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	<title>ETF2L &#8211; Latest activity in &#8220;Best net config for soldier&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-12729/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-2/?recent=526953#post=526953</link>
    	    <description><![CDATA[<i>Quoted from Solid</i>
		<blockquote>[...]
Probably because this thread is from 2010...</blockquote>

I am blind:D]]></description>
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    	    <pubDate>Fri, 13 Feb 2015 21:51:23 +0100</pubDate>
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    	<item>
    	    <title>Reply by Solid Speerlaiye</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-2/?recent=526953#post=526949</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>my goodness people still offer to switch interp while in game haha:D</blockquote>
Probably because this thread is from 2010...]]></description>
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    	    <pubDate>Fri, 13 Feb 2015 19:22:54 +0100</pubDate>
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    	<item>
    	    <title>Reply by CondoM</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-2/?recent=526953#post=526948</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>my goodness people still offer to switch interp while in game haha:D
you can't do it for over a year, cl_interp_ratio 1 if the connection between you and the server is fine
set it higher if not according to how bad it is.</blockquote>
http://puu.sh/fRSol/ef0a975b68.png]]></description>
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    	    <pubDate>Fri, 13 Feb 2015 19:22:21 +0100</pubDate>
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    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-2/?recent=526953#post=526947</link>
    	    <description><![CDATA[my goodness people still offer to switch interp while in game haha:D
you can't do it for over a year, cl_interp_ratio 1 if the connection between you and the server is fine
set it higher if not according to how bad it is.]]></description>
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    	    <pubDate>Fri, 13 Feb 2015 19:15:13 +0100</pubDate>
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    	<item>
    	    <title>Reply by M.Vale</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-2/?recent=526953#post=526939</link>
    	    <description><![CDATA[if I wanted to remove?
me it is creating problems, I see the players move without animation, and goes very jerky. I put other config for graphics thinking it could be resolved but nothing, I tried to put everything but it is always the same. Please let tell me how I can remove it or solve this problem.]]></description>
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    	    <pubDate>Fri, 13 Feb 2015 17:15:26 +0100</pubDate>
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    	<item>
    	    <title>Reply by Tikcus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217896</link>
    	    <description><![CDATA[http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking


		<blockquote>

Source Engine 2007 / Source Engine 2009 (TF2 - DoD S - CSS) + Left 4 Dead Engine + Left 4 Dead 2 Engine + Alien Swarm Engine 
cl_interp = cl_interp_ratio / cl_updaterate

Optimized setting for one client may not work for other clients
Do not just use settings from other clients without verifing them for your system. 

Don't change console settings unless you are 100% sure what you are doing
Most "high-performance" setting cause exactly the opposite effect, if the server or network can't handle the load. 

</blockquote>
on netgraph

If your lerp goes yellow/flashes yellow your settings do not work for your system]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 02:22:32 +0200</pubDate>
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    	    <title>Reply by LaMqTa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217878</link>
    	    <description><![CDATA[cl_interp 0.035]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 01:22:35 +0200</pubDate>
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    	<item>
    	    <title>Reply by kona</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217870</link>
    	    <description><![CDATA[<i>Quoted from WARHURYEAH</i>
		<blockquote>Does interp actually make a difference?

Because I leave it to 0.1

And I play scout/sniper, is that bad?</blockquote>
If it you get good hit registration and everything then there isn't really a point in changing it.]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 00:57:48 +0200</pubDate>
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    	<item>
    	    <title>Reply by ajc</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217868</link>
    	    <description><![CDATA[yes]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=12729&#038;post=217868</guid>
    	    <pubDate>Sat, 11 Sep 2010 00:57:14 +0200</pubDate>
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    	<item>
    	    <title>Reply by WARHURYEAH</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217864</link>
    	    <description><![CDATA[Does interp actually make a difference?

Because I leave it to 0.1

And I play scout/sniper, is that bad?]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 00:53:10 +0200</pubDate>
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    	<item>
    	    <title>Reply by ViQun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217862</link>
    	    <description><![CDATA[cl_interp 1]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 00:51:56 +0200</pubDate>
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    	<item>
    	    <title>Reply by infestedpt</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217861</link>
    	    <description><![CDATA[what does cl_smooth? it makes any significant result?]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 00:48:10 +0200</pubDate>
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    	<item>
    	    <title>Reply by franco</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217860</link>
    	    <description><![CDATA[err from what i remember the last time you try to adjust interp according to weapon (0.0152 for rl / 0.033 for sg) it takes a hundred or so ms to adjust your net settings causing a small lag / pause on weapon switch. that's just what i experienced when i tried it, may not produce the same result with other people. 

just leave it at what you have, meatshots are worth way more than the difference between 0.0152 and 0.033.]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 00:43:51 +0200</pubDate>
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    	<item>
    	    <title>Reply by eXtreaL</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217858</link>
    	    <description><![CDATA[So what's the best interp for RL and for shotgun?]]></description>
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    	    <pubDate>Sat, 11 Sep 2010 00:38:54 +0200</pubDate>
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    	    <title>Reply by Nick</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12729/page-1/?recent=526953#post=217808</link>
    	    <description><![CDATA[<i>Quoted from Tappaa</i>
		<blockquote>Use different interps for each weapon</blockquote>
This^

bind key "slot1; cl_interp value"
bind key "slot2; cl_interp value"
bind key "slot3; cl_interp value"

Modify the value according to the class it's for in each individual class cfg. No idea if this actually works though, I'm Medic anyway so I don't really care. But I don't see why it wouldn't.]]></description>
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    	    <pubDate>Fri, 10 Sep 2010 22:29:03 +0200</pubDate>
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