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	<title>ETF2L &#8211; Latest activity in &#8220;ducktap rocketjump script&#8221;</title>
	<link>https://staging.etf2l.org/forum/customise/topic-28894/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28894/page-1/?recent=501470#post=501470</link>
    	    <description><![CDATA[skeej posted it, on the thread that asks if you are able to ctap with a jump crouch script.]]></description>
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    	    <pubDate>Mon, 16 Jun 2014 23:05:04 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by KOba</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28894/page-1/?recent=501470#post=501469</link>
    	    <description><![CDATA[How does it work please .
Instructions not clear enough]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=28894&#038;post=501469</guid>
    	    <pubDate>Mon, 16 Jun 2014 22:36:41 +0200</pubDate>
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    	<item>
    	    <title>Reply by Sakkeus II</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28894/page-1/?recent=501470#post=498968</link>
    	    <description><![CDATA[A ctap script? I'm not good at ctap so I want to try this. Thanks!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=28894&#038;post=498968</guid>
    	    <pubDate>Thu, 05 Jun 2014 01:00:40 +0200</pubDate>
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    	<item>
    	    <title>Created by Loe de Kangoeroe</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28894/page-1/?recent=501470#post=498954</link>
    	    <description><![CDATA[Hi there, 

Maybe some of you remember me from the very early etf2l seasons playing with team rockit. I have stopped playing TF2 competitively a long time ago and never shared my ducktap rocketjump script with the community. It's not very fancy or sophisticated and I'm sure there have to be a few others who have written something similar.
You can alternate between normal rocketjump and ducktap jump. It works completely without waits, you just have to press duck a few splitseconds before you do a rightclick rocketjump and off you go (Just try it out yourself, you will get the hang of it sooner or later). 
This raises the mobility for soldiers by quite a bit and makes jumps possible that aren't with normal rocketjump scripts. You no longer need a wall to make low rocketjumps, you can simply duck, turn around and ducktap jump with a somewhat similar arc as you would have if you had jumped off a wall.

I checked the forum and rules and couldn't find anything keeping me from posting my ducktap rocketjump script. Please correct me if I'm wrong.

So, without further ado:

<code>alias +rocketjump "+duck;+attack;+jump"
alias -rocketjump "-duck;-attack;-jump"

alias +loeduck "+duck; bind mouse2 +loejump"
alias -loeduck "-duck; bind mouse2 +rocketjump"

alias +loejump "-duck; +jump; +attack"
alias -loejump "-jump; -attack"

bind ctrl +loeduck
bind mouse2 +rocketjump </code>

Don't forget to put 

<code>bind ctrl +duck
bind mouse2 +attack2</code>

in all your non soldier classconfigs.


Enjoy ;)]]></description>
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    	    <pubDate>Wed, 04 Jun 2014 22:19:53 +0200</pubDate>
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