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	<title>ETF2L &#8211; Latest activity in &#8220;criticalhit!&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-10683/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by lolfejs</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-10683/page-1/?recent=191485#post=191485</link>
    	    <description><![CDATA[<i>Quoted from nTraum</i>
		<blockquote>because you probably activated damage done indicator :) instead othe critical hit text you will see the damage you've done above the enemies head.</blockquote>






Thanks&#60;3]]></description>
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    	    <pubDate>Thu, 24 Jun 2010 02:20:19 +0200</pubDate>
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    	<item>
    	    <title>Reply by Gozzer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-10683/page-1/?recent=191485#post=191480</link>
    	    <description><![CDATA[If you have the 'combat text' enabled (Shows how much damage you do upon a hit) then that'd be why.

If you have a script enabling different crosshairs/viewmodels for different weapons then you can disable the combat text for just the sniper rifle which will bring the critical hit icon back upon a headshot.

EDIT: Ninja'd]]></description>
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    	    <pubDate>Thu, 24 Jun 2010 01:53:52 +0200</pubDate>
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    	<item>
    	    <title>Reply by Juniorsatan</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-10683/page-1/?recent=191485#post=191478</link>
    	    <description><![CDATA[because you probably activated damage done indicator :) instead othe critical hit text you will see the damage you've done above the enemies head.]]></description>
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    	    <pubDate>Thu, 24 Jun 2010 01:52:57 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by lolfejs</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-10683/page-1/?recent=191485#post=191476</link>
    	    <description><![CDATA[when i headshoot like sniper it's just blip not the criticalhit icon HELPME]]></description>
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    	    <pubDate>Thu, 24 Jun 2010 01:46:51 +0200</pubDate>
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