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	<title>ETF2L &#8211; Latest activity in &#8220;Player Stat Tracking, Class Based Leaderboards etc&#8221;</title>
	<link>https://staging.etf2l.org/forum/feedback/topic-30803/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Quell</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522480</link>
    	    <description><![CDATA[this would be a bit like what roman did for ugc a while back. would be fun but you'd need accurate logs etc]]></description>
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    	    <pubDate>Sun, 28 Dec 2014 12:58:40 +0100</pubDate>
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    	    <title>Reply by xiiirog</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522337</link>
    	    <description><![CDATA[<i>Quoted from lexs</i>
		<blockquote>[...]
my plan was to parse the logs.tf logs that you can access through their api, mainly to explore some stuff I wanted to experiment with like distributed systems with dynamo or mongodb
i dont know if you can help...</blockquote>

well i dont think i can then.]]></description>
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    	    <pubDate>Fri, 26 Dec 2014 22:17:20 +0100</pubDate>
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    	    <title>Reply by Gentleman Jon</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522317</link>
    	    <description><![CDATA[<i>Quoted from olBaa</i>
		<blockquote>Wouldn't it be easier to start with server logs, not logs.tf? It seems to solve the issue with double-upload, etc on serveme servers.</blockquote>
But logs.tf has already done all the hard work by getting a very wide installation base, years of debugging to make the logs parsing itself very robust, an extensible logging syntax agreed, integration into tftrue, mass online storage available to all, etc. 

Overcoming the problems identifying the appropriate logs in logs.tf is preferable to trying to replicate the important parts of that infrastructure IMO.]]></description>
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    	    <pubDate>Fri, 26 Dec 2014 18:06:29 +0100</pubDate>
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    	    <title>Reply by olBaa</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522312</link>
    	    <description><![CDATA[<i>Quoted from Gentleman Jon</i>
		<blockquote>[...]
That's not to say a robust solution isn't possible, but it's superficial simplicity is an illusion.</blockquote>

Wouldn't it be easier to start with server logs, not logs.tf? It seems to solve the issue with double-upload, etc on serveme servers.]]></description>
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    	    <pubDate>Fri, 26 Dec 2014 17:23:09 +0100</pubDate>
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    	    <title>Reply by Gentleman Jon</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522307</link>
    	    <description><![CDATA[<i>Quoted from Popcorp</i>
		<blockquote>etf2l coders are already busy with new site design and Swiss System. Gentleman Jon made something similar before, but then he stopped.</blockquote>
There were a few different problems, the main one being that large scale collation of league logs requires an automated method which means checking is extremely time consuming. Also player habits such as uploading manually combined logs from multi round maps such as Gravel Pit or Turbine in addition to automatically uploaded logs means that double counting is very hard to avoid. There are others of a similar nature.

That's not to say a robust solution isn't possible, but it's superficial simplicity is an illusion.]]></description>
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    	    <pubDate>Fri, 26 Dec 2014 16:47:07 +0100</pubDate>
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    	    <title>Reply by lexsoor</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522226</link>
    	    <description><![CDATA[<i>Quoted from xiiirog</i>
		<blockquote>

[...]

bro what do you have in mind , anything to help with ?</blockquote>
my plan was to parse the logs.tf logs that you can access through their api, mainly to explore some stuff I wanted to experiment with like distributed systems with dynamo or mongodb
i dont know if you can help...]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=30803&#038;post=522226</guid>
    	    <pubDate>Thu, 25 Dec 2014 19:18:17 +0100</pubDate>
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    	    <title>Reply by CHERRY COKE</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522125</link>
    	    <description><![CDATA[<i>Quoted from Admirable</i>
		<blockquote>[...]

Never doubt Gentleman Jon 8)</blockquote>
He's never stopped working on this :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=30803&#038;post=522125</guid>
    	    <pubDate>Wed, 24 Dec 2014 19:04:37 +0100</pubDate>
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    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522123</link>
    	    <description><![CDATA[<i>Quoted from Popcorp</i>
		<blockquote>Gentleman Jon made something similar before, but then he stopped.</blockquote>

Never doubt Gentleman Jon 8)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=30803&#038;post=522123</guid>
    	    <pubDate>Wed, 24 Dec 2014 18:38:05 +0100</pubDate>
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    	    <title>Reply by PhaNtom666</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-2/?recent=522480#post=522120</link>
    	    <description><![CDATA[<i>Quoted from skyro</i>
		<blockquote>[...]

oh look it's another all shittalk no constructivity retard poster</blockquote>

&#60;3]]></description>
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    	    <pubDate>Wed, 24 Dec 2014 18:31:51 +0100</pubDate>
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    	    <title>Reply by fraac</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-1/?recent=522480#post=522119</link>
    	    <description><![CDATA[lol idiots merry xmas]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=30803&#038;post=522119</guid>
    	    <pubDate>Wed, 24 Dec 2014 18:27:55 +0100</pubDate>
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    	<item>
    	    <title>Reply by MastaLogii</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-1/?recent=522480#post=522116</link>
    	    <description><![CDATA[lol u just posted nothing constitutive and called him a retard]]></description>
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    	    <pubDate>Wed, 24 Dec 2014 18:18:58 +0100</pubDate>
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    	    <title>Reply by Skyro</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-1/?recent=522480#post=522106</link>
    	    <description><![CDATA[<i>Quoted from T0m</i>
		<blockquote>oh its another all talk and not doing something thread</blockquote>

oh look it's another all shittalk no constructivity retard poster]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=30803&#038;post=522106</guid>
    	    <pubDate>Wed, 24 Dec 2014 17:22:32 +0100</pubDate>
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    	<item>
    	    <title>Reply by xiiirog</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-1/?recent=522480#post=522097</link>
    	    <description><![CDATA[<i>Quoted from Tuffy</i>
		<blockquote>I don't think a rank system can really fit with TF2. As I main engineer, I'll take example with that class. So, for engi, what will players be ranked from? The damages dealt? The sentry gun built? The gameplay of an engi really changes from a map to another, and even on a single map (badwater for example) you can use different playstyle. You can focus on having a good teleporter to keep your team pushing, or trying to have a lvl 3 sentry, but that mean that you won't have time to upgrade your other buildings or you won't be on the battlefield with your shotgun. 
You can't rank all the engineer with so many differences in the gameplay, because I don't think you'll watch every STV of every games, so you'll use logs, and logs shows stats, not the efficiency of someone during the game.</blockquote>

you have a point


<i>Quoted from lexs</i>
		<blockquote>i am working on something like this for logs.tf</blockquote>

bro what do you have in mind , anything to help with ?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=30803&#038;post=522097</guid>
    	    <pubDate>Wed, 24 Dec 2014 16:03:19 +0100</pubDate>
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    	    <title>Reply by PhaNtom666</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-1/?recent=522480#post=522086</link>
    	    <description><![CDATA[oh its another all talk and not doing something thread]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=30803&#038;post=522086</guid>
    	    <pubDate>Wed, 24 Dec 2014 15:27:54 +0100</pubDate>
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    	    <title>Reply by lexsoor</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-30803/page-1/?recent=522480#post=522079</link>
    	    <description><![CDATA[i am working on something like this for logs.tf]]></description>
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    	    <pubDate>Wed, 24 Dec 2014 14:58:30 +0100</pubDate>
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