18:56:47 +0100</pubDate>
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    	<item>
    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238562</link>
    	    <description><![CDATA[Might bring in an element of sticky traps and then the demo jumping up where you don't expect him, say stickying doors of Gpit B entrance and going on the roof.

Interesting dynamic.]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 18:51:52 +0100</pubDate>
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    	<item>
    	    <title>Created by Beater</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-14009/page-1/?recent=238773#post=238559</link>
    	    <description><![CDATA[http://www.youtube.com/watch?v=UfmENxEWbKA

In the most recent update pipe jumps became a lot better. You can now jump a lot higher and farther than you used to, to the point where you almost jump higher with a pipe than with a sticky bomb.

I don't know exactly what consequences this has on the game (do they have higher knockback on enemies aswell?) but if it's just bigger pipe jumps for the demo, I'm all for it]]></description>
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    	    <pubDate>Sun, 31 Oct 2010 18:46:58 +0100</pubDate>
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