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	<title>ETF2L &#8211; Latest activity in &#8220;wait command&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-1391/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by strut</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=13349</link>
    	    <description><![CDATA[Everyone use scripts then for shooting and stuff? There I was pressing buttons like a noob :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=13349</guid>
    	    <pubDate>Tue, 23 Dec 2008 15:18:14 +0100</pubDate>
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    	<item>
    	    <title>Reply by Renegade</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=13022</link>
    	    <description><![CDATA[maybe its a break in the line of commands only, rather than an amount of time for a break in the line of commands.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=13022</guid>
    	    <pubDate>Sun, 21 Dec 2008 01:45:03 +0100</pubDate>
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    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=13012</link>
    	    <description><![CDATA[I don't know if the same applies in tf2, but in another source game I used to play you couldn't do "sv_Cheats 1; noclip; sv_cheats 0", but "sv_cheats 1; wait; noclip; wait; sv_cheats 0" worked.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=13012</guid>
    	    <pubDate>Sun, 21 Dec 2008 00:08:41 +0100</pubDate>
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    	    <title>Reply by F2</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=13007</link>
    	    <description><![CDATA[Inexistence: You're right. Your example is correct. Although, "wait;" definitely doesn't equal "wait 1" .. but according to your example it must do something.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=13007</guid>
    	    <pubDate>Sun, 21 Dec 2008 00:00:37 +0100</pubDate>
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    	    <title>Reply by Inexistence</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=13000</link>
    	    <description><![CDATA[Well, try this.

alias health "impulse 101; health"
health

That'll make an alias that refills health and ammo, the re-executes itself constantly. That SHOULD crash TF2, I haven't tested it, but if I ever make things like that, it always seems to crash TF2.

However:

alias health "impulse 101; wait; health"
health

DOES work. So obviously wait does something.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=13000</guid>
    	    <pubDate>Sat, 20 Dec 2008 22:46:27 +0100</pubDate>
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    	    <title>Reply by Redman350</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12998</link>
    	    <description><![CDATA[Well the question is if wait works, is it defaulted to 1 frame?

If it is, then f2's test should work, but as he says, it doesnt.

*edit*
If f2 is right, then this would explain the failures of my early scripting days -.-]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12998</guid>
    	    <pubDate>Sat, 20 Dec 2008 22:11:11 +0100</pubDate>
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    	    <title>Reply by Ino</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12996</link>
    	    <description><![CDATA[wait works, and wait10 in the config only works because there's an alias called wait10 defined at the beginning of the cfg.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12996</guid>
    	    <pubDate>Sat, 20 Dec 2008 22:03:22 +0100</pubDate>
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    	    <title>Reply by F2</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12995</link>
    	    <description><![CDATA[Okay Anakin, then prove it. I tried making a wait10000 .. didn't do shit.

PS: I think many of you are missing the point. I'm claiming that "wait;" doesn't work.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12995</guid>
    	    <pubDate>Sat, 20 Dec 2008 21:55:25 +0100</pubDate>
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    	<item>
    	    <title>Reply by jonni the juicy jew</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12993</link>
    	    <description><![CDATA[the number you give the command wait tells it how many frames to wait. so it depends on your framerate how long wait X will take. I think :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12993</guid>
    	    <pubDate>Sat, 20 Dec 2008 21:52:47 +0100</pubDate>
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    	<item>
    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12992</link>
    	    <description><![CDATA[wait10 is alias

"wait;wait;wait" is the command used for wait10 alias....]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12992</guid>
    	    <pubDate>Sat, 20 Dec 2008 21:48:11 +0100</pubDate>
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    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12990</link>
    	    <description><![CDATA[wait should work without a parameter.

Anyway the waits in the etf2l config are useless.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12990</guid>
    	    <pubDate>Sat, 20 Dec 2008 21:16:15 +0100</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12988</link>
    	    <description><![CDATA[oic what you did there :D 


... but why is it in the cfg then?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12988</guid>
    	    <pubDate>Sat, 20 Dec 2008 21:00:31 +0100</pubDate>
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    	    <title>Reply by F2</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12986</link>
    	    <description><![CDATA[Dunno, but what I'm trying to say is "wait;" doesn't do anything at all (which means that the wait10 command in the ETF2L config doesn't do anything at all) :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12986</guid>
    	    <pubDate>Sat, 20 Dec 2008 20:50:43 +0100</pubDate>
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    	<item>
    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12984</link>
    	    <description><![CDATA[not quite sure, but i always interpreted "wait X" as "wait X frames till the next command". Is that right or BS? ;)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=1391&#038;post=12984</guid>
    	    <pubDate>Sat, 20 Dec 2008 20:14:17 +0100</pubDate>
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    	<item>
    	    <title>Created by F2</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-1391/page-1/?recent=13349#post=12983</link>
    	    <description><![CDATA[In the time I've played TF2 I have seen many scripts using the "wait;" command (including <a href="http://daykiller.de/etf2l.cfg" rel="nofollow">ETF2L config</a>). But as far as I know the wait command does <b>nothing</b> in the Source engine without a parameter.

I tested (using the ETF2L config's wait10):

I went demo with grenade launcher and executed the following:
alias wait10 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
+attack; wait10; -attack;
It had no effect.

Then I did the following:
+attack; wait 10; -attack;
It worked (ie. the grenade launcher shot one grenade).

I also tried:
+attack; wait 10; -attack; wait 1000; +attack; wait 10; -attack;
It also worked... It shot one grenade, waited about 7 seconds and then shot another grenade.

So is it just me, or doesn't the wait command work without a parameter?]]></description>
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    	    <pubDate>Sat, 20 Dec 2008 19:58:48 +0100</pubDate>
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