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	<title>ETF2L &#8211; Latest activity in &#8220;10 team divisions&#8221;</title>
	<link>https://staging.etf2l.org/forum/feedback/topic-21685/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by Dr.Chicken George</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-2/?recent=389257#post=389257</link>
    	    <description><![CDATA[That's a good and valid point, but a mappool is always published before the start of the season; that said, teams DO have a chance to practice it. However, it's really hard to find an opponent for a map like gravelpit, because it is considered to be "bad", and you have a good chance to either not find an opponent at all or, more likely, to have the opposite team whining about "change map plz this is shit".
Therefore it could be implied that most of the teams are actually too lazy to practice new stuff and, instead, they tend to play granlands (which has its reasons as well, but let's not change the topic), hence shortening a season won't do any noticeable harm.]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 21:44:17 +0200</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-2/?recent=389257#post=389236</link>
    	    <description><![CDATA[<i>Quoted from Chicken George</i>
		<blockquote>All things combined, if a season goes for only a month, number of dropped teams could be reduced. 7 games a month is nothing, as most of team play like 4 times a week.</blockquote>

I very much like this idea but I doubt it's feasible logistically. Teams like to practise specific maps and they tend to need a week for it. Gravelpit being the prime example.]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 19:07:56 +0200</pubDate>
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    	    <title>Reply by Dr.Chicken George</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-2/?recent=389257#post=389234</link>
    	    <description><![CDATA[Why not just make the whole season shorter?
I took a quick look at "dropped teams" thread, and the conclusion was, basically, that a lot of teams are active only for a short period of time, let it be for internal grudges, real life reasons or anything else. 
Therefore, a classic reason to drop is " Well, we don't play anymore, "Nickname" has some troubles with his study so yeah we can't play".
Wildcards, even after the introduction of "wildcard every gaming week", can't solve all the problems, sadly, as if an average team has them, it's unlikely they will be cool enough to overcome by changing their roster etc. Most people are crappy leaders.

All things combined, if a season goes for only a month, number of dropped teams could be reduced. 7 games a month is nothing, as most of team play like 4 times a week.]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 18:51:00 +0200</pubDate>
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    	    <title>Reply by shdwpuppet</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-2/?recent=389257#post=389233</link>
    	    <description><![CDATA[<i>Quoted from kaidus</i>
		<blockquote>Use yank system.
???
Profit.</blockquote>

Yes, lets make 3 big divisions, this would allow us to have uneven matches for more than half the season, huge playoffs that either take forever to resolve or have matches pre scheduled at awkward times so you end up playing 3 playoff matches per week (the latter is what we yanks do). Then, whenever you announce the season, delay starting by 2-3 weeks, this being in addition to the 2 months we take off between seasons because we have to fit in a LAN, off season for the invite players, rule changes, map changes and other things.

Dont use our system please.]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 18:50:23 +0200</pubDate>
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    	    <title>Reply by CannonFodd3r</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-2/?recent=389257#post=389225</link>
    	    <description><![CDATA[<i>Quoted from Mark</i>
		<blockquote>[...]

"3 weeks preparation/signups/polls/prov.divs/actual divs
3 weeks playoff"

No. Just no.</blockquote>
Actually yes!
Which of these data do you think is incorrect and how much time would you calculate for each item?]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 17:47:41 +0200</pubDate>
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    	    <title>Reply by Sonny Black</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-2/?recent=389257#post=389224</link>
    	    <description><![CDATA[All the teams have 3 weeks for playoffs plus each week is one prem playoff. 4v3, winner v 2nd, winner v 1st. So 3 weeks is justified.

And well, 3 weeks are needed before the season, iirc signups are running for about 2 weeks already. And each day is needed there, until the last day theres teams coming in to sign up. Additionally you have map polls and most importantly you have to put the provisional divisions together, adjust them to each sign up, publish the provisional divisions, deal with the people complaining, adjust in some cases again, publish again, give teams time to schedule, set Default Dates and THEN the season starts.

Signups for S12 started on the 9th of April, with divisions announced on the 22nd and week 1 starting on the 29th. Oh wonder, thats 3 weeks.

Dont talk about the work, effort, time and input needed, if you have dont the slightest clue or insight of what is happening to make it all possible at all. Your comments just show that you have no idea, "No. Just no" ... very convincing.]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 17:45:33 +0200</pubDate>
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    	    <title>Reply by lclent</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389220</link>
    	    <description><![CDATA[<i>Quoted from Sonny Black</i>
		<blockquote>

3 weeks preparation/signups/polls/prov.divs/actual divs
3 weeks playoff </blockquote>
etf2l, are you fukin serious?]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 17:27:19 +0200</pubDate>
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    	    <title>Reply by honeymustard</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389215</link>
    	    <description><![CDATA[<i>Quoted from Sonny Black</i>
		<blockquote>Not sure what you are doing there Mark, when 8 teams participating its 7 game days, because the teams are not playing against themselves for example.

52 weeks a year

3 weeks preparation/signups/polls/prov.divs/actual divs
7 weeks of matches
1 week catch-up
3 weeks playoff
= 14 weeks per season

If you go with 10 teams per div, it is 9 weeks of matches, therefore = 16 weeks.

14x3= 42
52-42= 10

16x3= 48
52-48= 4

As you can see, 10 teams per division and 3 seasons per year would leave us with 4 weeks of TF2 free time, which is effectively one month. During summer less teams sign up due to several reasons (exams, vacation, fuckin' SUMMER), so which one to choose, May? June? July? August? You could consider all of them pretty much. And since we are not interested in having another AFS, I think having an effective down time of 2.5 months suits us better. :)</blockquote>

"3 weeks preparation/signups/polls/prov.divs/actual divs
3 weeks playoff"

No. Just no.]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 17:16:01 +0200</pubDate>
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    	    <title>Reply by Xerofset</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389177</link>
    	    <description><![CDATA[This is my hobby, not my job]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=21685&#038;post=389177</guid>
    	    <pubDate>Tue, 12 Jun 2012 14:57:24 +0200</pubDate>
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    	    <title>Reply by Sonny Black</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389173</link>
    	    <description><![CDATA[Not sure what you are doing there Mark, when 8 teams participating its 7 game days, because the teams are not playing against themselves for example.

52 weeks a year

3 weeks preparation/signups/polls/prov.divs/actual divs
7 weeks of matches
1 week catch-up
3 weeks playoff
= 14 weeks per season

If you go with 10 teams per div, it is 9 weeks of matches, therefore = 16 weeks.

14x3= 42
52-42= 10

16x3= 48
52-48= 4

As you can see, 10 teams per division and 3 seasons per year would leave us with 4 weeks of TF2 free time, which is effectively one month. During summer less teams sign up due to several reasons (exams, vacation, fuckin' SUMMER), so which one to choose, May? June? July? August? You could consider all of them pretty much. And since we are not interested in having another AFS, I think having an effective down time of 2.5 months suits us better. :)]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 14:47:01 +0200</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389160</link>
    	    <description><![CDATA[<i>Quoted from Hildreth</i>
		<blockquote>

<strong>Also a shorter season has less folds.</strong> </blockquote>]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 14:25:41 +0200</pubDate>
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    	    <title>Reply by Vlijm</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389158</link>
    	    <description><![CDATA[<i>Quoted from kaidus</i>
		<blockquote>Use yank system.
???
Profit.</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=feedback&#038;topic=21685&#038;post=389158</guid>
    	    <pubDate>Tue, 12 Jun 2012 14:25:35 +0200</pubDate>
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    	    <title>Reply by honeymustard</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389156</link>
    	    <description><![CDATA[<i>Quoted from Xerofset</i>
		<blockquote>[...]

+ Catchup-week
+ Playoff
+ a few weeks off season.
+ Announcement, Signup, Prov. Division, etc
+ everything i missed</blockquote>

28-6-3-3 = 16 weeks for off season and announcements/planning. Ahh fuck it, it's impossible guys.]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 14:22:32 +0200</pubDate>
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    	    <title>Reply by Xerofset</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389102</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote>[...]

Don't forget the summer holidays :)</blockquote>

+ Catchup-week
+ Playoff
+ a few weeks off season.
+ Announcement, Signup, Prov. Division, etc
+ everything i missed]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 09:48:17 +0200</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-21685/page-1/?recent=389257#post=389100</link>
    	    <description><![CDATA[<i>Quoted from Mark</i>
		<blockquote>[...]

52 weeks in a year
8x3 = 24 weeks of TF2 games
52-24 = 28 weeks of no TF2 games
2x3 = 6 weeks of additional TF2 games to fit in

28-6 = impossible</blockquote>

Don't forget the summer holidays :)]]></description>
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    	    <pubDate>Tue, 12 Jun 2012 09:43:50 +0200</pubDate>
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