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	<title>ETF2L &#8211; Latest activity in &#8220;HL S10 Map Test Cup: Unlocks&#8221;</title>
	<link>https://staging.etf2l.org/forum/feedback/topic-32576/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-7/?recent=551544#post=551544</link>
    	    <description><![CDATA[<i>Quoted from kKaltUu</i>
		<blockquote>[...]

Although I agree with you, it seems like this is directly opposing b4nny's view.

https://www.youtube.com/watch?v=s3oEEM-1Z2k&#38;feature=youtu.be</blockquote>

I don't care about b4nny, I rule this community.]]></description>
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    	    <pubDate>Tue, 15 Mar 2016 21:54:43 +0100</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551543</link>
    	    <description><![CDATA[<i>Quoted from Muuki</i>
		<blockquote>13:56 - dies irae: With the feedback received from the Season 10 Map Test Cup, we are keeping the Razorback allowed for this season.
13:56 - dies irae: feedback from map test cup:cloudy: grenjabob backstab me plz give backstab protection
13:56 - dies irae: adminpyromain: ok cloudy =]</blockquote>

LOL

Terrible decision tbh, ETF2L taking step backwards after a few positive step forwards last couple of seasons. Someone tell me how a weapon that trades ability to be backstabbed once for ability to give minicrits to your team every 30 seconds or the ability to protect yourself short range is viable, I don't know.]]></description>
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    	    <pubDate>Tue, 15 Mar 2016 21:52:22 +0100</pubDate>
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    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551537</link>
    	    <description><![CDATA[I'm really disappointed about the Razorback decision. No one could explain to me how a Spy is supposed to pick a pocketed Sniper yet, making it the only class in the game where a trade isn't viably possible.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=32576&#038;post=551537</guid>
    	    <pubDate>Tue, 15 Mar 2016 20:59:09 +0100</pubDate>
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    	    <title>Reply by Spycy31</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551451</link>
    	    <description><![CDATA[<i>Quoted from Raganos</i>
		<blockquote>Since you wanted actual feedback on the weapons here, I will bring back the discussion to that topic by telling you that not having the razorback didn't make our sniper die more. Spies just revolver snipers to death anyway, so it doesn't change the meta that much imo. If anything changes, it's the overuse of jarate, which might be even more of a game changer than the razorback.</blockquote>

You can easily backstab a sniper in the middle of his combo because he will likely be tunnelvisioning the enemy and slower to react to calls

you can't easily take 4 shots at a sniper in the middle of his combo]]></description>
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    	    <pubDate>Tue, 15 Mar 2016 14:48:48 +0100</pubDate>
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    	    <title>Reply by Moogi</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551446</link>
    	    <description><![CDATA[13:56 - dies irae: With the feedback received from the Season 10 Map Test Cup, we are keeping the Razorback allowed for this season.
13:56 - dies irae: feedback from map test cup:cloudy: grenjabob backstab me plz give backstab protection
13:56 - dies irae: adminpyromain: ok cloudy =]]]></description>
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    	    <pubDate>Tue, 15 Mar 2016 13:57:24 +0100</pubDate>
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    	    <title>Reply by Raganos</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551437</link>
    	    <description><![CDATA[Since you wanted actual feedback on the weapons here, I will bring back the discussion to that topic by telling you that not having the razorback didn't make our sniper die more. Spies just revolver snipers to death anyway, so it doesn't change the meta that much imo. If anything changes, it's the overuse of jarate, which might be even more of a game changer than the razorback.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=32576&#038;post=551437</guid>
    	    <pubDate>Tue, 15 Mar 2016 03:15:04 +0100</pubDate>
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    	    <title>Reply by 13thDoctor</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551050</link>
    	    <description><![CDATA[The goal is to make the meta less sniper dependent, though.]]></description>
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    	    <pubDate>Tue, 08 Mar 2016 16:09:59 +0100</pubDate>
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    	    <title>Reply by lewish1135</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551047</link>
    	    <description><![CDATA[If you're really gonna consider banning the razorback for a season, then please consider unbanning the Darwin's at the same time. Removing sniper's only defensive unlock seems a little overkill in a meta that is pretty much sniper dependant]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=32576&#038;post=551047</guid>
    	    <pubDate>Tue, 08 Mar 2016 14:27:02 +0100</pubDate>
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    	    <title>Reply by Scrambled Ammo</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551045</link>
    	    <description><![CDATA[People in this thread seem to be under the impression that because a weapon is the meta its overpowered.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=32576&#038;post=551045</guid>
    	    <pubDate>Tue, 08 Mar 2016 13:03:53 +0100</pubDate>
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    	    <title>Reply by adysky</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551042</link>
    	    <description><![CDATA[If it was allowed you would be forced to use it trust me]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=32576&#038;post=551042</guid>
    	    <pubDate>Tue, 08 Mar 2016 11:51:39 +0100</pubDate>
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    	    <title>Reply by Danton</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551041</link>
    	    <description><![CDATA[<i>Quoted from Spycy</i>
		<blockquote>[...]

100% of the medics would use the vita-saw if it was allowed. However it is banned, but you wouldn't agree that the ban is undeserved, would you?</blockquote>

I wouldn't use it. Makes staying alive more difficult, just lets you get away with dying more.]]></description>
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    	    <pubDate>Tue, 08 Mar 2016 09:52:11 +0100</pubDate>
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    	    <title>Reply by Spycy31</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551030</link>
    	    <description><![CDATA[<i>Quoted from adysky</i>
		<blockquote>Because vitasaw is overpowered while it doesn't add anything to the game.</blockquote>

:)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=32576&#038;post=551030</guid>
    	    <pubDate>Mon, 07 Mar 2016 19:39:12 +0100</pubDate>
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    	    <title>Reply by adysky</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551026</link>
    	    <description><![CDATA[Because vitasaw is overpowered while it doesn't add anything to the game.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=32576&#038;post=551026</guid>
    	    <pubDate>Mon, 07 Mar 2016 13:37:35 +0100</pubDate>
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    	    <title>Reply by Spycy31</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=551018</link>
    	    <description><![CDATA[<i>Quoted from adysky</i>
		<blockquote>[...]

 banning ambassador would be stupid SOLELY on the fact that 95% of player base uses it</blockquote>

100% of the medics would use the vita-saw if it was allowed. However it is banned, but you wouldn't agree that the ban is undeserved, would you?]]></description>
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    	    <pubDate>Mon, 07 Mar 2016 02:21:11 +0100</pubDate>
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    	    <title>Reply by kKaltUu</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-32576/page-6/?recent=551544#post=550998</link>
    	    <description><![CDATA[<i>Quoted from adysky</i>
		<blockquote>[...]

i never said anything about banning razorback, and i dont agree with blacklisting it as well.
also forcing a meta by banning weapons without any reason is retarded</blockquote>

Although I agree with you, it seems like this is directly opposing b4nny's view.

https://www.youtube.com/watch?v=s3oEEM-1Z2k&#38;feature=youtu.be]]></description>
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    	    <pubDate>Sun, 06 Mar 2016 17:14:19 +0100</pubDate>
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