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	<title>ETF2L &#8211; Latest activity in &#8220;how to combined damage?&#8221;</title>
	<link>https://staging.etf2l.org/forum/customise/topic-28705/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28705/page-1/?recent=496334#post=496334</link>
    	    <description><![CDATA[<i>Quoted from juan</i>
		<blockquote>[...]

whats the difference?</blockquote>

"hud_combattext_batching_window" = "2" ( def. "0.2" ) min. 0.100000 max. 2.000000
 client archive
 - Maximum delay between damage events in order to batch numbers.]]></description>
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    	    <pubDate>Sat, 10 May 2014 17:32:40 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by j0ly</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28705/page-1/?recent=496334#post=496332</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
The hud_combattext_batching_window value can be changed, 2 is the max.</blockquote>

whats the difference?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=28705&#038;post=496332</guid>
    	    <pubDate>Sat, 10 May 2014 17:02:54 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28705/page-1/?recent=496334#post=496329</link>
    	    <description><![CDATA[<i>Quoted from drew</i>
		<blockquote>[...]

thanks!</blockquote>
The hud_combattext_batching_window value can be changed, 2 is the max.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=28705&#038;post=496329</guid>
    	    <pubDate>Sat, 10 May 2014 16:19:57 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by redwood</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28705/page-1/?recent=496334#post=496301</link>
    	    <description><![CDATA[<i>Quoted from fraac</i>
		<blockquote>hud_combattext 1; hud_combattext_batching 1; hud_combattext_batching_window 2</blockquote>

thanks!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=28705&#038;post=496301</guid>
    	    <pubDate>Sat, 10 May 2014 05:38:25 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by fraac</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28705/page-1/?recent=496334#post=496300</link>
    	    <description><![CDATA[hud_combattext 1; hud_combattext_batching 1; hud_combattext_batching_window 2]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=28705&#038;post=496300</guid>
    	    <pubDate>Sat, 10 May 2014 05:15:01 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by redwood</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-28705/page-1/?recent=496334#post=496299</link>
    	    <description><![CDATA[Hey,

I saw in few streams that the damage is combined.
lets say i bodyshot someone twice, the damage i will see is 50 and than 100 and not 50 and than another 50.

how can i do that?

I`m using rays hud and the people i saw with that got rayshud also.

Thanks]]></description>
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    	    <pubDate>Sat, 10 May 2014 05:03:02 +0200</pubDate>
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