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	<title>ETF2L &#8211; Latest activity in &#8220;HELP ME: CONFIG&#8221;</title>
	<link>https://staging.etf2l.org/forum/customise/topic-24933/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by NsX.</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441361</link>
    	    <description><![CDATA[<i>Quoted from ash</i>
		<blockquote>[...]

dem children's hands! ;)</blockquote>
:D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441361</guid>
    	    <pubDate>Mon, 01 Apr 2013 08:24:56 +0200</pubDate>
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    	<item>
    	    <title>Reply by ashnazg</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441161</link>
    	    <description><![CDATA[<i>Quoted from PliTy</i>
		<blockquote>[...]
Ive got some time to go yet, Im only 15 :D</blockquote>

dem children's hands! ;)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441161</guid>
    	    <pubDate>Sun, 31 Mar 2013 00:00:42 +0100</pubDate>
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    	<item>
    	    <title>Reply by NsX.</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441158</link>
    	    <description><![CDATA[<i>Quoted from ash</i>
		<blockquote>[...]

Grow fingers? :D</blockquote>
Ive got some time to go yet, Im only 15 :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441158</guid>
    	    <pubDate>Sat, 30 Mar 2013 23:23:13 +0100</pubDate>
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    	<item>
    	    <title>Reply by ashnazg</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441155</link>
    	    <description><![CDATA[<i>Quoted from PliTy</i>
		<blockquote>[...]
I want my hand to be able to hit all the keys! :) Q E R is good.</blockquote>

Grow fingers? :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441155</guid>
    	    <pubDate>Sat, 30 Mar 2013 22:54:30 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by NsX.</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441141</link>
    	    <description><![CDATA[<i>Quoted from AnimaL</i>
		<blockquote>what happened to 123?</blockquote>
I want my hand to be able to hit all the keys! :) Q E R is good.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441141</guid>
    	    <pubDate>Sat, 30 Mar 2013 20:50:38 +0100</pubDate>
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    	<item>
    	    <title>Reply by NsX.</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441139</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
viewmodel_fov 54
bind 1 "slot1; r_drawviewmodel 1"
bind 2 "slot2; r_drawviewmodel 1"
bind MOUSE3 "slot3; r_drawviewmodel 1"

Here you go, if you want to disable the viewmodel for one of the weapons just change the r_drawviewmodel from 1 to 0.
An extremely low or high viewmodel_fov value like 0 makes the models too small/big that you can't actually see them.</blockquote>
yea, i wanted 54 because its the original viewmodel fov, and i like a stock game :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441139</guid>
    	    <pubDate>Sat, 30 Mar 2013 20:34:01 +0100</pubDate>
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    	<item>
    	    <title>Reply by NsX.</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441138</link>
    	    <description><![CDATA[<i>Quoted from cmd</i>
		<blockquote>[...]
I think he wants to have viewmodels off since he said he has drawmodel on 1 for the heal beam(which doesn't actually show a heal beam) 
[...]
So what he's looking for with that should be
viewmodel_fov 54
r_drawviewmodel 0 
bind 1 "slot1; r_drawviewmodel 0"
bind 2 "slot2; r_drawviewmodel 0"
bind MOUSE3 "slot3; r_drawviewmodel 1"</blockquote>
sick guys thanks for the help!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441138</guid>
    	    <pubDate>Sat, 30 Mar 2013 20:29:36 +0100</pubDate>
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    	<item>
    	    <title>Reply by CondoM</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441127</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
viewmodel_fov 54
bind 1 "slot1; r_drawviewmodel 1"
bind 2 "slot2; r_drawviewmodel 1"
bind MOUSE3 "slot3; r_drawviewmodel 1"

Here you go, if you want to disable the viewmodel for one of the weapons just change the r_drawviewmodel from 1 to 0.
An extremely low or high viewmodel_fov value like 0 makes the models too small/big that you can't actually see them.</blockquote>
I think he wants to have viewmodels off since he said he has drawmodel on 1 for the heal beam(which doesn't actually show a heal beam) 
<i>Quoted from PliTy</i>
		<blockquote>[...]
*I change drawmodel to 1 for the heal beam, not sure if it does it though</blockquote>
So what he's looking for with that should be
viewmodel_fov 54
r_drawviewmodel 0 
bind 1 "slot1; r_drawviewmodel 0"
bind 2 "slot2; r_drawviewmodel 0"
bind MOUSE3 "slot3; r_drawviewmodel 1"]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441127</guid>
    	    <pubDate>Sat, 30 Mar 2013 19:31:43 +0100</pubDate>
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    	<item>
    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441124</link>
    	    <description><![CDATA[<i>Quoted from PliTy</i>
		<blockquote>[...]
bind 1 "slot1; r_drawviewmodel 1; viewmodel_fov 0"
bind 2 "slot2; r_drawviewmodel 1; viewmodel_fov 0"
bind MOUSE3 "slot3; r_drawviewmodel 1; viewmodel_fov 54"
</blockquote>
viewmodel_fov 54
bind 1 "slot1; r_drawviewmodel 1"
bind 2 "slot2; r_drawviewmodel 1"
bind MOUSE3 "slot3; r_drawviewmodel 1"

Here you go, if you want to disable the viewmodel for one of the weapons just change the r_drawviewmodel from 1 to 0.
An extremely low or high viewmodel_fov value like 0 makes the models too small/big that you can't actually see them.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441124</guid>
    	    <pubDate>Sat, 30 Mar 2013 19:19:40 +0100</pubDate>
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    	<item>
    	    <title>Reply by CondoM</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441123</link>
    	    <description><![CDATA[<i>Quoted from PliTy</i>
		<blockquote>[...]
thats what i had for 5min, but i kept on pressing r isntead of E
cl_interp "0"
cl_autoreload "1"
cl_crosshair_scale 0
bind 1 "slot1; r_drawviewmodel 1; viewmodel_fov 0"
bind 2 "slot2; r_drawviewmodel 1; viewmodel_fov 0"
bind MOUSE3 "slot3; r_drawviewmodel 1; viewmodel_fov 54"

Not very complex, im just wondering why it does it. *I change drawmodel to 1 for the heal beam, not sure if it does it though</blockquote>
If I recall correctly;
Viewmodel 0 and normal fov is the normal heal beam.
Viewmodel 1 and fov 0 is the other one(hard to describe).
<i>Quoted from PliTy</i>
		<blockquote>My config is messed up, I previously had medic with viewmodels on, and now they come on  
when i hit my medic button, then the have to press M3 to get viewmodels back off, not a big deal i know, but im wondering why this is happening, is it because the files are mixed up and are they taking up memory. Should i re-do my config? Also what are good keys for primary,secondary and melee?</blockquote>
I'm not sure if I understand what you mean. What is the problem? Do you have to press M3 to disable viewmodels? If I look at your medic.cfg here above you say 'MOUSE3 "slot3; r_drawviewmodel 1; viewmodel_fov 54"' so pressing M3 should enable viewmodels not disable them. 
Either way, I think you're complaining about viewmodels being on when you switch to medic, instead of being off by default. Well this happens because you most likely have some other settings for your other class configs, and the medic viewmodel settings are only enabled when you change your weapon. 
So lets say the last class you played was scout, where you had viewmodels on. Then as you change to medic you will have viewmodels on since there's nothing in your cfg that changes the previous viewmodel settings until you change your weapon. 
A basic and easy solution for this would be to add a simple r_drawviewmodel 1 and viewmodel_fov 0 to the top of your medic.cfg. This way whenever you change to medic or execute the medic.cfg you will start with viewmodels off.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441123</guid>
    	    <pubDate>Sat, 30 Mar 2013 19:08:52 +0100</pubDate>
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    	<item>
    	    <title>Reply by NsX.</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441120</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>Post your medic.cfg so we can actually help you.
I use Q, E and R for weapon switching.</blockquote>
thats what i had for 5min, but i kept on pressing r isntead of E
cl_interp "0"
cl_autoreload "1"
cl_crosshair_scale 0
bind 1 "slot1; r_drawviewmodel 1; viewmodel_fov 0"
bind 2 "slot2; r_drawviewmodel 1; viewmodel_fov 0"
bind MOUSE3 "slot3; r_drawviewmodel 1; viewmodel_fov 54"

Not very complex, im just wondering why it does it. *I change drawmodel to 1 for the heal beam, not sure if it does it though]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441120</guid>
    	    <pubDate>Sat, 30 Mar 2013 18:46:17 +0100</pubDate>
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    	<item>
    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441119</link>
    	    <description><![CDATA[what happened to 123?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441119</guid>
    	    <pubDate>Sat, 30 Mar 2013 18:45:57 +0100</pubDate>
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    	<item>
    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441116</link>
    	    <description><![CDATA[Post your medic.cfg so we can actually help you.
I use Q, E and R for weapon switching.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441116</guid>
    	    <pubDate>Sat, 30 Mar 2013 18:39:38 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Created by NsX.</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-24933/page-1/?recent=441361#post=441111</link>
    	    <description><![CDATA[My config is messed up, I previously had medic with viewmodels on, and now they come on  
when i hit my medic button, then the have to press M3 to get viewmodels back off, not a big deal i know, but im wondering why this is happening, is it because the files are mixed up and are they taking up memory. Should i re-do my config? Also what are good keys for primary,secondary and melee?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=24933&#038;post=441111</guid>
    	    <pubDate>Sat, 30 Mar 2013 18:26:34 +0100</pubDate>
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