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	<title>ETF2L &#8211; Latest activity in &#8220;Agree/Disagree voting to recruitment posts&#8221;</title>
	<link>https://staging.etf2l.org/forum/feedback/topic-19490/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-2/?recent=351430#post=351430</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>

I think a good way to do it might be to just allow + and - votes, and then show them both seperately.

i.e. Skyride - <b>+4/-932</b></blockquote>

This still leaves it open to abuse. Perhaps as a barrier to people spamming out + and - votes, require a comment before you are allowed to cast a +/- vote. Also encourages people to write down a reason behind their vote (I know it's not a very strong encouragement but still). That way it's alot easier to see wether someone is just being trolled or wether the rating atleast has some basis in experience with said person/team through the content of the comment.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 17:00:20 +0100</pubDate>
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    	    <title>Reply by freshmeatt</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-2/?recent=351430#post=351398</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>I think a good way to do it might be to just allow + and - votes, and then show them both seperately.

i.e. Skyride - <b>+4/-932</b></blockquote>
+1]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 15:25:54 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-2/?recent=351430#post=351389</link>
    	    <description><![CDATA[<i>Quoted from RaCio</i>
		<blockquote>But isn't this already the case?</blockquote>

Technically yes, but it's not how a lot of players looking for teams see it necessarily. Then again, maybe I'm just so hyper-sensitive to the way people type on the internet that I'm picking up on something that isn't there.


		<blockquote>Well, you could just allow +1 votes and not -1 votes. But I'm not sure how useful that would be.</blockquote>

I think a good way to do it might be to just allow + and - votes, and then show them both seperately.

i.e. Skyride - <b>+4/-932</b>]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 14:58:34 +0100</pubDate>
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    	    <title>Reply by stwn</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-2/?recent=351430#post=351367</link>
    	    <description><![CDATA[<i>Quoted from Tapley ❤</i>
		<blockquote> They'll end up joining a Deek or Dummy style team that will fold every 5 minutes :].</blockquote>
gee, thanks for comparing me to deek
glad to know I created a dozen teams in my time in tf2, the more you know]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 13:22:33 +0100</pubDate>
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    	    <title>Reply by tapley</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-2/?recent=351430#post=351364</link>
    	    <description><![CDATA[The recruitment section is a 2 way street - You can as a player search for a team, or as a team search for a player.
The whole "Recruitment Police" thing is just for shits and gigs has just highlighted the way people look for a team when there really is nothing wrong with the process. You only need to take 2 minutes to check the comments, to see if they are from reliable sources, to check their clan history, and decide weather it maybe worth trailing them.
Worst thing that can happen is you play a map with a dribbler and kindly reject him, thats the way recruitment will always go. It may be that he has the right skill as the "police" said he would, but turns out hes a loud mouth cunt and you reject him anyway :]. The system works fine as it is.

The only people who cry about the recruitment forums are kiddies looking at others and thinking "omg im better than him i beat him on MGE and he think hes division 4? This makes me jealous i'll call the skill police". Let people over rate themselves they will be found out pretty quickly, most people like that take the longest to find a team anyway. They'll end up joining a Deek or Dummy style team that will fold every 5 minutes :].]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 13:12:36 +0100</pubDate>
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    	    <title>Reply by freshmeatt</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-2/?recent=351430#post=351346</link>
    	    <description><![CDATA[Once you understand the div rating in the recruitment section is an indicator of the desired division a player wants to play in, not exactly which division he is capable of playing in, or an indicator of player's skill in any way, the problem is solved. If player's known in the community, you don't have to be bothered by random comments, it's either someone you've played with or someone you've heard unbiased opinions about ('omg he's shit/omg he hacks' in enormous numbers). Otherwise, if the skill level's low, you'd probably be searching blindly anyway; if it's high, the chances of him keeping up with the pace in your team are slim, so there's another of your issues solved.

Also, if you stop treating rec posts as guest books, you stop being bothered by someone having more comments than you do.

There's no need for such mean of rating a player, it will, and that's for certain, be abused one way or the other. We already have comments, which are usually filled with best wishes from fanboys and such, not allowing anyone to get a proper first impression of the player without possibly wasting a night or two of your precious life on trialing said person.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 12:01:20 +0100</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-2/?recent=351430#post=351344</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>[...]
You have 5 players, you are looking for a new soldier. You decide to trial a player. That player should be trying his best to give a good impression, not ass licky, just show you himself at his best. When you decide to take him on as an official player, you are now all equal. Nobody is really doing each other a favour simply by being a team together, you've all just mutually decided that it's something you enjoy.
</blockquote>
But isn't this already the case?

A lot of rage on the recruitment section seems to come from the fear that a player who is thought to be div3 skill might actually be a nice guy to play with, and thus might get a spot in a div2 team.

<i>Quoted from Skyride</i>
		<blockquote>
[...]

This is a fair point, but I'm sure a better model could be devised than simply a reddit-esque system.</blockquote>
Well, you could just allow +1 votes and not -1 votes. But I'm not sure how useful that would be.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 11:48:25 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351314</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote>[...]

what have you been drinking? the marjority of players in my team is very much doing me a favour by playing in my team. and surely i'm not the only one who thinks this?</blockquote>

Nono, you misunderstood.

You have 5 players, you are looking for a new soldier. You decide to trial a player. That player should be trying his best to give a good impression, not ass licky, just show you himself at his best. When you decide to take him on as an official player, you are now all equal. Nobody is really doing each other a favour simply by being a team together, you've all just mutually decided that it's something you enjoy.

<i>Quoted from Hildreth</i>
		<blockquote>Actually it goes both ways, if you're a new team especially. A negative/positive rating system seems pointless to me and having a team over rate themselves with -30 negative votes compared to say +5 isn't going to solve problems of unstable teams.</blockquote>

This is a fair point, but I'm sure a better model could be devised than simply a reddit-esque system.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 03:16:25 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351312</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>[...]

The point of a recruitment section is for teams to find players, not players to find teams.

Think about it for a minute, that's an important distinction to make it.

The oweness is on the player to be appealing to a team, not a team to be appealing to a player. You are not doing them a favour by playing for them, they are allowing you to join them, and over time become an equal. I think if people actually treated player/team relationships like this in TF2 (as is the case in every single other concievable thing in life), then we'd have a lot more activity and far more stable teams.</blockquote>

what have you been drinking? the marjority of players in my team is very much doing me a favour by playing in my team. and surely i'm not the only one who thinks this?]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 03:11:27 +0100</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351303</link>
    	    <description><![CDATA[<i>Quoted from Jakle</i>
		<blockquote>Then what's the point of being able to comment on people's topics?

</blockquote>

So you can comment on your opinion on the player...long as it is within the forum rules of course. ;)


<i>Quoted from Skyride</i>
		<blockquote>[...]

The point of a recruitment section is for teams to find players, not players to find teams.

Think about it for a minute, that's an important distinction to make it.

</blockquote>

Actually it goes both ways, if you're a new team especially. A negative/positive rating system seems pointless to me and having a team over rate themselves with -30 negative votes compared to say +5 isn't going to solve problems of unstable teams.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 02:14:07 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351300</link>
    	    <description><![CDATA[<i>Quoted from Hildreth</i>
		<blockquote>Don't see the point. 

Point of Recruitment post is so people know where to go when they need a player, this isn't a popularity contest.</blockquote>

The point of a recruitment section is for teams to find players, not players to find teams.

Think about it for a minute, that's an important distinction to make it.

The oweness is on the player to be appealing to a team, not a team to be appealing to a player. You are not doing them a favour by playing for them, they are allowing you to join them, and over time become an equal. I think if people actually treated player/team relationships like this in TF2 (as is the case in every single other concievable thing in life), then we'd have a lot more activity and far more stable teams.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 01:30:28 +0100</pubDate>
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    	    <title>Reply by JakleIsMe</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351298</link>
    	    <description><![CDATA[Then what's the point of being able to comment on people's topics?

If it's for third parties to comment on the skill or w/e of the team/player then I don't think it's effective since negative comments often seem to just cause flaming and arguments.
Also this means that unless one person disagrees strongly it's unlikely their view will be represented.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 01:11:37 +0100</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351297</link>
    	    <description><![CDATA[Don't see the point. 

Point of Recruitment post is so people know where to go when they need a player, this isn't a popularity contest.]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 01:03:25 +0100</pubDate>
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    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351296</link>
    	    <description><![CDATA[<i>Quoted from Jakle</i>
		<blockquote>[...]
I have seen many people be very honest about what they aim for and some who are way off and imagine teams searching for people will find it hard to tell which is which.

Hopefully something like this would give some more indication.</blockquote>

Also opens up another way of abuse (even if thats not the intent of your suggestion, it will probably happen).]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 00:37:04 +0100</pubDate>
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    	    <title>Reply by EviL.</title>
    	    <link>https://staging.etf2l.org/forum/feedback/topic-19490/page-1/?recent=351430#post=351291</link>
    	    <description><![CDATA[If you care that much about the comments then just dissable them = problem fixed?]]></description>
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    	    <pubDate>Fri, 02 Dec 2011 00:04:14 +0100</pubDate>
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