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	<title>ETF2L &#8211; Latest activity in &#8220;[6v6 S18] Unlock Discussion&#8221;</title>
	<link>https://staging.etf2l.org/forum/feedback/topic-28599/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by zzott</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=496515</link>
    	    <description><![CDATA[<i>Quoted from PdH</i>
		<blockquote>imo 6v6 is vanilla.
a few unlocks for medic for example are okay.
but this season is a joke</blockquote>

Go Wireplay or get shreked]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=496515</guid>
    	    <pubDate>Mon, 12 May 2014 09:17:31 +0200</pubDate>
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    	    <title>Reply by Pedohirsch</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=496354</link>
    	    <description><![CDATA[imo 6v6 is vanilla.
a few unlocks for medic for example are okay.
but this season is a joke]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=496354</guid>
    	    <pubDate>Sat, 10 May 2014 20:27:25 +0200</pubDate>
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    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=495545</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>Why the hate? People have strange associations that chainstabs are only a valve pub thing.
I can confirm that they happen from time to time in all divisions of highlander.</blockquote>
since there are a lot more distractions, and it's general spam.
in 6s my team usually didn't spam cause I didn't want anyone randomly turning arround.
people being chainstabbed are mostly deaf that don't react to their surroundings (in 6s)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495545</guid>
    	    <pubDate>Sun, 04 May 2014 18:32:43 +0200</pubDate>
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    	    <title>Reply by SilverAura</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=495544</link>
    	    <description><![CDATA[I'd say that they probably have more important things to do both irl and concerning league maintenance]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495544</guid>
    	    <pubDate>Sun, 04 May 2014 18:31:43 +0200</pubDate>
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    	    <title>Reply by Lapochka</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=495543</link>
    	    <description><![CDATA[I think first we need to understand the point of view of <strong>admins</strong> that allowed it: <strong>pros/cons</strong> about each unlock. And so 5 days of this discussion passed.

Hey, any admins here?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495543</guid>
    	    <pubDate>Sun, 04 May 2014 18:29:27 +0200</pubDate>
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    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=495539</link>
    	    <description><![CDATA[Why the hate? People have strange associations that chainstabs are only a valve pub thing.
I can confirm that they happen from time to time in all divisions of highlander.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495539</guid>
    	    <pubDate>Sun, 04 May 2014 17:31:31 +0200</pubDate>
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    	    <title>Reply by enzyme</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=495534</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
You still need to react to the screaming sound, and other important thing is that if you just turned around you are really likely to get facestabbed because of the way the game engine works, chainstabs are simply unavoidable in some situations.</blockquote>
in 4 years of tf2 i dont think ive ever been chainstabbed]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495534</guid>
    	    <pubDate>Sun, 04 May 2014 17:11:35 +0200</pubDate>
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    	    <title>Reply by Mould</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=495531</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
You still need to react to the screaming sound, and other important thing is that if you just turned around you are really likely to get facestabbed because of the way the game engine works, chainstabs are simply unavoidable in some situations.</blockquote>

lol]]></description>
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    	    <pubDate>Sun, 04 May 2014 16:59:03 +0200</pubDate>
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    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-3/?recent=496515#post=495522</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>[...]
there is also ingame sound...
I find it hard to ignore a scream of a medic dying behind you combined with the crit sound and seeing the backstab animation in killfeed.</blockquote>
You still need to react to the screaming sound, and other important thing is that if you just turned around you are really likely to get facestabbed because of the way the game engine works, chainstabs are simply unavoidable in some situations.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495522</guid>
    	    <pubDate>Sun, 04 May 2014 16:22:08 +0200</pubDate>
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    	    <title>Reply by rsz</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-2/?recent=496515#post=495497</link>
    	    <description><![CDATA[Problem isn't the useless shit getting unlocked, its the possibly useful shit staying locked instead. /sherlock]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495497</guid>
    	    <pubDate>Sun, 04 May 2014 11:27:51 +0200</pubDate>
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    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-2/?recent=496515#post=495491</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
Welcome to unlock discussion threads (;
On the topic: even if your comms are perfect, then a spy can still get chainstabs. Calling out the spy+mumble delay+time for people to react e.t.c.</blockquote>
there is also ingame sound...
I find it hard to ignore a scream of a medic dying behind you combined with the crit sound and seeing the backstab animation in killfeed.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=28599&#038;post=495491</guid>
    	    <pubDate>Sun, 04 May 2014 08:09:31 +0200</pubDate>
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    	    <title>Reply by Mana</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-2/?recent=496515#post=495422</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
Welcome to unlock discussion threads (;
On the topic: even if your comms are perfect, then a spy can still get chainstabs. Calling out the spy+mumble delay+time for people to react e.t.c.</blockquote>
That still shouldn't happen the second the spy gets a pick. It's the fault of the team getting picked to not stop the spy.]]></description>
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    	    <pubDate>Sat, 03 May 2014 23:57:29 +0200</pubDate>
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    	    <title>Reply by Vlijm</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-2/?recent=496515#post=495350</link>
    	    <description><![CDATA[<i>Quoted from CanFo</i>
		<blockquote>[...]
Not to mention that if an item really was so overpowered, everybody would run it and be successful with it - which is obviously not the case.</blockquote>

This. Also please playtest the items before saying its op, i havent found it yet. FoW is fun but definetly not op]]></description>
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    	    <pubDate>Sat, 03 May 2014 18:54:24 +0200</pubDate>
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    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-2/?recent=496515#post=495208</link>
    	    <description><![CDATA[<i>Quoted from mana</i>
		<blockquote>[...]
It seems like you're constructing a very improbable scenario ruled by bizarre decisions and extreme incompetency of both teams. Every time I've been in one of these threads, people have tried to construct incredibly odd scenarios to try and inflate the value of an unlock.</blockquote>
Welcome to unlock discussion threads (;
On the topic: even if your comms are perfect, then a spy can still get chainstabs. Calling out the spy+mumble delay+time for people to react e.t.c.]]></description>
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    	    <pubDate>Sat, 03 May 2014 04:26:46 +0200</pubDate>
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    	    <title>Reply by CannonFodd3r</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-28599/page-2/?recent=496515#post=495084</link>
    	    <description><![CDATA[<i>Quoted from mana</i>
		<blockquote>[...]As a side note, every time I've been in one of these threads, people have tried to construct incredibly odd scenarios to try and inflate the value of an unlock. Can you not? Especially if the unlock has already been in NA <strong>for literal years</strong>?</blockquote>
Not to mention that if an item really was so overpowered, everybody would run it and be successful with it - which is obviously not the case.]]></description>
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    	    <pubDate>Fri, 02 May 2014 22:03:28 +0200</pubDate>
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