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	<title>ETF2L &#8211; Latest activity in &#8220;New Pubs Server in town: TF2-NO-BULLSHIT.eu [no crit/spread]&#8221;</title>
	<link>https://staging.etf2l.org/forum/community/topic-25597/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by BenBazinga</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=466462</link>
    	    <description><![CDATA[Rip in peace]]></description>
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    	    <pubDate>Sat, 17 Aug 2013 10:55:32 +0200</pubDate>
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    	<item>
    	    <title>Reply by BenBazinga</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=451855</link>
    	    <description><![CDATA[Hacker joined the server today and was banned rather quickly. Thanks admins!]]></description>
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    	    <pubDate>Sun, 19 May 2013 20:21:46 +0200</pubDate>
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    	    <title>Reply by Cornelius</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=451296</link>
    	    <description><![CDATA[please be patient if you are experiencing any lag or bad choke on our server right now. we are aware of the problem and working on fixing it. pls bare with us]]></description>
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    	    <pubDate>Fri, 17 May 2013 22:09:55 +0200</pubDate>
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    	    <title>Reply by Cornelius</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=451057</link>
    	    <description><![CDATA[thats why i need you guys. my server is no fun if im sitting in it alone.
thats why i promote my server here and on some other platforms. 
thats why i founded my steam group and interact with the members actively.
however: the server has filled itself up before i even came home the last few days. the response is awesome and i hope you guys keep comeing. maybe you can check it out too some time :)]]></description>
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    	    <pubDate>Thu, 16 May 2013 18:15:30 +0200</pubDate>
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    	<item>
    	    <title>Reply by Berath</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450993</link>
    	    <description><![CDATA[<i>Quoted from toasty.</i>
		<blockquote>Pubs live or die by having a regular community of players that fire up the game, look in their favourites and see the server 19/24 players and jump in.

That is far more important than class limits.</blockquote>

So much this.

Or even more so, see the server at 5/24 or 10/24. Regs are worth their weight in gold. Or hats.

If you've got a good selection of Regs the odds are you'll get good games regardless.]]></description>
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    	    <pubDate>Thu, 16 May 2013 12:22:12 +0200</pubDate>
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    	    <title>Reply by toasty.</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450984</link>
    	    <description><![CDATA[Pubs live or die by having a regular community of players that fire up the game, look in their favourites and see the server 19/24 players and jump in.

That is far more important than class limits.]]></description>
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    	    <pubDate>Thu, 16 May 2013 11:08:53 +0200</pubDate>
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    	    <title>Reply by SabaSaba</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450973</link>
    	    <description><![CDATA[If you can read, you see that Xacher wanted to have only one heavy per team, and I posted my opinion about having two heavies.
So, I don't have a problem with the current class limits. They are excellent.]]></description>
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    	    <pubDate>Thu, 16 May 2013 08:31:50 +0200</pubDate>
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    	    <title>Reply by Cornelius</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450882</link>
    	    <description><![CDATA[i dont even know, you tell me^^]]></description>
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    	    <pubDate>Wed, 15 May 2013 22:40:06 +0200</pubDate>
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    	    <title>Reply by FainT.</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450876</link>
    	    <description><![CDATA[<i>Quoted from Cornelius</i>
		<blockquote>about the class limits:
i dont get what all you guyses problem is. no class is limited to 1 spot. its all 2 except scout, solly and pyro, these are 3. 
i think thats a pretty good if not the best solution</blockquote>
then wtf was saba on about xD I hadn't looked at them myself, but assumed he wasn't complaining about classlimit 1 when it doesn't exist :p
<i>Quoted from SabaSaba</i>
		<blockquote>I don't think any class should be limited to one on a 24 slot pub.
Double heavy is pretty cool and fun for payload maps.</blockquote>]]></description>
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    	    <pubDate>Wed, 15 May 2013 22:04:21 +0200</pubDate>
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    	    <title>Reply by Cornelius</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450874</link>
    	    <description><![CDATA[<i>Quoted from FAINTAYDAYDAYDAYDAYD</i>
		<blockquote>[...]That assumes it's possible to be shit at heavy.</blockquote>

haha :D

about the class limits:
i dont get what all you guyses problem is. no class is limited to 1 spot. its all 2 except scout, solly and pyro, these are 3. 
i think thats a pretty good if not the best solution]]></description>
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    	    <pubDate>Wed, 15 May 2013 21:31:42 +0200</pubDate>
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    	    <title>Reply by FainT.</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450862</link>
    	    <description><![CDATA[<i>Quoted from Tomu</i>
		<blockquote>It's heavy. The shitter always has that spot. No matter if limits or not.</blockquote>That assumes it's possible to be shit at heavy.]]></description>
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    	    <pubDate>Wed, 15 May 2013 20:46:38 +0200</pubDate>
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    	    <title>Reply by SabaSaba</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-5/?recent=466462#post=450814</link>
    	    <description><![CDATA[Exactly. Two or three is fine, but one is too limited. And I never ever want to see three engineers on any team on any map.]]></description>
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    	    <pubDate>Wed, 15 May 2013 17:41:39 +0200</pubDate>
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    	<item>
    	    <title>Reply by Toregant</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-4/?recent=466462#post=450813</link>
    	    <description><![CDATA[<i>Quoted from FAINTAYDAYDAYDAYDAYD</i>
		<blockquote>[...]class limits should really be at minimum 2 (if any at all). usually on a pub, there will be 1 guy who's awful, and 1 guy who's decent, for most classes. Bit harsh restricting it when the shitter get the spot D:</blockquote>

It's heavy. The shitter always has that spot. No matter if limits or not.]]></description>
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    	    <pubDate>Wed, 15 May 2013 17:41:31 +0200</pubDate>
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    	    <title>Reply by FainT.</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-4/?recent=466462#post=450799</link>
    	    <description><![CDATA[<i>Quoted from Cornelius</i>
		<blockquote>class limits are essential to me. otherwise pubs becomes just mayham. no fun. not on my server</blockquote>class limits should really be at minimum 2 (if any at all). usually on a pub, there will be 1 guy who's awful, and 1 guy who's decent, for most classes. Bit harsh restricting it when the shitter get the spot D:]]></description>
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    	    <pubDate>Wed, 15 May 2013 16:44:44 +0200</pubDate>
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    	    <title>Reply by Cornelius</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-25597/page-4/?recent=466462#post=450699</link>
    	    <description><![CDATA[class limits are essential to me. otherwise pubs becomes just mayham. no fun. not on my server]]></description>
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    	    <pubDate>Tue, 14 May 2013 22:39:51 +0200</pubDate>
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