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	<title>ETF2L &#8211; Latest activity in &#8220;The Official Mumble Overlay Fix!&#8221;</title>
	<link>https://staging.etf2l.org/forum/community/topic-22759/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by seve</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408659</link>
    	    <description><![CDATA[Adding hl2.exe to the overlay whitelist fixed it for me (combined with that dd something launch option).]]></description>
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    	    <pubDate>Sat, 15 Sep 2012 12:49:44 +0200</pubDate>
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    	<item>
    	    <title>Reply by Blooddrunk</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408644</link>
    	    <description><![CDATA[Doesnt work for me :/

Still: 

Mumble Overlay = No Steam-Overlay
Steam Overlay = No Mumble-Overlay]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408644</guid>
    	    <pubDate>Sat, 15 Sep 2012 10:29:07 +0200</pubDate>
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    	<item>
    	    <title>Reply by mikechml</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408642</link>
    	    <description><![CDATA[<i>Quoted from Casual</i>
		<blockquote>The real solution is that mumble makes an extremely simple fix to support d3d9ex. All they have to do is change D3DPOOL_MANAGED to D3DPOOL_DEFAULT &#38; use D3DUSAGE_DYNAMIC. Now your directx hook is d3d9ex compatible.</blockquote>
https://github.com/mumble-voip/mumble/blob/master/overlay/d3d9.cpp#L184 ?]]></description>
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    	    <pubDate>Sat, 15 Sep 2012 10:26:32 +0200</pubDate>
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    	<item>
    	    <title>Reply by trath</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408637</link>
    	    <description><![CDATA[<i>Quoted from Casual</i>
		<blockquote>The real solution is that mumble makes an extremely simple fix to support d3d9ex. All they have to do is change D3DPOOL_MANAGED to D3DPOOL_DEFAULT &#38; use D3DUSAGE_DYNAMIC. Now your directx hook is d3d9ex compatible.</blockquote>

why don't you type that Chinese over on some mumble support forum or something?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408637</guid>
    	    <pubDate>Sat, 15 Sep 2012 09:58:18 +0200</pubDate>
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    	<item>
    	    <title>Reply by Enef</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408602</link>
    	    <description><![CDATA[nod3d doesn't work for me in windowed/noborder dx9

not a huge deal, would be nice to have my overlay back though.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408602</guid>
    	    <pubDate>Sat, 15 Sep 2012 00:09:14 +0200</pubDate>
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    	<item>
    	    <title>Reply by raugnioz</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408597</link>
    	    <description><![CDATA[In the console?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408597</guid>
    	    <pubDate>Fri, 14 Sep 2012 23:20:47 +0200</pubDate>
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    	<item>
    	    <title>Reply by Cunlico</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408596</link>
    	    <description><![CDATA[-nod3d9ex only doesnt work for some, Mark.
In my case it started working again after putting chris' cfg and adding -nod3d9ex to all the others launch options, it doesnt really matter wchich config you use and whether you're using window mode.]]></description>
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    	    <pubDate>Fri, 14 Sep 2012 23:20:11 +0200</pubDate>
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    	    <title>Reply by CursedGhost</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408594</link>
    	    <description><![CDATA[The real solution is that mumble makes an extremely simple fix to support d3d9ex. All they have to do is change D3DPOOL_MANAGED to D3DPOOL_DEFAULT &#38; use D3DUSAGE_DYNAMIC. Now your directx hook is d3d9ex compatible.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408594</guid>
    	    <pubDate>Fri, 14 Sep 2012 23:16:38 +0200</pubDate>
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    	    <title>Reply by raugnioz</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408592</link>
    	    <description><![CDATA[Na nod3dlalala dont work for me atleast]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408592</guid>
    	    <pubDate>Fri, 14 Sep 2012 23:03:42 +0200</pubDate>
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    	<item>
    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408587</link>
    	    <description><![CDATA[obvious question: what is the dx9 fix?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408587</guid>
    	    <pubDate>Fri, 14 Sep 2012 22:23:44 +0200</pubDate>
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    	<item>
    	    <title>Reply by honeymustard</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408584</link>
    	    <description><![CDATA[I think you just need -nod3d9ex]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408584</guid>
    	    <pubDate>Fri, 14 Sep 2012 22:15:08 +0200</pubDate>
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    	<item>
    	    <title>Reply by yo mariano flo</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408582</link>
    	    <description><![CDATA[Full screen dxlevel 80

mat_supports_d3d9ex "0"
mat_disable_d3d9ex "1"

and overlay works fine without any problems... (mumble v. 1.2.3)]]></description>
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    	    <pubDate>Fri, 14 Sep 2012 21:56:30 +0200</pubDate>
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    	<item>
    	    <title>Reply by zen1th</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408581</link>
    	    <description><![CDATA[Shame you can't use mat_monitorgamma in windowed mode :(]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408581</guid>
    	    <pubDate>Fri, 14 Sep 2012 21:47:43 +0200</pubDate>
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    	<item>
    	    <title>Reply by Dennia</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408579</link>
    	    <description><![CDATA[Alba pls]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=22759&#038;post=408579</guid>
    	    <pubDate>Fri, 14 Sep 2012 21:42:29 +0200</pubDate>
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    	<item>
    	    <title>Created by raugnioz</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-22759/page-1/?recent=408659#post=408577</link>
    	    <description><![CDATA[You need 3 launch options. 2 Launch option which enabling alt+tab cus the first launch option breaks it.

-window -noborder -dxlevel 81

It has worked for me and alot of other people.
So i want to share the fix and hope it fixes your overlay :)]]></description>
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    	    <pubDate>Fri, 14 Sep 2012 21:39:12 +0200</pubDate>
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