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	<title>ETF2L &#8211; Latest activity in &#8220;Option to enter Steam Community Profile rather than SteamID?&#8221;</title>
	<link>https://staging.etf2l.org/forum/feedback/topic-8816/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-2/?recent=151672#post=151672</link>
    	    <description><![CDATA[<i>Quoted from Cloud</i>
		<blockquote>Hmm, is there a way to get your community URL with numbers if you've set a custom URL though, because if not this would be useless for such people</blockquote>

You can get a community ID from a custom URL.

http://steamcommunity.com/id/1133377
http://steamcommunity.com/id/1133377?xml=1]]></description>
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    	    <pubDate>Sat, 20 Feb 2010 15:15:09 +0100</pubDate>
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    	<item>
    	    <title>Reply by Cloud</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=151669</link>
    	    <description><![CDATA[Hmm, is there a way to get your community URL with numbers if you've set a custom URL though, because if not this would be useless for such people]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=151669</guid>
    	    <pubDate>Sat, 20 Feb 2010 15:09:53 +0100</pubDate>
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    	<item>
    	    <title>Reply by Wobblit</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=149050</link>
    	    <description><![CDATA[<i>Quoted from octochris</i>
		<blockquote>Wow, I didn't know about that.

In which case this should be easy to implement.</blockquote>

Yeah, that is why I suggested it. They must already be doing the conversion from SteamID to CommunityID, so can't be too complicated to make a change so the system can also convert the other way.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=149050</guid>
    	    <pubDate>Thu, 11 Feb 2010 12:06:16 +0100</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=148998</link>
    	    <description><![CDATA[Wow, I didn't know about that.

In which case this should be easy to implement.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=148998</guid>
    	    <pubDate>Thu, 11 Feb 2010 03:22:54 +0100</pubDate>
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    	<item>
    	    <title>Reply by DeNeusbeer</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=148972</link>
    	    <description><![CDATA[<i>Quoted from octochris</i>
		<blockquote>[...]

AFAIK one can't be tied to the other without there being some sort of database to look at, because there is no real way to determine it without using status, or looking at some plugin that lists it (like HLSX).</blockquote>

There is a direct relation between Steam ID and community profile ID. We use that to link to your community profile. The formula consists of a simple addition and multiplication, and can be easily reversed. 

Let's say your steam ID is 0:1:123456, the three parts are a, b and c. You'll get:
<code>
a = 0
b = 1
c = 123456
community ID = c * 2 + 76561197960265728 + b
</code>

The other way around:
<code>
temp = (community ID - 76561197960265728)
if temp is even:
SteamID = 0:0:(temp / 2)
if uneven:
SteamID = 0:1:((temp - 1) / 2)
</code>

Oh and if i recall correctly, the difference between L4D and TF2 steamID is just the first number being 1 in L4D and 0 in TF2.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=148972</guid>
    	    <pubDate>Thu, 11 Feb 2010 00:34:21 +0100</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=148961</link>
    	    <description><![CDATA[<i>Quoted from Giganticus</i>
		<blockquote>quick thing to point out is that certain games (for example Left 4 Dead 2) will give a different and invalid STEAMID. This means going into TF2 specifically and grabbing the STEAMID from there. Took me a while to figure that out while trying to register new players for k^m2. If the site could somehow tie profiles to STEAMIDs we wouldn't have trouble entering in new players.</blockquote>

AFAIK one can't be tied to the other without there being some sort of database to look at, because there is no real way to determine it without using status, or looking at some plugin that lists it (like HLSX).]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=148961</guid>
    	    <pubDate>Wed, 10 Feb 2010 23:43:54 +0100</pubDate>
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    	    <title>Reply by Giganticus</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=148671</link>
    	    <description><![CDATA[quick thing to point out is that certain games (for example Left 4 Dead 2) will give a different and invalid STEAMID. This means going into TF2 specifically and grabbing the STEAMID from there. Took me a while to figure that out while trying to register new players for k^m2. If the site could somehow tie profiles to STEAMIDs we wouldn't have trouble entering in new players.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=148671</guid>
    	    <pubDate>Wed, 10 Feb 2010 10:50:51 +0100</pubDate>
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    	<item>
    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=148429</link>
    	    <description><![CDATA[<i>Quoted from yellowblood</i>
		<blockquote><i>Quoted from compton</i>
		<blockquote></blockquote>nice job missing the whole point skyride</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=148429</guid>
    	    <pubDate>Tue, 09 Feb 2010 18:10:10 +0100</pubDate>
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    	    <title>Reply by yellowblood</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=148146</link>
    	    <description><![CDATA[<i>Quoted from compton</i>
		<blockquote>nice job missing the whole point skyride</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=148146</guid>
    	    <pubDate>Tue, 09 Feb 2010 01:44:21 +0100</pubDate>
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    	<item>
    	    <title>Reply by SnowiE</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=147614</link>
    	    <description><![CDATA[I've passed the idea on, getting steam ids and inputting them correctly isn't the easiest thing to work out for someone completely new to source engine games.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=147614</guid>
    	    <pubDate>Sun, 07 Feb 2010 12:14:12 +0100</pubDate>
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    	    <title>Reply by n00ne</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=147610</link>
    	    <description><![CDATA[^ ouch]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=147610</guid>
    	    <pubDate>Sun, 07 Feb 2010 11:59:46 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=147331</link>
    	    <description><![CDATA[<i>Quoted from compton</i>
		<blockquote>nice job missing the whole point skyride</blockquote>

What?

<i>Quoted from Wobblit</i>
		<blockquote>Now you have to enter your SteamID to make an active account, something I've seen many struggle with.</blockquote>

<i>Quoted from Skyride</i>
		<blockquote>Also, if someone is too dumb to get their SteamID, then i'm sorry, but they have no place in competitive gaming.</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=147331</guid>
    	    <pubDate>Sat, 06 Feb 2010 03:01:37 +0100</pubDate>
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    	<item>
    	    <title>Reply by str8outtaCompton</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=147330</link>
    	    <description><![CDATA[nice job missing the whole point skyride]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=8816&#038;post=147330</guid>
    	    <pubDate>Sat, 06 Feb 2010 02:59:11 +0100</pubDate>
    	</item>
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    	    <title>Reply by Wobblit</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=147321</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>The whole point of recording the SteamID is so that people can check if someone is actually on a teams roster. The avatar thing is just a nice little touch.</blockquote>

This is in no way related to what I suggested. The steamID would still be displayed for others to see, you just wont have to put it there manually. It will be automatically resolved from your community page.

Ninjaedit to reply to your ninja edit: Simplicity is always better. Doesn't matter if it is easy to get your SteamID, it is even easier to get your community page.]]></description>
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    	    <pubDate>Sat, 06 Feb 2010 02:30:32 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-8816/page-1/?recent=151672#post=147320</link>
    	    <description><![CDATA[The whole point of recording the SteamID is so that people can check if someone is actually on a teams roster. The avatar thing is just a nice little touch.

Also, if someone is too dumb to get their SteamID, then i'm sorry, but they have no place in competitive gaming.]]></description>
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    	    <pubDate>Sat, 06 Feb 2010 02:29:09 +0100</pubDate>
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