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	<title>ETF2L &#8211; Latest activity in &#8220;Is ctapping possible with crouchjump script?&#8221;</title>
	<link>https://staging.etf2l.org/forum/customise/topic-27714/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Sideshow</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=484283</link>
    	    <description><![CDATA[That's not my script, it's skeej's. And it works fine, the only thing it does (because it's been pasted in here out of context) is refer to an alias that isn't defined. If you have a crouchjump script just change the alias to +crouchjump, if you don't, remove it.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=484283</guid>
    	    <pubDate>Sat, 25 Jan 2014 20:17:53 +0100</pubDate>
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    	<item>
    	    <title>Reply by Bucake</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=484266</link>
    	    <description><![CDATA[<i>Quoted from Sideshow</i>
		<blockquote>script</blockquote>

alias +ctap “alias -ctap mctap; bind mouse1 +jumpshoot; +duck”
alias mctap “-duck; bind mouse1 +attack”

alias +jumpshoot “alias -ctap; -duck; +jump; +attack”
alias -jumpshoot “-jump; -attack; bind mouse1 +attack”

bind mouse2 +ctap


^
small change. this way you can 'cancel' your ctap-jump by simply releasing mouse2 before firing. also, releasing mouse2 won't cancel crouching (if you press your crouch key after using +jumpshoot).

or is it more efficient to have a slight delay between -duck and +attack;+jump? sorry, i don't know my ctapping.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=484266</guid>
    	    <pubDate>Sat, 25 Jan 2014 18:40:30 +0100</pubDate>
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    	<item>
    	    <title>Reply by quintosh</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=484247</link>
    	    <description><![CDATA[<i>Quoted from Sideshow</i>
		<blockquote>alias +ctap "bind mouse1 +jumpshoot; bind space +crouchjump; +duck"
alias -ctap "-duck; -attack"

alias +jumpshoot "-duck; +jump; +attack"
alias -jumpshoot "-jump; -attack; bind mouse1 +attack"

bind mouse2 +ctap



with this script your space key is bound to the alias crouchjump. If you don't want that to happen just remove "bind space +crouchjump; "</blockquote>

that wont work if you dont tell the game what +crouchjump is supposed to do]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=484247</guid>
    	    <pubDate>Sat, 25 Jan 2014 17:06:35 +0100</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=484243</link>
    	    <description><![CDATA[Mangachu has it as a script on his pc or something, idk but you cant make script on tf2.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=484243</guid>
    	    <pubDate>Sat, 25 Jan 2014 16:42:38 +0100</pubDate>
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    	<item>
    	    <title>Reply by Sideshow</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=484204</link>
    	    <description><![CDATA[alias +ctap "bind mouse1 +jumpshoot; bind space +crouchjump; +duck"
alias -ctap "-duck; -attack"

alias +jumpshoot "-duck; +jump; +attack"
alias -jumpshoot "-jump; -attack; bind mouse1 +attack"

bind mouse2 +ctap



with this script your space key is bound to the alias crouchjump. If you don't want that to happen just remove "bind space +crouchjump; "]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=484204</guid>
    	    <pubDate>Sat, 25 Jan 2014 00:07:12 +0100</pubDate>
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    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=484202</link>
    	    <description><![CDATA[<i>Quoted from k0rea</i>
		<blockquote>Why does it unbind my space key to jump when I use the script?</blockquote>if you have steamcloud enabled it might do that]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=484202</guid>
    	    <pubDate>Fri, 24 Jan 2014 23:34:44 +0100</pubDate>
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    	    <title>Reply by k0rea</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=484201</link>
    	    <description><![CDATA[Why does it unbind my space key to jump when I use the script?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=484201</guid>
    	    <pubDate>Fri, 24 Jan 2014 23:05:57 +0100</pubDate>
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    	    <title>Reply by Dr. Heinz</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=480196</link>
    	    <description><![CDATA[YEY!
People like me!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=480196</guid>
    	    <pubDate>Wed, 18 Dec 2013 14:09:20 +0100</pubDate>
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    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=480158</link>
    	    <description><![CDATA[<i>Quoted from Dr. Heinz</i>
		<blockquote>[...]
Sorry that I know a lot that has to do with jumping :(</blockquote>nobody hates you dear, he is just jealous]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=480158</guid>
    	    <pubDate>Wed, 18 Dec 2013 07:41:01 +0100</pubDate>
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    	<item>
    	    <title>Reply by Alfie</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=480155</link>
    	    <description><![CDATA[<i>Quoted from Dr. Heinz</i>
		<blockquote>[...]
Sorry that I know a lot that has to do with jumping :(</blockquote>
i love you]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=480155</guid>
    	    <pubDate>Wed, 18 Dec 2013 05:18:20 +0100</pubDate>
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    	<item>
    	    <title>Reply by Dr. Heinz</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=480150</link>
    	    <description><![CDATA[<i>Quoted from clip</i>
		<blockquote>[...]
nerd</blockquote>
Sorry that I know a lot that has to do with jumping :(]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=480150</guid>
    	    <pubDate>Wed, 18 Dec 2013 02:11:46 +0100</pubDate>
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    	    <title>Reply by Falcon0408</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=480119</link>
    	    <description><![CDATA[manually pressing buttons is some next level shit apparently]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=27714&#038;post=480119</guid>
    	    <pubDate>Tue, 17 Dec 2013 22:16:31 +0100</pubDate>
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    	<item>
    	    <title>Reply by clip</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=480107</link>
    	    <description><![CDATA[<i>Quoted from Dr. Heinz</i>
		<blockquote>There are several ctap scripts. But they all depend on the wait command, that is banned/blocked in comp tf2.
The max hight you can get with a ctap is 691 units, that is with the original just standing still and with the default rocket launcher while walking to the right. 
Although people did get 692 just randomly.
The max distance seems to be about 1452 units, or a little further, but distance is very hard to measure since you depend also on the angles.

Even with a script you don't hit 691 every times. Everything is very ping and fps dependent because the timing must be so very accurate.

http://forums.tf2jump.com/index.php/topic,1817.0.html

This is a map where you can change the distances horizontally and vertically with 1 units at the time.</blockquote>
nerd]]></description>
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    	    <pubDate>Tue, 17 Dec 2013 20:56:12 +0100</pubDate>
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    	    <title>Reply by skeej</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-2/?recent=484283#post=480105</link>
    	    <description><![CDATA[<i>Quoted from ondkaja</i>
		<blockquote>Okay, tested the script, seems to work pretty solidly and makes it much easier to time, at least for someone like me who never bothered learning how to ctap properly.</blockquote>

Yea I was reluctant to share my script because it makes ctapping relatively easy, and it gave me an edge over other soldiers when playing soldier, "masking" my otherwise shitty play a bit :D]]></description>
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    	    <pubDate>Tue, 17 Dec 2013 20:24:45 +0100</pubDate>
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    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-27714/page-1/?recent=484283#post=480087</link>
    	    <description><![CDATA[Okay, tested the script, seems to work pretty solidly and makes it much easier to time, at least for someone like me who never bothered learning how to ctap properly.]]></description>
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    	    <pubDate>Tue, 17 Dec 2013 18:48:47 +0100</pubDate>
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