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	<title>ETF2L &#8211; Latest activity in &#8220;Making the &#039;q&#039; key swap between Primary &#38; Secondary&#8221;</title>
	<link>https://staging.etf2l.org/forum/customise/topic-19114/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by xerxes</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=345120</link>
    	    <description><![CDATA[<i>Quoted from .muku</i>
		<blockquote>[...]

i've got the same bind and it works great!</blockquote>

Yeah but its not always changing between primary and secondary. depends on the last two weapons you activated. Melee!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=345120</guid>
    	    <pubDate>Tue, 01 Nov 2011 12:07:29 +0100</pubDate>
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    	    <title>Reply by Mukuluku</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=345113</link>
    	    <description><![CDATA[<i>Quoted from Opti</i>
		<blockquote>bind "q" "lastinv"</blockquote>

i've got the same bind and it works great!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=345113</guid>
    	    <pubDate>Tue, 01 Nov 2011 11:35:38 +0100</pubDate>
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    	    <title>Reply by slate</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=345112</link>
    	    <description><![CDATA[<i>Quoted from Saki</i>
		<blockquote>Just my 2 cents ;D

alias w1 "slot1; alias QW w2; alias LW w1"
alias w2 "slot2; alias QW w1; alias LW w2"
bind "q" "QW"

What basically happens here is that every time q is pressed the aliases for w1 and w2 switch respectively. Which makes this work even when respawning =D

...</blockquote>

LW alias is useless in there, at least from what you posted and when you die with your shotgun and spawn with your rocketlauncher, w1 will be called, attemting to switch to the rocket launcher again.

Oh and surely you need to set QW to w1 or w2 before all that happens or else nothing will happen when you press Q.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=345112</guid>
    	    <pubDate>Tue, 01 Nov 2011 11:31:17 +0100</pubDate>
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    	    <title>Reply by dodgydogman</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=345109</link>
    	    <description><![CDATA[Why dont people just use numbers? Surely you would need to press a number to get melee out so its not exactly crazy..]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=345109</guid>
    	    <pubDate>Tue, 01 Nov 2011 11:21:46 +0100</pubDate>
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    	    <title>Reply by Sakiisa Lee</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=345068</link>
    	    <description><![CDATA[Just my 2 cents ;D

alias w1 "slot1; alias QW w2; alias LW w1"
alias w2 "slot2; alias QW w1; alias LW w2"
bind "q" "QW"

What basically happens here is that every time q is pressed the aliases for w1 and w2 switch respectively. Which makes this work even when respawning =D

I use this for all my configs since I set melee to Mouse 4 ^^

Hope this helps ;D

-Saki]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=345068</guid>
    	    <pubDate>Tue, 01 Nov 2011 01:33:59 +0100</pubDate>
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    	    <title>Reply by The7alfa</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=345005</link>
    	    <description><![CDATA[you can just select it in the in-game keyboard settings...

i think thats what he asked for]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=345005</guid>
    	    <pubDate>Mon, 31 Oct 2011 20:58:10 +0100</pubDate>
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    	    <title>Reply by Hevan</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=344996</link>
    	    <description><![CDATA[<i>Quoted from broesel</i>
		<blockquote>http://code.google.com/p/broesels-crosshair-switcher :)</blockquote>
I was already using your crosshair switcher, I never actually checked the 'binds' file.
Untagged the switch_between_slot1_and_slot2 bind, and now it works, thanks broesel and thanks to anyone else who contributed!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=344996</guid>
    	    <pubDate>Mon, 31 Oct 2011 19:38:05 +0100</pubDate>
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    	    <title>Reply by Zero_</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=344985</link>
    	    <description><![CDATA[<i>Quoted from broesel</i>
		<blockquote>http://code.google.com/p/broesels-crosshair-switcher :)</blockquote>

Love it :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=344985</guid>
    	    <pubDate>Mon, 31 Oct 2011 18:49:19 +0100</pubDate>
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    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=344951</link>
    	    <description><![CDATA[http://code.google.com/p/broesels-crosshair-switcher :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=344951</guid>
    	    <pubDate>Mon, 31 Oct 2011 17:22:11 +0100</pubDate>
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    	    <title>Reply by CursedGhost</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=344930</link>
    	    <description><![CDATA[Improved version of the ones posted earlier.
Reason why these work is explained by Chris on the first page.

Reason why I added another slot command is because of 'non-weapons' like razorback/charging targe will now make you switch properly with Q.

Engineer, Spy (switch between melee and primary, if you switch back from secondary you'll go to melee first)
<code>bind q "slot2;slot1;slot3"
bind mouse5 "lastinv;slot2"</code>

Medic (medigun is more important and will be switched to from melee instead of needlegun)
<code>bind q "slot3;slot1;slot2"
bind mouse5 "lastinv;slot3"</code>

Every other class
<code>bind q "slot3;slot2;slot1"
bind mouse5 "lastinv;slot3"</code>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=344930</guid>
    	    <pubDate>Mon, 31 Oct 2011 16:05:38 +0100</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=344928</link>
    	    <description><![CDATA[The jellyest!

My mouse: http://cyborggaming.com/prod/rat5.htm  Got 7 programmable...which'll do :D

Bet you aint got a 'precsion aim' button tho?  Huh? Huh? Huh?

Jelly?]]></description>
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    	    <pubDate>Mon, 31 Oct 2011 15:59:58 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=344927</link>
    	    <description><![CDATA[<i>Quoted from Monkeh</i>
		<blockquote>I just programmed 3 mouse buttons to press "2 + LMB" and "1 + LMB" and "3 + LMB"

1 button press gets all my weapons out, no need for fancy pants configs.

Lesson?  Buy mouse with 3 programmable buttons.</blockquote>

My mouse has 17. You jelly??]]></description>
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    	    <pubDate>Mon, 31 Oct 2011 15:57:47 +0100</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-2/?recent=345120#post=344926</link>
    	    <description><![CDATA[I just programmed 3 mouse buttons to press "2 + LMB" and "1 + LMB" and "3 + LMB"

1 button press gets all my weapons out, no need for fancy pants configs.

Lesson?  Buy mouse with 3 programmable buttons.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=customise&#038;topic=19114&#038;post=344926</guid>
    	    <pubDate>Mon, 31 Oct 2011 15:52:11 +0100</pubDate>
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    	    <title>Reply by Sketch</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-1/?recent=345120#post=344915</link>
    	    <description><![CDATA[I got this working with all sorts of combinations been using it for 3 years or more. I will post up my configuration later.

Will be home at 4:20 gmt]]></description>
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    	    <pubDate>Mon, 31 Oct 2011 14:56:37 +0100</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/customise/topic-19114/page-1/?recent=345120#post=344908</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote>[...]

I'm going to ask anyway :D
Why/how does that work?</blockquote>

Because it tries to do both in the same tick, and one can't be done. If you have melee out, it just takes whatever was last called, which is slot1. If you have RL out, it can't take slot1, so it takes slot2. The opposite for your shotgun.]]></description>
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    	    <pubDate>Mon, 31 Oct 2011 14:47:58 +0100</pubDate>
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