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	<title>ETF2L &#8211; Latest activity in &#8220;Just to clarify, who should equalize?&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-12688/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-2/?recent=217532#post=217532</link>
    	    <description><![CDATA[<i>Quoted from AcidReniX</i>
		<blockquote>Whoever is bad at rocket jumping to middle should equalise ;)</blockquote>

Or the lazy one (which is my excuse :P)]]></description>
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    	    <pubDate>Fri, 10 Sep 2010 14:47:49 +0200</pubDate>
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    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-2/?recent=217532#post=217515</link>
    	    <description><![CDATA[<i>Quoted from Dr-GimpfeN</i>
		<blockquote>[...]
what if both are bad?</blockquote>

Then they should both work on their rollouts....]]></description>
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    	    <pubDate>Fri, 10 Sep 2010 14:12:58 +0200</pubDate>
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    	    <title>Reply by Dr-Gimpfen</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-2/?recent=217532#post=217514</link>
    	    <description><![CDATA[<i>Quoted from AcidReniX</i>
		<blockquote>Whoever is bad at rocket jumping to middle should equalise ;)</blockquote>
what if both are bad?]]></description>
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    	    <pubDate>Fri, 10 Sep 2010 14:12:01 +0200</pubDate>
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    	    <title>Reply by AcidReniX</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-2/?recent=217532#post=217479</link>
    	    <description><![CDATA[Whoever is bad at rocket jumping to middle should equalise ;)]]></description>
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    	    <pubDate>Fri, 10 Sep 2010 11:28:33 +0200</pubDate>
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    	    <title>Reply by konr</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-2/?recent=217532#post=217269</link>
    	    <description><![CDATA[So from this I've learnt that it's mostly preference based and shouldn't even matter the majority of the time.
EDIT:
Thanks :)]]></description>
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    	    <pubDate>Thu, 09 Sep 2010 21:05:00 +0200</pubDate>
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    	    <title>Reply by iMp-Silverfox</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216908</link>
    	    <description><![CDATA[<i>Quoted from Psyche</i>
		<blockquote>[...]

If I equalize as roamer I find that if I feel like going valley I won't get buffed fast enough. So no. Pocket should equalize. He doesn't really need any heals until he is in the house anyway...</blockquote>

Actually, you will... Dont damage yourself to like 20 hp, do it to 60 instead. And take off the equalizer as soon as you drop down. And there you have it - you're fully buffed.]]></description>
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    	    <pubDate>Thu, 09 Sep 2010 02:33:44 +0200</pubDate>
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    	    <title>Reply by Minimoose</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216902</link>
    	    <description><![CDATA[It works better with roaming in my experience.]]></description>
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    	    <pubDate>Thu, 09 Sep 2010 02:23:02 +0200</pubDate>
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    	    <title>Reply by Psyche</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216867</link>
    	    <description><![CDATA[<i>Quoted from caned</i>
		<blockquote>[...]

This.</blockquote>

If I equalize as roamer I find that if I feel like going valley I won't get buffed fast enough. So no. Pocket should equalize. He doesn't really need any heals until he is in the house anyway...]]></description>
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    	    <pubDate>Thu, 09 Sep 2010 00:15:05 +0200</pubDate>
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    	    <title>Reply by caned</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216848</link>
    	    <description><![CDATA[<i>Quoted from Stew</i>
		<blockquote>[...]Agro should equalize. When the agro is equalizing, he is getting fully buffed in less than 5 seconds and is ready to jump on the enemy as soon as he goes to mid.</blockquote>

This.]]></description>
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    	    <pubDate>Wed, 08 Sep 2010 23:43:19 +0200</pubDate>
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    	    <title>Reply by kuma1</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216844</link>
    	    <description><![CDATA[<i>Quoted from konr</i>
		<blockquote>[...]This is exactly why I think that the pocket should equalize, because if he does all he has to do is wait for his medic there, with no trouble, when the medic heals everyone else and lets them fuck off and do their thing, then heal the pocket and stick to him more. Surely the roamer should be fully healed faster if he isn't really low when he looks for those heals, so he can get out there and be faster and more agressive, where as the pocket doesn't need that, he needs to wait for his medic anyways.</blockquote>

they both get 300 on all maps i played as long as the jumper does his jumps correctly]]></description>
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    	    <pubDate>Wed, 08 Sep 2010 23:40:06 +0200</pubDate>
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    	    <title>Reply by rtsh0ck</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216828</link>
    	    <description><![CDATA[<i>Quoted from Volkmar</i>
		<blockquote>I prefer having my pocket equalize, this way the roamer can more easily take a different route to mid if he wants to (valley on badlands for example), it shouldn't really matter for the health anyway.</blockquote>
you can also go valley if you equalize and be with 300 health.. :x
doesnt really matter imo who equalize, in my team the romaing soly does]]></description>
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    	    <pubDate>Wed, 08 Sep 2010 22:46:40 +0200</pubDate>
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    	    <title>Reply by konr</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216825</link>
    	    <description><![CDATA[<i>Quoted from RaCio</i>
		<blockquote>I think you can be faster and have full overheal as roamer if you jump properly.</blockquote>This is exactly why I think that the pocket should equalize, because if he does all he has to do is wait for his medic there, with no trouble, when the medic heals everyone else and lets them fuck off and do their thing, then heal the pocket and stick to him more. Surely the roamer should be fully healed faster if he isn't really low when he looks for those heals, so he can get out there and be faster and more agressive, where as the pocket doesn't need that, he needs to wait for his medic anyways.]]></description>
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    	    <pubDate>Wed, 08 Sep 2010 22:35:42 +0200</pubDate>
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    	    <title>Reply by Volkmar</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216816</link>
    	    <description><![CDATA[I prefer having my pocket equalize, this way the roamer can more easily take a different route to mid if he wants to (valley on badlands for example), it shouldn't really matter for the health anyway.]]></description>
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    	    <pubDate>Wed, 08 Sep 2010 22:14:51 +0200</pubDate>
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    	    <title>Reply by kuma1</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216814</link>
    	    <description><![CDATA[it doesn't matter, so whoever remembers.]]></description>
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    	    <pubDate>Wed, 08 Sep 2010 22:13:05 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-12688/page-1/?recent=217532#post=216811</link>
    	    <description><![CDATA[Assuming your sollys can jump well and your medic is good, its easily possible to have both at 300 making it not really matter who does it. However I understand in a lot of lower teams this won't be the case, so really just whichever solly is the better/more consistent rocket jumper.

Personally I'd say pocket, since thats who I heal going out of house, but it entirely depends on your tactics.]]></description>
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    	    <pubDate>Wed, 08 Sep 2010 22:09:32 +0200</pubDate>
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