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	<title>ETF2L &#8211; Latest activity in &#8220;Highlander config&#8221;</title>
	<link>https://staging.etf2l.org/forum/community/topic-12186/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-2/?recent=212006#post=212006</link>
    	    <description><![CDATA[<i>Quoted from JimmyBreeze</i>
		<blockquote>I could be wrong but I don't think mp_highlander 1 is a good idea.

If your medic starts timing out/goes AFK in spawn, you can't change someone to medic until the server actually drops him.

Also means you can't switch classes unless someone moves to spec, right? And it's against the rules to move to spec mid-game, yet you might wanna switch classes with one of your mates.</blockquote>

100% agree, people aren't going to have more than 1 of each class anyway and if they do well they can always be disqualified.

Also since i played a lot fo highlander pcws with this limit 1, one time such said incident happened with our medic and we were screwed. Another time one of ours wasn't having a good game on his class, wanted to swap so we had to go spec constantly to do so. That means you end up doing stuff like watching the other team's position, health...etc so when I went spec to swap, I had a quick glimpse I saw where there medic was and told my spy - then saw the enemy engi was away from his sentry - my spy enjoyed knowing this. Really this config is just stopping quick and easy swapping for the only gain being you make sure people don't cheat (only 1 idiot in 1000 will try and play the wrong class anyway).]]></description>
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    	    <pubDate>Thu, 26 Aug 2010 15:36:03 +0200</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=211029</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>[...]

Commiting suicide will have the same effect, just it makes more sense to change class. You can suicide once in spawn and re-spawn instantly. Medics and demos often do it in 6v6 to get a better spawn position, but it works for spawn jumping too.</blockquote>

As far as I am aware, once you're out of lockout, killing yourself using 'kill' anywhere on the map will kill you, not jump spawn.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=211029</guid>
    	    <pubDate>Tue, 24 Aug 2010 09:59:46 +0200</pubDate>
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    	    <title>Reply by yuko</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=211026</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>[...]

Commiting suicide will have the same effect, just it makes more sense to change class. You can suicide once in spawn and re-spawn instantly. Medics and demos often do it in 6v6 to get a better spawn position, but it works for spawn jumping too.</blockquote>
oh.. thaks for advice, i'll try it) command 'kill' will do this job?)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=211026</guid>
    	    <pubDate>Tue, 24 Aug 2010 09:31:42 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210752</link>
    	    <description><![CDATA[<i>Quoted from [FOG] yu</i>
		<blockquote>hey hey!
exactly, we need to have a chance for a "spawn jump".. i think)</blockquote>

Commiting suicide will have the same effect, just it makes more sense to change class. You can suicide once in spawn and re-spawn instantly. Medics and demos often do it in 6v6 to get a better spawn position, but it works for spawn jumping too.]]></description>
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    	    <pubDate>Mon, 23 Aug 2010 17:25:12 +0200</pubDate>
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    	    <title>Reply by Shintaz</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210740</link>
    	    <description><![CDATA[<i>Quoted from JimmyBreeze</i>
		<blockquote>I could be wrong but I don't think mp_highlander 1 is a good idea.

If your medic starts timing out/goes AFK in spawn, you can't change someone to medic until the server actually drops him.</blockquote>

also, if you wanna mess around in warmup, it makes it a bugger to get to your main class ready for the game itself. 
atm we've just been using the ACTUAL etf2l cfg and altering time/winlimit according to the map. having a highlander cfg involves adding unnecessary hastle.]]></description>
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    	    <pubDate>Mon, 23 Aug 2010 16:57:40 +0200</pubDate>
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    	    <title>Reply by yuko</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210735</link>
    	    <description><![CDATA[hey hey!
exactly, we need to have a chance for a "spawn jump".. i think)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210735</guid>
    	    <pubDate>Mon, 23 Aug 2010 16:53:17 +0200</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210692</link>
    	    <description><![CDATA[Spawn jumping is fine afaik.  The config should allow more than 1 of each class anyway, just in case your medic time's out or something, someone else can jump in his shoes to save the day!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210692</guid>
    	    <pubDate>Mon, 23 Aug 2010 15:33:45 +0200</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210691</link>
    	    <description><![CDATA[Don´t see a problem with moving spawns. It´s a valid tactic in pubs and 6v6.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210691</guid>
    	    <pubDate>Mon, 23 Aug 2010 15:32:26 +0200</pubDate>
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    	    <title>Reply by SPHunt3r</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210690</link>
    	    <description><![CDATA[so lets say on a server the class limit isnt set to one, could i move spawns? lets say i change to pyro and then back to soldier? i wouldnt say this is forbidden because i dont take part of the gamepaly as a pyro...
but what is official?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210690</guid>
    	    <pubDate>Mon, 23 Aug 2010 15:31:02 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210684</link>
    	    <description><![CDATA[Jimmy has a good point actually. I've always felt server-enforced class limits on a match server is like getting the army in to arrest someone who dropped a piece of litter. If someone can't stick to the rules in terms of classes, why would you want to play them in the first place?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210684</guid>
    	    <pubDate>Mon, 23 Aug 2010 15:20:07 +0200</pubDate>
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    	    <title>Reply by JimmyBreeze</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210602</link>
    	    <description><![CDATA[I could be wrong but I don't think mp_highlander 1 is a good idea.

If your medic starts timing out/goes AFK in spawn, you can't change someone to medic until the server actually drops him.

Also means you can't switch classes unless someone moves to spec, right? And it's against the rules to move to spec mid-game, yet you might wanna switch classes with one of your mates.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210602</guid>
    	    <pubDate>Mon, 23 Aug 2010 13:08:02 +0200</pubDate>
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    	    <title>Reply by CRZ-</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210597</link>
    	    <description><![CDATA[Don't be a lazy fool eddy.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210597</guid>
    	    <pubDate>Mon, 23 Aug 2010 13:03:56 +0200</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210532</link>
    	    <description><![CDATA[We'll make that easier soon]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210532</guid>
    	    <pubDate>Mon, 23 Aug 2010 04:26:23 +0200</pubDate>
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    	    <title>Reply by Lucifer</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210528</link>
    	    <description><![CDATA[it is :&#60;]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210528</guid>
    	    <pubDate>Mon, 23 Aug 2010 04:24:03 +0200</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/community/topic-12186/page-1/?recent=212006#post=210521</link>
    	    <description><![CDATA[Download and edit etf2l.cfg

IT'S SO DIFFICULT!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=community&#038;topic=12186&#038;post=210521</guid>
    	    <pubDate>Mon, 23 Aug 2010 03:48:17 +0200</pubDate>
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